Player Matchup

Vulcan
Vulcan
Platinum III
Axıom
Vulcan
Platinum III
Level 155
God Stats
9W - 3L
2,040 SR
Queue Stats
51W - 23L
2,051 MMR
Party 1
Jing Wei
Jing Wei
Gold III
BellaAccapella
Jing Wei
Gold III
Level 60
God Stats
4W - 2L
1,824 SR
Queue Stats
18W - 16L
1,764 MMR
Solo
Artio
Artio
Platinum IV
CantTouched
Artio
Platinum IV
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 107L
1,784 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
DCM8
Erlang Shen
Gold IV
Level 156
God Stats
10W - 3L
1,971 SR
Queue Stats
21W - 8L
1,746 MMR
Party 1
Osiris
Osiris
Platinum I
Jotäro
Osiris
Platinum I
Level 118
God Stats
8W - 11L
1,312 SR
Queue Stats
337W - 313L
1,802 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,729 SR
1,829 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,726 SR
1,752 MMR
Ymir
Ymir
Gold II
Eriyla
Ymir
Gold II
Level 160
God Stats
11W - 8L
1,506 SR
Queue Stats
193W - 174L
1,744 MMR
Solo
Bastet
Bastet
Platinum I
IIBansky
Bastet
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
JhonGott
Guan Yu
Gold III
Level 63
God Stats
24W - 8L
1,854 SR
Queue Stats
67W - 54L
1,772 MMR
Solo
Apollo
Apollo
Platinum IV
Myxlpylx
Apollo
Platinum IV
Level 154
God Stats
5W - 1L
1,941 SR
Queue Stats
70W - 68L
1,907 MMR
Solo
Janus
Janus
Gold II
TygaTaste
Janus
Gold II
Level 96
God Stats
3W - 2L
1,827 SR
Queue Stats
67W - 56L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Axıom
Vulcan
20
6 / 3 / 4
16,805
646
22,185
9,422
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
20
7 / 5 / 8
17,208
662
16,578
20,567
7,742
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
2 / 6 / 12
13,469
518
9,458
27,949
28,090
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
DCM8
Erlang Shen
20
7 / 2 / 7
15,366
591
23,952
19,491
11,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Jotäro
Osiris
20
4 / 0 / 6
14,624
562
13,392
21,471
24,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetScyllaDanzaburouAphroditeNemesis

VS

Bans
PersephoneCupidGaneshaAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eriyla
Ymir
15
1 / 5 / 10
10,832
417
7,565
31,623
30,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
IIBansky
Bastet
19
2 / 7 / 9
12,053
464
13,657
20,069
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
JhonGott
Guan Yu
20
1 / 4 / 3
12,563
483
8,687
23,236
29,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Myxlpylx
Apollo
20
9 / 6 / 4
14,065
541
20,628
22,506
12,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
TygaTaste
Janus
20
3 / 4 / 4
12,917
497
9,189
13,858
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
26
Kills
16
16
Deaths
26
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Axıom
Vulcan
6
3
4
2.67
W
Jing Wei
7
5
8
2.2
W
2
6
12
1.33
W
Erlang Shen
DCM8
Erlang Shen
7
2
7
5.25
L
Ymir
Eriyla
Ymir
1
5
10
1.2
L
Bastet
IIBansky
Bastet
2
7
9
0.93
L
Guan Yu
JhonGott
Guan Yu
1
4
3
0.63
W
Osiris
Jotäro
Osiris
4
0
6
7
L
Apollo
Myxlpylx
Apollo
9
6
4
1.83
L
Janus
TygaTaste
Janus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,565
Damage
59,726
98,900
Taken
111,292
75,292
Mitigated
84,623
32,241
Healing
27,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Axıom
Vulcan
22,185
5,172
0
1,274
9,422
3,807
1,161
1,279
8,111
155,952
0
W
Jing Wei
16,578
13,992
0
7,697
20,567
7,742
7,786
2,913
17,650
0
126,733
W
9,458
706
3,445
9,921
27,949
28,090
380
6,728
21,101
24,199
0
W
Erlang Shen
DCM8
Erlang Shen
23,952
13,685
0
2,582
19,491
11,509
2,946
3,476
15,949
0
138,775
L
Ymir
Eriyla
Ymir
7,565
748
0
4,180
31,623
30,652
0
13,528
17,576
32,622
0
L
Bastet
IIBansky
Bastet
13,657
2,664
0
4,324
20,069
7,358
0
6,438
13,444
0
78,104
L
Guan Yu
JhonGott
Guan Yu
8,687
1,039
3,318
10,257
23,236
29,995
0
4,829
17,763
0
91,820
W
Osiris
Jotäro
Osiris
13,392
3,408
0
7,322
21,471
24,144
979
3,945
17,378
0
101,742
L
Apollo
Myxlpylx
Apollo
20,628
13,386
0
2,855
22,506
12,439
996
7,469
14,870
0
112,657
L
Janus
TygaTaste
Janus
9,189
190
0
2,069
13,858
4,179
0
2,914
10,719
106,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,472
Gold Earned
62,430
761
Minions Killed
726
0
Camps Cleared
0
2,769,320
Distance Traveled
2,492,219
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,805
646
271
10
0
574,459
10
W
Jing Wei
17,208
662
182
7
0
498,625
10
W
Artio
13,469
518
23
1
0
539,768
8
W
Erlang Shen
15,366
591
162
6
0
603,782
2
L
Ymir
10,832
417
27
1
0
484,164
15
L
Bastet
12,053
464
116
4
0
513,230
4
L
Guan Yu
12,563
483
182
7
0
527,583
6
W
Osiris
14,624
562
123
5
0
552,686
7
L
Apollo
14,065
541
193
7
0
448,721
5
L
Janus
12,917
497
208
8
0
518,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role