Player Matchup

Nemesis
Nemesis
Silver I
IKigai Oni
Nemesis
Silver I
Level 159
God Stats
3W - 0L
1,847 SR
Queue Stats
15W - 13L
1,515 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Leccenero
Kukulkan
Gold II
Level 149
God Stats
26W - 18L
2,088 SR
Queue Stats
395W - 385L
1,514 MMR
Solo
Heimdallr
Heimdallr
Gold III
SCICU
Heimdallr
Gold III
Level 140
God Stats
12W - 7L
1,518 SR
Queue Stats
157W - 153L
1,528 MMR
Party 1
Bellona
Bellona
Gold III
ShironTargarye94
Bellona
Gold III
Level 148
God Stats
6W - 4L
1,483 SR
Queue Stats
403W - 397L
1,505 MMR
Solo
Khepri
Khepri
Silver I
deanmcmillan02
Khepri
Silver I
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 141L
1,511 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,687 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,552 SR
1,511 MMR
Camazotz
Camazotz
Gold II
 
Camazotz
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Oscar6_ga
Sobek
Bronze III
Level 117
God Stats
2W - 2L
1,605 SR
Queue Stats
17W - 16L
1,504 MMR
Solo
Skadi
Skadi
Gold V
Rottaru
Skadi
Gold V
Level 101
God Stats
12W - 13L
1,622 SR
Queue Stats
25W - 25L
1,509 MMR
Solo
Vamana
Vamana
Silver I
Slammynator_
Vamana
Silver I
Level 155
God Stats
4W - 3L
1,268 SR
Queue Stats
384W - 371L
1,465 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
xGlennkie
Aphrodite
Platinum IV
Level 149
God Stats
1W - 2L
1,767 SR
Queue Stats
136W - 138L
1,576 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IKigai Oni
Nemesis
20
4 / 2 / 16
13,451
560
17,063
20,284
12,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Leccenero
Kukulkan
20
6 / 1 / 10
13,658
569
20,266
8,711
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SCICU
Heimdallr
20
12 / 2 / 6
15,194
633
26,833
19,959
11,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 1 / 11
14,129
589
21,953
22,091
26,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 0 / 18
12,134
506
12,664
17,920
20,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetScyllaJanusNu WaCu Chulainn

VS

Bans
DanzaburouYmirErlang ShenYemojaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
2 / 7 / 0
10,075
420
10,233
26,606
13,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Oscar6_ga
Sobek
13
1 / 5 / 3
9,332
389
12,156
29,174
28,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Rottaru
Skadi
18
0 / 7 / 2
11,415
476
12,288
17,861
6,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
18
2 / 5 / 0
11,560
482
14,347
27,535
22,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
xGlennkie
Aphrodite
15
1 / 5 / 0
10,218
426
13,567
19,715
8,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
11
29
Kills
6
6
Deaths
29
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
7
0
0.29
W
Nemesis
IKigai Oni
Nemesis
4
2
16
6
W
Kukulkan
Leccenero
Kukulkan
6
1
10
11
L
Sobek
Oscar6_ga
Sobek
1
5
3
0.5
L
Skadi
Rottaru
Skadi
0
7
2
0.14
W
Heimdallr
SCICU
Heimdallr
12
2
6
7.5
W
5
1
11
10.5
L
Vamana
2
5
0
0.4
W
2
0
18
11
L
Aphrodite
xGlennkie
Aphrodite
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,779
Damage
62,591
88,965
Taken
120,891
74,402
Mitigated
79,063
29,436
Healing
43,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,233
2,404
0
9,201
26,606
13,421
0
8,268
18,338
0
72,627
W
Nemesis
IKigai Oni
Nemesis
17,063
10,349
0
3,931
20,284
12,379
2,325
5,246
14,749
0
123,620
W
Kukulkan
Leccenero
Kukulkan
20,266
1,342
282
3,372
8,711
3,655
195
3,703
4,886
105,827
0
L
Sobek
Oscar6_ga
Sobek
12,156
1,508
0
9,248
29,174
28,112
0
11,380
17,794
26,811
0
L
Skadi
Rottaru
Skadi
12,288
5,373
0
2,486
17,861
6,615
0
3,346
14,506
0
94,134
W
Heimdallr
SCICU
Heimdallr
26,833
15,421
0
10,062
19,959
11,403
8,012
5,624
14,143
0
134,502
W
21,953
6,303
0
7,550
22,091
26,962
840
3,588
17,688
13,818
82,171
L
Vamana
14,347
7,062
0
8,455
27,535
22,034
0
4,533
23,002
0
84,783
W
12,664
1,231
0
4,239
17,920
20,003
134
7,067
10,430
31,056
0
L
Aphrodite
xGlennkie
Aphrodite
13,567
1,168
4,300
10,149
19,715
8,881
0
9,464
10,251
62,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,566
Gold Earned
52,600
710
Minions Killed
641
0
Camps Cleared
0
2,502,288
Distance Traveled
2,332,583
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,075
420
116
5
0
471,166
1
W
Nemesis
13,451
560
145
6
0
535,358
9
W
Kukulkan
13,658
569
176
7
0
481,521
9
L
Sobek
9,332
389
20
1
0
532,352
6
L
Skadi
11,415
476
186
8
0
469,437
7
W
Heimdallr
15,194
633
178
7
0
477,319
6
W
Bellona
14,129
589
183
8
0
492,139
2
L
Vamana
11,560
482
171
7
0
446,724
0
W
Khepri
12,134
506
28
1
0
515,951
5
L
Aphrodite
10,218
426
148
6
0
412,904
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role