Player Matchup

Kukulkan
Kukulkan
Brego8188
Kukulkan
Level 6
God Stats
21W - 11L
1,731 SR
Queue Stats
164W - 177L
1,336 Elo+
Solo
Bastet
Bastet
ClumsyRed
Bastet
Level 27
God Stats
50W - 80L
1,461 SR
Queue Stats
67W - 113L
1,394 Elo+
Solo
Zeus
Zeus
OneEvilSaint
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Sorata_Josh
Bellona
Level 8
God Stats
2W - 1L
1,733 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 2
Ullr
Ullr
smeckgames
Ullr
Level 8
God Stats
12W - 9L
1,329 SR
Queue Stats
13W - 10L
1,378 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,457 Elo+

VS

Team Averages
Level 24
1,627 SR
1,543 Elo+
Fenrir
Fenrir
MABM Vegeta
Fenrir
Level 16
God Stats
2W - 2L
1,648 SR
Queue Stats
17W - 5L
1,772 Elo+
Party 1
Ymir
Ymir
TRZ100
Ymir
Level 22
God Stats
21W - 23L
1,454 SR
Queue Stats
99W - 134L
1,341 Elo+
Solo
Neith
Neith
Veritas 21 52
Neith
Level 29
God Stats
19W - 13L
1,605 SR
Queue Stats
25W - 19L
1,592 Elo+
Party 1
Tyr
Tyr
dostane-cizgi
Tyr
Level 28
God Stats
5W - 3L
1,563 SR
Queue Stats
28W - 58L
1,433 Elo+
Solo
Danzaburou
Danzaburou
tHeGREATLinebeck
Danzaburou
Level 26
God Stats
2W - 4L
1,864 SR
Queue Stats
8W - 10L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brego8188
Kukulkan
19
4 / 3 / 16
12,710
978
18,872
8,847
4,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
ClumsyRed
Bastet
20
8 / 2 / 21
14,296
1,100
23,988
18,177
8,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
17 / 0 / 10
15,216
1,170
35,105
5,106
2,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Sorata_Josh
Bellona
20
3 / 6 / 23
12,879
991
17,768
17,074
23,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 15
11,948
919
13,663
11,739
5,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
1 / 14 / 3
10,843
834
10,220
27,046
14,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
TRZ100
Ymir
18
2 / 4 / 5
11,589
891
5,223
23,237
24,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 7 / 6
13,593
1,046
17,206
24,150
9,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 8
12,032
926
6,368
26,482
22,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
tHeGREATLinebeck
Danzaburou
19
3 / 8 / 9
13,818
1,063
16,542
18,287
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
44
37
Kills
13
13
Deaths
38
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brego8188
Kukulkan
4
3
16
4
W
Bastet
ClumsyRed
Bastet
8
2
21
9.25
L
Fenrir
1
14
3
0.18
W
17
0
10
22
W
Bellona
Sorata_Josh
Bellona
3
6
23
2.42
L
Ymir
TRZ100
Ymir
2
4
5
1.13
L
5
7
6
1.14
L
2
5
8
1.2
W
5
2
15
6.25
L
Danzaburou
tHeGREATLinebeck
Danzaburou
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,396
Damage
55,559
60,943
Taken
119,202
44,456
Mitigated
80,141
4,217
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brego8188
Kukulkan
18,872
1,374
0
664
8,847
4,642
0
0
8,847
46,050
0
W
Bastet
ClumsyRed
Bastet
23,988
5,101
490
1,411
18,177
8,590
0
1,291
16,886
0
42,627
L
Fenrir
10,220
3,127
0
1,032
27,046
14,717
0
11,174
15,722
0
19,623
W
35,105
1,211
0
0
5,106
2,343
0
0
5,106
58,639
0
W
Bellona
Sorata_Josh
Bellona
17,768
5,623
0
983
17,074
23,362
0
2,556
14,518
0
29,006
L
Ymir
TRZ100
Ymir
5,223
482
0
895
23,237
24,112
0
9,081
13,968
13,926
0
L
17,206
11,352
0
2,456
24,150
9,560
0
11,071
12,954
0
59,058
L
6,368
964
0
1,274
26,482
22,551
0
14,291
12,049
0
17,187
W
13,663
6,921
0
669
11,739
5,519
0
1,376
10,363
0
25,999
L
Danzaburou
tHeGREATLinebeck
Danzaburou
16,542
6,673
1,298
3,199
18,287
9,201
0
8,360
9,802
0
40,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,049
Gold Earned
61,875
240
Minions Killed
209
5
Camps Cleared
4
1,077,649
Distance Traveled
1,114,245
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,710
978
72
6
0
185,088
1
W
Bastet
14,296
1,100
51
4
1
283,305
0
L
Fenrir
10,843
834
24
2
1
210,323
2
W
Zeus
15,216
1,170
58
4
1
222,159
0
W
Bellona
12,879
991
29
2
1
201,035
2
L
Ymir
11,589
891
20
2
0
206,481
1
L
Neith
13,593
1,046
98
8
2
211,328
0
L
Tyr
12,032
926
19
1
0
264,299
0
W
Ullr
11,948
919
30
2
2
186,062
0
L
Danzaburou
13,818
1,063
48
4
1
221,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role