Player Matchup

Izanami
Izanami
FOOVANA
Izanami
Level 27
God Stats
66W - 86L
1,470 SR
Queue Stats
327W - 344L
1,446 Elo+
Solo
Sobek
Sobek
LexTerminator2C
Sobek
Level 13
God Stats
10W - 1L
1,500 SR
Queue Stats
12W - 5L
1,282 Elo+
Party 1
Chang'e
Chang'e
PancakePrincezz
Chang'e
Level 29
God Stats
8W - 2L
1,766 SR
Queue Stats
68W - 83L
1,462 Elo+
Solo
Artemis
Artemis
Rytox_64
Artemis
Level 17
God Stats
14W - 3L
1,675 SR
Queue Stats
19W - 8L
1,282 Elo+
Party 1
Hou Yi
Hou Yi
posiedon455
Hou Yi
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 81L
1,406 Elo+
Solo
Team Averages
Level 22
1,582 SR
1,376 Elo+

VS

Team Averages
Level 16
1,312 SR
1,402 Elo+
Ares
Ares
AngelicReaper75
Ares
Level 16
God Stats
18W - 6L
1,598 SR
Queue Stats
35W - 31L
1,336 Elo+
Solo
Arachne
Arachne
KAMAZOTIK
Arachne
Level 18
God Stats
21W - 32L
1,290 SR
Queue Stats
65W - 71L
1,400 Elo+
Solo
Thanatos
Thanatos
Sasuke_en_i
Thanatos
Level 12
God Stats
2W - 2L
1,167 SR
Queue Stats
6W - 9L
1,437 Elo+
Solo
Yemoja
Yemoja
Urkillo1983
Yemoja
Level 15
God Stats
3W - 5L
1,348 SR
Queue Stats
50W - 53L
1,340 Elo+
Solo
Cernunnos
Cernunnos
brickhazzard
Cernunnos
Level 18
God Stats
0W - 1L
1,159 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FOOVANA
Izanami
18
8 / 2 / 16
11,526
1,048
9,869
8,310
3,352
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 3 / 28
11,824
1,075
12,506
21,779
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
11 / 2 / 24
13,068
1,188
24,139
9,788
3,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Rytox_64
Artemis
19
14 / 6 / 20
12,875
1,170
35,274
17,999
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
19
7 / 1 / 24
12,499
1,136
6,481
5,480
2,215
Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
10,438
949
3,678
20,000
18,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
KAMAZOTIK
Arachne
16
6 / 10 / 3
11,471
1,043
15,527
21,137
8,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Sasuke_en_i
Thanatos
16
7 / 12 / 3
11,928
1,084
19,821
23,850
12,761
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
15
0 / 8 / 3
9,248
841
5,561
17,971
7,469
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
brickhazzard
Cernunnos
16
1 / 7 / 6
10,263
933
11,484
19,640
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
33
43
Kills
14
14
Deaths
43
112
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Izanami
FOOVANA
Izanami
8
2
16
8
L
Arachne
KAMAZOTIK
Arachne
6
10
3
0.75
W
3
3
28
5.67
W
11
2
24
11.5
W
Artemis
Rytox_64
Artemis
14
6
20
4
L
Thanatos
Sasuke_en_i
Thanatos
7
12
3
0.71
L
Yemoja
0
8
3
0.19
L
Cernunnos
brickhazzard
Cernunnos
1
7
6
0.57
W
Hou Yi
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,269
Damage
56,071
63,356
Taken
102,598
32,883
Mitigated
54,133
22,791
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,678
853
0
1,343
20,000
18,420
0
6,757
13,243
18,098
0
W
Izanami
FOOVANA
Izanami
9,869
6,890
0
136
8,310
3,352
0
977
7,333
0
32,525
L
Arachne
KAMAZOTIK
Arachne
15,527
12,482
0
2,901
21,137
8,288
0
9,054
12,083
0
21,254
W
12,506
2,813
0
8,001
21,779
15,842
0
3,598
18,181
19,074
0
W
24,139
1,189
4,367
4,140
9,788
3,624
0
1,335
8,453
62,577
0
W
Artemis
Rytox_64
Artemis
35,274
24,294
0
5,627
17,999
7,850
0
2,595
15,404
0
48,576
L
Thanatos
Sasuke_en_i
Thanatos
19,821
8,634
0
8,402
23,850
12,761
0
8,366
15,484
0
36,993
L
Yemoja
5,561
1,541
1,885
972
17,971
7,469
0
5,049
12,922
32,464
0
L
Cernunnos
brickhazzard
Cernunnos
11,484
4,507
0
2,969
19,640
7,195
0
7,419
12,221
0
39,091
W
Hou Yi
6,481
1,288
0
520
5,480
2,215
0
734
4,746
0
14,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,792
Gold Earned
53,348
224
Minions Killed
163
3
Camps Cleared
2
911,395
Distance Traveled
816,904
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,438
949
8
1
0
171,323
1
W
Izanami
11,526
1,048
59
5
1
157,742
0
L
Arachne
11,471
1,043
10
1
0
181,946
0
W
Sobek
11,824
1,075
21
2
0
193,424
0
W
Chang'e
13,068
1,188
102
9
1
223,315
1
W
Artemis
12,875
1,170
23
2
1
152,017
0
L
Thanatos
11,928
1,084
43
4
1
150,027
0
L
Yemoja
9,248
841
35
3
0
129,454
1
L
Cernunnos
10,263
933
67
6
1
184,154
1
W
Hou Yi
12,499
1,136
19
2
0
184,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role