Player Matchup

Chaac
Chaac
Funpa
Chaac
Level 26
God Stats
3W - 2L
1,699 SR
Queue Stats
32W - 42L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
Kaywong
Danzaburou
Level 66
God Stats
30W - 59L
1,386 SR
Queue Stats
122W - 275L
1,314 Elo+
Solo
Bakasura
Bakasura
VipBanDit
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 39
1,528 SR
1,372 Elo+

VS

Team Averages
Level 20
1,485 SR
1,476 Elo+
Thanatos
Thanatos
Rubycik
Thanatos
Level 26
God Stats
3W - 8L
1,500 SR
Queue Stats
307W - 140L
1,687 Elo+
Solo
Medusa
Medusa
TwentyyFirst
Medusa
Level 18
God Stats
1W - 5L
1,456 SR
Queue Stats
1W - 5L
1,240 Elo+
Party 2
Artemis
Artemis
maks20
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Funpa
Chaac
16
13 / 2 / 3
11,813
844
16,242
12,949
14,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Kaywong
Danzaburou
11
1 / 4 / 12
9,325
666
5,159
7,157
2,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
VipBanDit
Bakasura
12
3 / 8 / 9
9,492
678
6,024
10,251
3,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rubycik
Thanatos
13
6 / 6 / 6
9,865
705
9,946
11,747
3,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
12
2 / 4 / 5
9,319
666
7,383
9,873
2,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
maks20
Artemis
13
6 / 7 / 4
9,712
694
6,862
9,968
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
17
Kills
14
14
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Funpa
Chaac
13
2
3
7.25
W
Danzaburou
Kaywong
Danzaburou
1
4
12
1.75
L
Thanatos
Rubycik
Thanatos
6
6
6
1.5
L
Medusa
2
4
5
1.13
W
Bakasura
VipBanDit
Bakasura
3
8
9
0.94
L
Artemis
maks20
Artemis
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
24,191
30,357
Taken
31,588
19,718
Mitigated
10,038
6,151
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Funpa
Chaac
16,242
3,119
0
4,672
12,949
14,453
1,216
22
12,927
38
51,291
W
Danzaburou
Kaywong
Danzaburou
5,159
3,237
0
996
7,157
2,031
310
0
7,157
0
13,847
L
Thanatos
Rubycik
Thanatos
9,946
3,168
0
5,118
11,747
3,796
544
24
11,352
0
23,326
L
Medusa
7,383
3,009
0
0
9,873
2,988
0
0
9,572
0
37,771
W
Bakasura
VipBanDit
Bakasura
6,024
4,343
0
483
10,251
3,234
1,118
0
10,251
0
12,182
L
Artemis
maks20
Artemis
6,862
4,293
0
913
9,968
3,254
795
38
9,730
0
28,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
28,896
117
Minions Killed
127
0
Camps Cleared
0
717,855
Distance Traveled
639,012
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,813
844
65
5
0
297,127
1
W
Danzaburou
9,325
666
15
1
0
166,064
0
L
Thanatos
9,865
705
26
2
0
238,732
0
L
Medusa
9,319
666
57
4
0
214,028
0
W
Bakasura
9,492
678
37
3
0
254,664
0
L
Artemis
9,712
694
44
3
0
186,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role