Player Matchup

Set
Set
Bananatyp
Set
Level 17
God Stats
0W - 2L
1,214 SR
Queue Stats
47W - 62L
1,215 Elo+
Party 3
Scylla
Scylla
MrのBee
Scylla
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,173 Elo+
Party 1
Cthulhu
Cthulhu
Sparky069
Cthulhu
Level 7
God Stats
2W - 6L
1,234 SR
Queue Stats
49W - 63L
1,146 Elo+
Party 3
Vamana
Vamana
zabubeats
Vamana
Level 5
God Stats
14W - 18L
1,500 SR
Queue Stats
84W - 89L
1,227 Elo+
Solo
Hou Yi
Hou Yi
灬老鹰灬
Hou Yi
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 22L
1,268 Elo+
Party 1
Team Averages
Level 10
1,390 SR
1,206 Elo+

VS

Team Averages
Level 21
1,315 SR
1,378 Elo+
Osiris
Osiris
FatalOwn
Osiris
Level 27
God Stats
3W - 5L
1,382 SR
Queue Stats
7W - 11L
1,367 Elo+
Party 2
Heimdallr
Heimdallr
Kerasmeno
Heimdallr
Level 16
God Stats
22W - 22L
1,307 SR
Queue Stats
63W - 64L
1,216 Elo+
Solo
Bellona
Bellona
MuhKuh7
Bellona
Level 8
God Stats
2W - 2L
1,134 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Zeus
Zeus
Schindi_711
Zeus
Level 23
God Stats
1W - 1L
1,250 SR
Queue Stats
5W - 5L
1,367 Elo+
Party 2
Ymir
Ymir
eduardpons13
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
9,655
402
3,206
17,801
9,983
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
MrのBee
Scylla
17
3 / 9 / 5
11,375
474
9,687
15,744
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Sparky069
Cthulhu
15
2 / 9 / 5
10,237
427
8,549
17,745
11,715
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
zabubeats
Vamana
17
3 / 6 / 4
11,273
470
11,224
21,602
11,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
18
5 / 8 / 4
11,530
480
14,074
19,174
6,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FatalOwn
Osiris
18
9 / 2 / 10
12,142
506
14,920
17,605
18,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Kerasmeno
Heimdallr
19
12 / 3 / 9
13,190
550
22,081
12,375
5,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
MuhKuh7
Bellona
17
4 / 3 / 7
11,780
491
12,604
14,306
11,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 2 / 7
12,476
520
9,907
9,264
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 4 / 14
12,710
530
10,187
23,336
23,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
14
Kills
39
40
Deaths
14
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Osiris
FatalOwn
Osiris
9
2
10
7
W
Heimdallr
Kerasmeno
Heimdallr
12
3
9
5.5
L
Scylla
MrのBee
Scylla
3
9
5
0.61
W
Bellona
MuhKuh7
Bellona
4
3
7
2.5
W
8
2
7
5.75
L
Cthulhu
Sparky069
Cthulhu
2
9
5
0.5
W
6
4
14
3.25
L
Vamana
zabubeats
Vamana
3
6
4
0.83
L
Hou Yi
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,740
Damage
69,699
92,066
Taken
76,886
45,901
Mitigated
63,265
14,616
Healing
22,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,206
1,944
0
426
17,801
9,983
0
521
17,055
0
60,332
W
Osiris
FatalOwn
Osiris
14,920
6,932
1,180
6,619
17,605
18,727
1,425
4,375
13,230
0
78,345
W
Heimdallr
Kerasmeno
Heimdallr
22,081
10,540
0
4,751
12,375
5,630
5,313
4,783
7,592
0
83,605
L
Scylla
MrのBee
Scylla
9,687
427
0
771
15,744
5,632
690
5,613
9,931
41,361
0
W
Bellona
MuhKuh7
Bellona
12,604
3,491
0
2,843
14,306
11,704
1,783
2,631
11,675
0
55,118
W
9,907
1,665
0
4,172
9,264
3,495
756
2,521
6,743
53,351
0
L
Cthulhu
Sparky069
Cthulhu
8,549
1,445
514
1,776
17,745
11,715
246
3,987
13,713
34,187
0
W
10,187
2,350
615
2,186
23,336
23,709
1,120
3,926
19,410
51,073
0
L
Vamana
zabubeats
Vamana
11,224
7,595
0
5,377
21,602
11,709
3,158
6,466
14,570
0
63,900
L
Hou Yi
14,074
7,769
0
5,752
19,174
6,862
514
3,507
15,542
0
61,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,070
Gold Earned
62,298
428
Minions Killed
506
0
Camps Cleared
0
2,166,699
Distance Traveled
2,238,871
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,655
402
96
4
0
392,387
0
W
Osiris
12,142
506
92
4
0
498,720
3
W
Heimdallr
13,190
550
159
7
0
421,995
5
L
Scylla
11,375
474
81
3
0
404,673
0
W
Bellona
11,780
491
101
4
0
500,738
2
W
Zeus
12,476
520
87
4
0
393,736
0
L
Cthulhu
10,237
427
45
2
0
425,229
0
W
Ymir
12,710
530
67
3
0
423,682
1
L
Vamana
11,273
470
95
4
0
452,567
0
L
Hou Yi
11,530
480
111
5
0
491,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role