Player Matchup

Jormungandr
Jormungandr
Barnacle Boy626
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Superman212249
Freya
Level 29
God Stats
11W - 12L
1,459 SR
Queue Stats
99W - 117L
1,513 Elo+
Solo
Neith
Neith
brave-servant7
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,451 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,488 Elo+

VS

Team Averages
Level 56
1,725 SR
1,441 Elo+
He Bo
He Bo
chainedwalnut3
He Bo
Level 32
God Stats
4W - 5L
1,728 SR
Queue Stats
10W - 16L
1,490 Elo+
Party 1
Achilles
Achilles
chrono_23
Achilles
Level 125
God Stats
2W - 2L
1,687 SR
Queue Stats
45W - 59L
1,619 Elo+
Party 1
Fenrir
Fenrir
rasolomalala
Fenrir
Level 10
God Stats
3W - 0L
1,760 SR
Queue Stats
10W - 27L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Barnacle Boy626
Jormungandr
13
0 / 7 / 2
8,809
587
5,578
14,566
7,256
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 6 / 0
11,366
758
12,615
16,246
5,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 4 / 3
7,937
529
906
3,312
1,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
11,403
760
13,644
11,872
6,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
chrono_23
Achilles
15
8 / 3 / 8
11,429
762
14,109
17,988
18,547
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
11
1 / 1 / 4
8,581
572
174
2,326
835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
17
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Barnacle Boy626
Jormungandr
0
7
2
0.14
L
6
6
0
1
L
0
4
3
0.38
W
8
2
6
5.5
W
Achilles
chrono_23
Achilles
8
3
8
4
W
Fenrir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
27,927
34,124
Taken
32,186
13,881
Mitigated
25,985
4,829
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Barnacle Boy626
Jormungandr
5,578
1,666
138
715
14,566
7,256
0
7,113
7,453
32,354
0
L
12,615
4,677
219
3,697
16,246
5,579
552
5,966
10,280
24,613
0
L
906
723
0
60
3,312
1,046
0
617
2,695
0
2,817
W
13,644
1,710
0
3,313
11,872
6,603
295
6,507
5,365
44,999
0
W
Achilles
chrono_23
Achilles
14,109
5,173
0
2,289
17,988
18,547
39
10,087
7,901
0
59,472
W
Fenrir
174
174
0
0
2,326
835
341
1,625
701
0
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,112
Gold Earned
31,413
71
Minions Killed
132
0
Camps Cleared
0
498,031
Distance Traveled
809,212
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,809
587
38
3
0
188,512
0
L
Freya
11,366
758
31
2
0
230,255
1
L
Neith
7,937
529
2
0
0
79,264
0
W
He Bo
11,403
760
65
4
0
271,343
1
W
Achilles
11,429
762
60
4
0
267,436
2
W
Fenrir
8,581
572
7
0
0
270,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role