Player Matchup

Izanami
Izanami
Jahogan
Izanami
Level 43
God Stats
4W - 4L
1,391 SR
Queue Stats
18W - 19L
1,365 Elo+
Party 2
Yemoja
Yemoja
Ju5t D3monic
Yemoja
Level 16
God Stats
2W - 0L
1,684 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Madriklol65
Cthulhu
Level 18
God Stats
5W - 7L
1,507 SR
Queue Stats
5W - 7L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
PoEtIc TN
Tsukuyomi
Level 23
God Stats
7W - 1L
1,306 SR
Queue Stats
29W - 26L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
Vampire_Koala29
Baron Samedi
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 14L
1,535 Elo+
Party 2
Team Averages
Level 25
1,478 SR
1,454 Elo+

VS

Team Averages
Level 25
1,465 SR
1,520 Elo+
Danzaburou
Danzaburou
Abielmenda
Danzaburou
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
62W - 56L
1,768 Elo+
Party 1
Yemoja
Yemoja
Bartinor55
Yemoja
Level 14
God Stats
40W - 63L
1,367 SR
Queue Stats
362W - 382L
1,366 Elo+
Solo
Apollo
Apollo
Crowleycld__
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,404 Elo+
Solo
Nu Wa
Nu Wa
ariielsan73
Nu Wa
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 108L
1,538 Elo+
Party 1
Mercury
Mercury
ronaldoap007
Mercury
Level 28
God Stats
5W - 8L
1,456 SR
Queue Stats
99W - 96L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jahogan
Izanami
19
11 / 6 / 8
13,942
498
36,914
27,410
11,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
16
0 / 6 / 13
11,943
427
8,197
19,787
27,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cthulhu
Madriklol65
Cthulhu
20
4 / 4 / 11
13,188
471
14,530
22,925
20,622
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
PoEtIc TN
Tsukuyomi
19
16 / 8 / 5
14,112
504
29,551
23,703
10,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Vampire_Koala29
Baron Samedi
20
9 / 8 / 14
13,485
482
18,037
24,262
30,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abielmenda
Danzaburou
20
9 / 10 / 11
14,134
505
23,877
33,057
16,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Bartinor55
Yemoja
17
2 / 5 / 14
11,916
426
16,993
25,842
32,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
17
3 / 7 / 11
11,262
402
13,408
20,400
9,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 10 / 8
12,636
451
23,282
23,249
9,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
ronaldoap007
Mercury
17
8 / 8 / 8
11,898
425
17,153
26,231
13,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
83
40
Kills
31
32
Deaths
40
51
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abielmenda
Danzaburou
9
10
11
1.45
L
Yemoja
Bartinor55
Yemoja
2
5
14
1.8
L
Apollo
3
7
11
1.21
W
Izanami
Jahogan
Izanami
11
6
8
2.5
W
Yemoja
0
6
13
1.08
W
Cthulhu
Madriklol65
Cthulhu
4
4
11
2.38
W
Tsukuyomi
PoEtIc TN
Tsukuyomi
16
8
5
2.31
W
Baron Samedi
Vampire_Koala29
Baron Samedi
9
8
14
2
L
9
10
8
1.3
L
Mercury
ronaldoap007
Mercury
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,229
Damage
94,713
118,087
Taken
128,779
101,223
Mitigated
81,699
36,087
Healing
32,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abielmenda
Danzaburou
23,877
12,057
315
11,449
33,057
16,415
1,804
9,240
23,618
0
86,013
L
Yemoja
Bartinor55
Yemoja
16,993
2,107
1,564
3,325
25,842
32,017
68
7,537
17,962
51,571
0
L
Apollo
13,408
6,360
728
3,037
20,400
9,583
189
6,801
13,477
0
59,266
W
Izanami
Jahogan
Izanami
36,914
25,317
0
6,727
27,410
11,786
5,413
8,100
19,310
0
100,249
W
Yemoja
8,197
1,456
4,960
2,023
19,787
27,633
2,507
6,061
13,726
35,704
0
W
Cthulhu
Madriklol65
Cthulhu
14,530
704
1,911
4,964
22,925
20,622
1,372
8,190
14,735
69,901
0
W
Tsukuyomi
PoEtIc TN
Tsukuyomi
29,551
8,870
95
4,233
23,703
10,886
3,028
6,602
17,101
872
85,262
W
Baron Samedi
Vampire_Koala29
Baron Samedi
18,037
2,752
4,093
7,081
24,262
30,296
748
11,322
12,940
52,029
0
L
23,282
8,870
1,295
6,015
23,249
9,726
0
8,892
13,851
52,746
0
L
Mercury
ronaldoap007
Mercury
17,153
7,325
0
5,198
26,231
13,958
88
7,758
18,307
0
47,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,670
Gold Earned
61,846
511
Minions Killed
354
0
Camps Cleared
0
2,276,711
Distance Traveled
2,255,065
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,134
505
125
4
0
401,019
3
L
Yemoja
11,916
426
63
2
0
469,123
2
L
Apollo
11,262
402
82
3
0
450,803
0
W
Izanami
13,942
498
178
6
0
427,070
0
W
Yemoja
11,943
427
46
2
0
444,081
0
W
Cthulhu
13,188
471
113
4
0
480,168
2
W
Tsukuyomi
14,112
504
118
4
0
485,034
4
W
Baron Samedi
13,485
482
56
2
0
440,358
0
L
Nu Wa
12,636
451
44
2
0
411,099
0
L
Mercury
11,898
425
40
1
0
523,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role