Player Matchup

Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Vastian-1994
Thor
Level 10
God Stats
5W - 6L
1,476 SR
Queue Stats
38W - 62L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Zvspartan541
Nu Wa
Level 17
God Stats
42W - 35L
1,419 SR
Queue Stats
198W - 217L
1,368 Elo+
Solo
Kali
Kali
icrky
Kali
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 78L
1,676 Elo+
Solo
Nemesis
Nemesis
qP peptic
Nemesis
Level 6
God Stats
7W - 1L
1,459 SR
Queue Stats
9W - 9L
1,816 Elo+
Solo
Team Averages
Level 14
1,471 SR
1,568 Elo+

VS

Team Averages
Level 9
1,518 SR
1,522 Elo+
Odin
Odin
Deep-DarQ
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Solo
Agni
Agni
MrYahya67
Agni
Level 7
God Stats
2W - 1L
1,527 SR
Queue Stats
12W - 8L
1,681 Elo+
Solo
Nu Wa
Nu Wa
Undyingmagic
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Neith
Neith
my_main_is_bannd
Neith
Level 19
God Stats
7W - 5L
1,805 SR
Queue Stats
68W - 59L
1,612 Elo+
Solo
Bellona
Bellona
william123097
Bellona
Level 3
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 7L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 2 / 3
10,953
522
7,162
13,292
5,382
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 5
8,252
393
864
11,219
5,709
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 2
9,345
445
8,920
13,177
4,169
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
icrky
Kali
18
10 / 5 / 0
12,171
580
14,589
23,253
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
qP peptic
Nemesis
13
1 / 2 / 5
8,595
409
3,523
12,376
6,270
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 7 / 4
8,093
385
5,618
12,552
4,856
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
15
6 / 4 / 3
10,083
480
12,064
12,426
3,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 6 / 0
9,296
443
11,506
12,175
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 1 / 2
14,311
681
14,544
12,403
4,979
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
3
0 / 1 / 0
6,284
299
0
1,903
627

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
17
Kills
19
20
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
3
2.25
L
Odin
0
7
4
0.29
L
Agni
6
4
3
1.88
L
4
6
0
0.67
W
1
5
5
0.7
W
2
6
2
0.5
W
Kali
icrky
Kali
10
5
0
2
L
9
1
2
10
W
Nemesis
qP peptic
Nemesis
1
2
5
1.75
L
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,058
Damage
43,732
73,317
Taken
51,459
31,259
Mitigated
17,391
15,901
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,162
1,063
0
863
13,292
5,382
2,332
4,743
8,549
69,551
0
L
Odin
5,618
1,209
0
0
12,552
4,856
22
4,091
8,336
0
25,927
L
Agni
12,064
750
0
4,396
12,426
3,543
456
1,508
10,843
52,184
0
L
11,506
4,419
0
643
12,175
3,386
1,333
5,970
6,180
41,816
0
W
864
188
0
50
11,219
5,709
132
5,059
6,160
0
13,229
W
8,920
3,096
195
2,074
13,177
4,169
2,287
3,061
10,116
59,162
1,684
W
Kali
icrky
Kali
14,589
6,220
0
12,238
23,253
9,729
0
6,823
16,430
0
81,573
L
14,544
7,873
0
5,493
12,403
4,979
5,139
3,623
8,780
0
128,343
W
Nemesis
qP peptic
Nemesis
3,523
1,084
0
481
12,376
6,270
576
3,884
8,492
0
47,911
L
Bellona
0
0
0
0
1,903
627
0
704
1,199
0
947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,316
Gold Earned
48,067
409
Minions Killed
390
0
Camps Cleared
0
1,715,681
Distance Traveled
1,350,391
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,953
522
141
7
0
372,900
3
L
Odin
8,093
385
31
1
0
273,588
0
L
Agni
10,083
480
88
4
0
299,335
1
L
Nu Wa
9,296
443
51
2
0
372,296
1
W
Thor
8,252
393
18
1
0
284,788
0
W
Nu Wa
9,345
445
92
4
0
343,003
1
W
Kali
12,171
580
95
5
0
368,305
0
L
Neith
14,311
681
218
10
0
364,095
3
W
Nemesis
8,595
409
63
3
0
346,685
2
L
Bellona
6,284
299
2
0
0
41,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role