Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Molag_bals_son
Raijin
Level 129
God Stats
3W - 1L
1,296 SR
Queue Stats
11W - 10L
1,564 Elo+
Solo
Mercury
Mercury
RGkittykitty
Mercury
Level 106
God Stats
8W - 9L
1,554 SR
Queue Stats
144W - 173L
1,516 Elo+
Solo
Team Averages
Level 115
1,450 SR
1,527 Elo+

VS

Team Averages
Level 115
1,621 SR
1,577 Elo+
Raijin
Raijin
ArchonOfScythes
Raijin
Level 115
God Stats
30W - 18L
1,279 SR
Queue Stats
860W - 915L
1,529 Elo+
Solo
Geb
Geb
ChikenLojos
Geb
Level 106
God Stats
0W - 2L
1,726 SR
Queue Stats
37W - 37L
1,600 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LayBigPipe
Ah Muzen Cab
Level 124
God Stats
19W - 13L
1,858 SR
Queue Stats
644W - 569L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 1 / 5
6,331
633
2,402
7,671
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 0 / 5
6,567
657
5,510
4,562
1,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
RGkittykitty
Mercury
11
5 / 0 / 0
7,581
758
6,288
5,274
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,726
673
3,659
4,823
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 1
6,873
687
2,959
6,672
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
LayBigPipe
Ah Muzen Cab
10
0 / 1 / 1
6,495
650
5,484
4,843
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
5
2.5
L
1
2
0
0.5
L
0
2
1
0.25
L
Ah Muzen Cab
LayBigPipe
Ah Muzen Cab
0
1
1
0.5
W
0
0
5
2.5
W
Mercury
RGkittykitty
Mercury
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,200
Damage
12,102
17,507
Taken
16,338
10,242
Mitigated
8,468
5,352
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,402
481
2,002
2,832
7,671
5,424
0
3,220
4,451
0
8,223
L
3,659
205
0
420
4,823
1,509
0
1,535
3,263
34,311
0
L
2,959
317
0
859
6,672
4,335
0
2,074
4,348
6,684
0
L
Ah Muzen Cab
LayBigPipe
Ah Muzen Cab
5,484
1,278
0
2,027
4,843
2,624
50
1,941
2,877
0
26,876
W
5,510
451
0
518
4,562
1,579
0
1,673
2,889
34,171
0
W
Mercury
RGkittykitty
Mercury
6,288
2,879
0
0
5,274
3,239
0
1,801
3,473
0
28,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,479
Gold Earned
20,094
140
Minions Killed
118
0
Camps Cleared
0
560,914
Distance Traveled
575,685
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,331
633
24
2
0
174,083
0
L
Raijin
6,726
673
64
6
0
183,483
0
L
Geb
6,873
687
8
1
0
207,166
5
L
Ah Muzen Cab
6,495
650
46
5
0
185,036
1
W
Raijin
6,567
657
59
6
0
181,498
1
W
Mercury
7,581
758
57
6
0
205,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role