Player Matchup

Ymir
Ymir
Avinxiate
Ymir
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Camz eVo
Cthulhu
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
402W - 297L
1,716 Elo+
Party 1
He Bo
He Bo
GGL0sian
He Bo
Level 29
God Stats
15W - 11L
1,843 SR
Queue Stats
578W - 438L
1,743 Elo+
Party 3
Da Ji
Da Ji
Johnyboy1313131
Da Ji
Level 37
God Stats
2W - 1L
1,735 SR
Queue Stats
338W - 216L
1,788 Elo+
Party 3
Apollo
Apollo
Mr x Insomnia
Apollo
Level 121
God Stats
10W - 8L
1,638 SR
Queue Stats
293W - 234L
1,653 Elo+
Party 3
Team Averages
Level 77
1,643 SR
1,680 Elo+

VS

Team Averages
Level 88
1,530 SR
1,594 Elo+
Xbalanque
Xbalanque
GoochieProz
Xbalanque
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
291W - 289L
1,708 Elo+
Party 2
Loki
Loki
GoodGuyWiFi
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 151L
1,666 Elo+
Party 2
Cerberus
Cerberus
PolarFall8
Cerberus
Level 95
God Stats
20W - 18L
1,618 SR
Queue Stats
433W - 402L
1,476 Elo+
Solo
Bakasura
Bakasura
SonicsXLChliDog
Bakasura
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 88L
1,705 Elo+
Party 2
Thoth
Thoth
pierre28dj
Thoth
Level 42
God Stats
2W - 3L
1,534 SR
Queue Stats
390W - 428L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 5
8,515
568
4,643
7,858
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Camz eVo
Cthulhu
15
3 / 2 / 0
8,584
572
7,283
11,888
10,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
GGL0sian
He Bo
15
5 / 2 / 7
8,980
599
7,212
6,816
2,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 5
8,025
535
10,029
9,265
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
10 / 3 / 4
9,646
643
12,815
15,500
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GoochieProz
Xbalanque
12
2 / 6 / 2
7,464
498
9,621
11,471
3,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 3 / 0
7,913
528
6,159
9,930
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
PolarFall8
Cerberus
12
3 / 4 / 3
8,005
534
5,200
15,042
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
13
3 / 4 / 5
7,988
533
4,233
13,261
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
8
1 / 9 / 1
6,199
413
4,398
8,610
2,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
26
Kills
12
12
Deaths
26
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
5
5.5
W
Cthulhu
Camz eVo
Cthulhu
3
2
0
1.5
W
He Bo
GGL0sian
He Bo
5
2
7
4.25
L
Xbalanque
GoochieProz
Xbalanque
2
6
2
0.5
L
3
3
0
1
W
5
4
5
1.88
W
10
3
4
4
L
Cerberus
PolarFall8
Cerberus
3
4
3
1.13
L
Bakasura
3
4
5
1.38
L
Thoth
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,982
Damage
29,611
51,327
Taken
58,314
29,063
Mitigated
26,685
21,566
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,643
655
79
2,568
7,858
5,924
619
1,280
6,578
37,780
0
W
Cthulhu
Camz eVo
Cthulhu
7,283
802
0
4,994
11,888
10,430
0
95
11,188
51,471
0
W
He Bo
GGL0sian
He Bo
7,212
464
0
3,113
6,816
2,008
513
2,848
3,544
46,019
0
L
Xbalanque
GoochieProz
Xbalanque
9,621
5,651
0
3,996
11,471
3,347
0
3,214
8,217
0
49,143
L
6,159
1,719
0
4,174
9,930
4,601
0
6,370
3,068
0
47,377
W
10,029
3,099
0
1,437
9,265
5,213
0
1,789
7,225
0
45,518
W
12,815
8,338
0
9,375
15,500
5,488
3,334
3,109
11,908
0
65,653
L
Cerberus
PolarFall8
Cerberus
5,200
282
389
5,967
15,042
11,097
315
3,343
11,621
39,489
0
L
Bakasura
4,233
2,759
0
2,202
13,261
5,226
0
2,501
10,627
0
37,349
L
Thoth
4,398
127
44
623
8,610
2,414
288
2,735
5,643
19,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
37,569
462
Minions Killed
409
0
Camps Cleared
0
1,425,463
Distance Traveled
1,290,881
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,515
568
73
5
0
281,072
1
W
Cthulhu
8,584
572
110
7
0
299,714
1
W
He Bo
8,980
599
87
6
0
284,971
2
L
Xbalanque
7,464
498
98
7
0
247,322
1
L
Loki
7,913
528
98
7
0
285,645
3
W
Da Ji
8,025
535
77
5
0
295,316
2
W
Apollo
9,646
643
115
8
0
264,390
0
L
Cerberus
8,005
534
95
6
0
291,021
4
L
Bakasura
7,988
533
78
5
0
278,875
0
L
Thoth
6,199
413
40
3
0
188,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role