Player Matchup

Merlin
Merlin
Alex Moon7836
Merlin
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
3W - 7L
1,152 Elo+
Solo
Poseidon
Poseidon
Nefermotep
Poseidon
Level 28
God Stats
12W - 16L
1,467 SR
Queue Stats
79W - 85L
1,528 Elo+
Solo
The Morrigan
The Morrigan
NightRaid96
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,349 Elo+
Solo
Neith
Neith
Primaryshinobi
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,508 Elo+
Solo
Nu Wa
Nu Wa
scite_c
Nu Wa
Level 29
God Stats
11W - 10L
1,557 SR
Queue Stats
50W - 68L
1,419 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,391 Elo+

VS

Team Averages
Level 14
1,616 SR
1,479 Elo+
Ra
Ra
DesolatePixel
Ra
Level 8
God Stats
5W - 2L
1,771 SR
Queue Stats
18W - 16L
1,381 Elo+
Solo
Cerberus
Cerberus
I TYZER I
Cerberus
Level 17
God Stats
10W - 10L
1,500 SR
Queue Stats
70W - 75L
1,348 Elo+
Solo
King Arthur
King Arthur
MarkyG84
King Arthur
Level 4
God Stats
7W - 13L
1,771 SR
Queue Stats
23W - 32L
1,726 Elo+
Solo
Loki
Loki
adrian1973gs
Loki
Level 26
God Stats
3W - 5L
1,576 SR
Queue Stats
158W - 178L
1,455 Elo+
Solo
Izanami
Izanami
klar-Geist
Izanami
Level 16
God Stats
11W - 8L
1,463 SR
Queue Stats
13W - 10L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,732
794
2,867
4,984
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
Nefermotep
Poseidon
17
6 / 3 / 3
11,263
1,024
18,127
17,635
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
NightRaid96
The Morrigan
16
0 / 10 / 6
9,521
866
4,224
16,771
6,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 0
8,302
755
511
1,641
465
Boots

Boots

+6%
Movement Speed

Nu Wa
scite_c
Nu Wa
17
5 / 5 / 4
11,396
1,036
23,245
13,727
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

62

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 13
11,691
1,063
11,877
10,330
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
I TYZER I
Cerberus
17
4 / 0 / 10
11,824
1,075
7,328
13,068
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
MarkyG84
King Arthur
17
0 / 4 / 13
10,098
918
3,885
13,273
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 12
11,156
1,014
7,638
10,036
2,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
klar-Geist
Izanami
17
10 / 3 / 10
12,426
1,130
21,089
13,842
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
11
Kills
24
24
Deaths
12
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
6
3
13
4.17
W
Cerberus
I TYZER I
Cerberus
4
0
10
9
W
King Arthur
MarkyG84
King Arthur
0
4
13
1.63
L
Poseidon
Nefermotep
Poseidon
6
3
3
2.5
L
The Morrigan
NightRaid96
The Morrigan
0
10
6
0.3
L
0
1
0
0
W
4
2
12
5
W
Izanami
klar-Geist
Izanami
10
3
10
5
L
Nu Wa
scite_c
Nu Wa
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,974
Damage
51,817
54,758
Taken
60,549
19,077
Mitigated
33,393
2,682
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,867
443
0
0
4,984
1,639
0
1,737
3,247
8,513
0
W
11,877
1,177
2,085
1,915
10,330
2,840
0
9,704
496
48,915
0
W
Cerberus
I TYZER I
Cerberus
7,328
300
0
3,046
13,068
13,200
0
10,701
2,055
24,232
0
W
King Arthur
MarkyG84
King Arthur
3,885
530
0
2,156
13,273
9,129
0
9,444
3,535
0
21,142
L
Poseidon
Nefermotep
Poseidon
18,127
1,531
1,001
569
17,635
5,553
0
6,774
10,811
41,840
0
L
The Morrigan
NightRaid96
The Morrigan
4,224
1,607
0
29
16,771
6,554
0
6,519
10,152
14,146
0
L
511
190
0
63
1,641
465
0
316
1,275
0
2,665
W
7,638
1,917
267
1,392
10,036
2,982
0
8,021
1,929
0
26,305
W
Izanami
klar-Geist
Izanami
21,089
17,150
0
5,226
13,842
5,242
0
9,422
4,071
0
53,262
L
Nu Wa
scite_c
Nu Wa
23,245
6,204
0
1,020
13,727
4,866
0
3,859
9,718
41,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,214
Gold Earned
57,195
143
Minions Killed
254
3
Camps Cleared
9
645,569
Distance Traveled
904,351
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,732
794
15
1
0
63,894
0
W
Ra
11,691
1,063
86
8
0
176,495
0
W
Cerberus
11,824
1,075
40
4
0
193,813
0
W
King Arthur
10,098
918
32
3
1
181,918
0
L
Poseidon
11,263
1,024
71
6
0
200,374
0
L
The Morrigan
9,521
866
22
2
1
154,268
0
L
Neith
8,302
755
4
0
1
34,722
0
W
Loki
11,156
1,014
33
3
3
192,680
0
W
Izanami
12,426
1,130
63
6
5
159,445
0
L
Nu Wa
11,396
1,036
31
3
1
192,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role