Player Matchup

Artemis
Artemis
HIONICHAN
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,488 Elo+
Party 1
Yemoja
Yemoja
SalomeGames
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SopitaDripp
Awilix
Level 15
God Stats
26W - 31L
1,611 SR
Queue Stats
127W - 172L
1,416 Elo+
Solo
Bellona
Bellona
dinamiteplayer71
Bellona
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Janus
Janus
ghfmhfxcjfx
Janus
Level 64
God Stats
15W - 15L
1,494 SR
Queue Stats
90W - 106L
1,417 Elo+
Party 1
Team Averages
Level 21
1,521 SR
1,464 Elo+

VS

Team Averages
Level 22
1,414 SR
1,398 Elo+
Guan Yu
Guan Yu
TONYTBK
Guan Yu
Level 3
God Stats
1W - 0L
1,306 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ToxicMozartJr
Hou Yi
Level 16
God Stats
8W - 7L
1,459 SR
Queue Stats
18W - 20L
1,413 Elo+
Solo
Anubis
Anubis
bomjogokk
Anubis
Level 7
God Stats
1W - 2L
1,194 SR
Queue Stats
7W - 11L
1,220 Elo+
Party 2
Set
Set
iBroonKzMTy
Set
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
wblair51515
Ymir
Level 15
God Stats
11W - 17L
1,613 SR
Queue Stats
105W - 113L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HIONICHAN
Artemis
6
0 / 7 / 0
4,168
379
1,973
6,576
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Yemoja
7
1 / 4 / 0
4,798
436
2,620
8,600
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
11
3 / 3 / 1
6,322
575
3,875
6,958
1,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 7 / 1
4,450
405
1,928
7,270
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 0
5,992
545
3,545
5,464
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TONYTBK
Guan Yu
9
0 / 1 / 2
5,144
468
2,111
7,040
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
10 / 1 / 4
6,654
605
8,999
6,286
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
bomjogokk
Anubis
10
4 / 4 / 1
6,010
546
3,674
6,438
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 4
6,024
548
3,783
5,041
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
4 / 0 / 10
6,472
588
4,209
6,612
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
7
Kills
22
23
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
HIONICHAN
Artemis
0
7
0
0
L
Yemoja
1
4
0
0.25
L
Awilix
3
3
1
1.17
W
Guan Yu
TONYTBK
Guan Yu
0
1
2
1
W
10
1
4
12
W
Anubis
bomjogokk
Anubis
4
4
1
1.13
L
0
7
1
0.07
L
3
2
0
1.5
W
4
1
4
6
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,941
Damage
22,776
34,868
Taken
31,417
12,376
Mitigated
12,652
6,319
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HIONICHAN
Artemis
1,973
811
0
505
6,576
1,606
42
1,237
5,339
0
7,295
L
Yemoja
2,620
979
106
2,460
8,600
3,079
429
1,628
6,972
10,473
0
L
Awilix
3,875
1,557
0
1,669
6,958
1,836
558
447
6,511
0
29,176
W
Guan Yu
TONYTBK
Guan Yu
2,111
414
0
2,389
7,040
3,329
842
507
6,442
0
13,637
W
8,999
4,538
0
3,285
6,286
1,959
1,108
2,033
4,239
0
29,766
W
Anubis
bomjogokk
Anubis
3,674
317
0
1,641
6,438
2,344
268
1,257
4,870
25,552
0
L
1,928
945
0
469
7,270
4,566
50
2,987
4,283
0
9,293
L
3,545
268
0
1,110
5,464
1,289
394
1,584
3,880
32,752
0
W
3,783
1,369
0
2,439
5,041
1,670
0
301
4,727
0
22,589
W
4,209
1,104
0
418
6,612
3,350
198
1,720
4,782
15,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
30,304
152
Minions Killed
193
0
Camps Cleared
0
1,014,427
Distance Traveled
916,247
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,168
379
13
1
0
169,489
0
L
Yemoja
4,798
436
11
1
0
247,913
3
L
Awilix
6,322
575
57
5
0
219,936
0
W
Guan Yu
5,144
468
27
2
0
182,614
0
W
Hou Yi
6,654
605
40
4
0
168,105
0
W
Anubis
6,010
546
52
5
0
161,367
1
L
Bellona
4,450
405
12
1
0
184,240
1
L
Janus
5,992
545
59
5
0
192,849
2
W
Set
6,024
548
45
4
0
198,052
0
W
Ymir
6,472
588
29
3
0
206,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role