Player Matchup

King Arthur
King Arthur
DoonieMan
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,459 Elo+
Solo
Nemesis
Nemesis
NanaPyrope
Nemesis
Level 13
God Stats
7W - 5L
1,698 SR
Queue Stats
27W - 21L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
SunLilith
Zhong Kui
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
cyber1tv
Fenrir
Level 17
God Stats
9W - 21L
1,241 SR
Queue Stats
309W - 261L
1,365 Elo+
Solo
Agni
Agni
mecarr3as
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,446 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,425 Elo+

VS

Team Averages
Level 26
1,631 SR
1,561 Elo+
Janus
Janus
ATZW1nT3rF0x
Janus
Level 29
God Stats
2W - 0L
1,790 SR
Queue Stats
7W - 2L
1,702 Elo+
Solo
Ganesha
Ganesha
Illiteratebison
Ganesha
Level 18
God Stats
2W - 2L
1,463 SR
Queue Stats
28W - 27L
1,556 Elo+
Solo
Aphrodite
Aphrodite
Zombificus
Aphrodite
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 91L
1,528 Elo+
Solo
Chernobog
Chernobog
magiric8
Chernobog
Level 28
God Stats
17W - 11L
1,730 SR
Queue Stats
388W - 485L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
numbthepain
Sun Wukong
Level 26
God Stats
25W - 12L
1,674 SR
Queue Stats
103W - 72L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoonieMan
King Arthur
15
1 / 5 / 2
9,066
907
6,197
27,067
23,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
NanaPyrope
Nemesis
14
1 / 6 / 1
8,836
884
4,963
16,468
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
SunLilith
Zhong Kui
15
0 / 2 / 3
8,850
885
10,350
13,613
10,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
cyber1tv
Fenrir
14
1 / 4 / 0
8,632
863
9,360
13,204
5,141
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
0 / 5 / 2
8,910
891
15,631
10,786
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Team 1 Tickets

160

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
10,167
1,017
25,430
6,870
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 1 / 20
10,673
1,067
10,802
12,380
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Zombificus
Aphrodite
16
4 / 0 / 13
9,945
995
7,998
7,026
6,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
magiric8
Chernobog
16
3 / 1 / 16
10,258
1,026
10,812
8,812
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
numbthepain
Sun Wukong
17
12 / 1 / 9
11,569
1,157
19,555
17,207
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
92
3
Kills
22
22
Deaths
3
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
King Arthur
DoonieMan
King Arthur
1
5
2
0.4
W
0
1
20
10
L
Nemesis
NanaPyrope
Nemesis
1
6
1
0.25
L
Zhong Kui
SunLilith
Zhong Kui
0
2
3
0.75
W
Aphrodite
Zombificus
Aphrodite
4
0
13
10.5
L
Fenrir
cyber1tv
Fenrir
1
4
0
0.25
W
Chernobog
magiric8
Chernobog
3
1
16
11
L
Agni
0
5
2
0.2
W
Sun Wukong
numbthepain
Sun Wukong
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,501
Damage
74,597
81,138
Taken
52,295
50,482
Mitigated
38,538
10,380
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,430
1,106
0
0
6,870
2,400
0
3,079
3,791
65,150
0
L
King Arthur
DoonieMan
King Arthur
6,197
1,535
0
3,715
27,067
23,280
0
12,709
14,061
0
14,053
W
10,802
685
0
1,685
12,380
12,069
0
6,539
5,591
19,317
0
L
Nemesis
NanaPyrope
Nemesis
4,963
1,619
0
2,258
16,468
7,599
0
10,746
5,622
0
20,649
L
Zhong Kui
SunLilith
Zhong Kui
10,350
318
0
3,834
13,613
10,361
0
8,452
4,961
29,940
0
W
Aphrodite
Zombificus
Aphrodite
7,998
1,177
4,622
3,602
7,026
6,364
0
4,433
2,543
13,086
0
L
Fenrir
cyber1tv
Fenrir
9,360
1,343
135
438
13,204
5,141
0
8,074
5,064
0
17,475
W
Chernobog
magiric8
Chernobog
10,812
7,681
0
2,704
8,812
4,589
0
3,171
5,573
0
32,557
L
Agni
15,631
1,171
0
0
10,786
4,101
0
4,249
6,437
45,064
0
W
Sun Wukong
numbthepain
Sun Wukong
19,555
4,583
162
6,965
17,207
13,116
0
8,759
8,248
0
25,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
52,612
178
Minions Killed
208
5
Camps Cleared
6
950,793
Distance Traveled
983,595
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,167
1,017
119
12
3
201,807
0
L
King Arthur
9,066
907
12
1
1
189,906
0
W
Ganesha
10,673
1,067
2
0
0
198,373
0
L
Nemesis
8,836
884
34
3
1
186,664
0
L
Zhong Kui
8,850
885
57
6
0
195,712
0
W
Aphrodite
9,945
995
16
2
0
215,076
3
L
Fenrir
8,632
863
21
2
3
201,468
0
W
Chernobog
10,258
1,026
50
5
1
160,193
0
L
Agni
8,910
891
54
5
0
177,043
0
W
Sun Wukong
11,569
1,157
21
2
2
208,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role