Player Matchup

Medusa
Medusa
Gold III
MrTimeOver
Medusa
Gold III
Level 49
God Stats
7W - 7L
1,368 SR
Queue Stats
84W - 78L
1,154 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 49
1,368 SR
1,154 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 50
1,526 SR
946 MMR
Fenrir
Fenrir
Silver IV
EZL1190
Fenrir
Silver IV
Level 50
God Stats
0W - 1L
1,526 SR
Queue Stats
22W - 29L
946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrTimeOver
Medusa
17
4 / 1 / 0
9,988
908
8,792
12,139
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
BakasuraAnubisSkadiScyllaBellona

VS

Bans
OsirisPoseidonApolloChronosUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EZL1190
Fenrir
15
1 / 4 / 0
7,856
714
7,294
11,886
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EZL1190
Fenrir
1
4
0
0.25
W
Medusa
MrTimeOver
Medusa
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,792
Damage
7,294
12,139
Taken
11,886
6,965
Mitigated
6,338
5,734
Healing
2,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EZL1190
Fenrir
7,294
1,341
0
2,456
11,886
6,338
0
132
11,754
150
42,840
W
Medusa
MrTimeOver
Medusa
8,792
4,955
0
5,734
12,139
6,965
1,348
206
11,933
0
66,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,988
Gold Earned
7,856
122
Minions Killed
69
0
Camps Cleared
0
183,452
Distance Traveled
217,966
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,856
714
69
6
0
217,966
4
W
Medusa
9,988
908
122
11
0
183,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role