Player Matchup

Heimdallr
Heimdallr
Gold II
AJH The Legend
Heimdallr
Gold II
Level 145
God Stats
3W - 5L
1,314 SR
Queue Stats
257W - 252L
1,588 MMR
Party 1
Raijin
Raijin
Gold II
Jflo95
Raijin
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 141L
1,515 MMR
Party 1
Ratatoskr
Ratatoskr
Gold II
Teef_Paste_
Ratatoskr
Gold II
Level 147
God Stats
34W - 23L
1,646 SR
Queue Stats
73W - 66L
1,553 MMR
Solo
Sylvanus
Sylvanus
Gold III
UltraBicycle680
Sylvanus
Gold III
Level 86
God Stats
2W - 0L
1,355 SR
Queue Stats
146W - 158L
1,542 MMR
Solo
Ymir
Ymir
Gold II
XxScArRyyxX
Ymir
Gold II
Level 151
God Stats
8W - 6L
1,309 SR
Queue Stats
591W - 573L
1,543 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,425 SR
1,548 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,457 SR
1,548 MMR
Erlang Shen
Erlang Shen
Bronze III
DeadSetTactical
Erlang Shen
Bronze III
Level 124
God Stats
1W - 1L
1,336 SR
Queue Stats
18W - 11L
1,541 MMR
Solo
King Arthur
King Arthur
Bronze III
KeenCheetah2215
King Arthur
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,544 MMR
Solo
Apollo
Apollo
Gold II
MonsTer TwR
Apollo
Gold II
Level 155
God Stats
4W - 4L
1,463 SR
Queue Stats
85W - 83L
1,554 MMR
Solo
Eset
Eset
Bronze III
OOOH_SUGARPLUM
Eset
Bronze III
Level 69
God Stats
0W - 1L
1,496 SR
Queue Stats
9W - 9L
1,552 MMR
Solo
Ganesha
Ganesha
Bronze III
kickass20050
Ganesha
Bronze III
Level 100
God Stats
1W - 2L
1,490 SR
Queue Stats
40W - 52L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AJH The Legend
Heimdallr
11
0 / 1 / 3
6,686
557
6,483
6,095
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Jflo95
Raijin
14
7 / 0 / 4
8,361
697
5,314
4,462
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Teef_Paste_
Ratatoskr
14
8 / 2 / 8
8,409
701
7,238
7,229
2,251
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
10
1 / 2 / 2
6,306
526
2,952
6,005
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 2
7,638
637
5,406
7,001
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
ScyllaDanzaburouSetCthulhuCu Chulainn

VS

Bans
JanusNu WaTsukuyomiAwilixSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeadSetTactical
Erlang Shen
10
0 / 4 / 1
5,849
487
1,880
8,202
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
KeenCheetah2215
King Arthur
9
0 / 6 / 0
5,288
441
1,676
9,847
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
11
4 / 3 / 1
6,875
573
7,821
8,886
2,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,499
458
796
5,863
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
kickass20050
Ganesha
10
1 / 2 / 4
6,328
527
2,207
7,556
4,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
5
5
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AJH The Legend
Heimdallr
0
1
3
1.5
L
Erlang Shen
DeadSetTactical
Erlang Shen
0
4
1
0.13
W
Raijin
Jflo95
Raijin
7
0
4
9
L
King Arthur
KeenCheetah2215
King Arthur
0
6
0
0
L
Apollo
4
3
1
1.5
L
0
6
0
0
W
Ratatoskr
Teef_Paste_
Ratatoskr
8
2
8
6
W
Sylvanus
1
2
2
1
W
5
0
2
6
L
Ganesha
kickass20050
Ganesha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,393
Damage
14,380
30,792
Taken
40,354
14,018
Mitigated
17,179
12,609
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AJH The Legend
Heimdallr
6,483
4,268
0
1,470
6,095
2,085
0
409
5,686
0
39,238
L
Erlang Shen
DeadSetTactical
Erlang Shen
1,880
761
0
1,270
8,202
2,927
0
1,959
6,177
0
34,860
W
Raijin
Jflo95
Raijin
5,314
864
0
2,080
4,462
1,471
82
865
3,457
44,782
0
L
King Arthur
KeenCheetah2215
King Arthur
1,676
169
0
1,933
9,847
5,517
0
4,694
5,153
0
24,525
L
Apollo
7,821
6,095
0
4,501
8,886
2,586
0
2,201
6,661
0
40,582
L
796
0
0
410
5,863
1,573
0
2,391
3,254
30,634
0
W
Ratatoskr
Teef_Paste_
Ratatoskr
7,238
1,463
0
3,508
7,229
2,251
0
897
6,303
0
44,034
W
Sylvanus
2,952
1,348
1,273
2,246
6,005
2,368
737
688
5,317
11,017
0
W
5,406
1,154
0
2,032
7,001
5,843
779
0
6,746
37,198
0
L
Ganesha
kickass20050
Ganesha
2,207
445
0
1,748
7,556
4,576
0
2,091
5,437
14,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
29,839
362
Minions Killed
295
0
Camps Cleared
0
1,143,039
Distance Traveled
1,067,138
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,686
557
72
6
0
210,717
4
L
Erlang Shen
5,849
487
73
6
0
239,483
1
W
Raijin
8,361
697
104
9
0
215,874
6
L
King Arthur
5,288
441
51
4
0
185,366
2
L
Apollo
6,875
573
85
7
0
222,102
2
L
Eset
5,499
458
71
6
0
202,271
0
W
Ratatoskr
8,409
701
94
8
0
264,627
2
W
Sylvanus
6,306
526
12
1
0
220,420
2
W
Ymir
7,638
637
80
7
0
231,401
1
L
Ganesha
6,328
527
15
1
0
217,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role