Player Matchup

Athena
Athena
Nefersis
Athena
Level 29
God Stats
6W - 5L
1,813 SR
Queue Stats
74W - 82L
1,608 Elo+
Solo
Raijin
Raijin
QwijobYeong
Raijin
Level 8
God Stats
26W - 28L
1,803 SR
Queue Stats
215W - 215L
1,667 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
Level 24
God Stats
13W - 5L
1,754 SR
Queue Stats
189W - 203L
1,556 Elo+
Solo
Loki
Loki
SpagheddiPLS
Loki
Level 29
God Stats
21W - 13L
1,831 SR
Queue Stats
271W - 247L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
fakerello
Cu Chulainn
Level 23
God Stats
6W - 13L
1,624 SR
Queue Stats
61W - 71L
1,577 Elo+
Solo
Team Averages
Level 23
1,765 SR
1,601 Elo+

VS

Team Averages
Level 15
1,536 SR
1,404 Elo+
Set
Set
Avoxel
Set
Level 17
God Stats
5W - 9L
1,443 SR
Queue Stats
23W - 36L
1,370 Elo+
Party 1
Kuzenbo
Kuzenbo
GamseZ
Kuzenbo
Level 13
God Stats
0W - 2L
1,687 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
Jepple
Cthulhu
Level 14
God Stats
10W - 9L
1,526 SR
Queue Stats
10W - 11L
1,507 Elo+
Party 1
Camazotz
Camazotz
OlibOil
Camazotz
Level 12
God Stats
5W - 4L
1,480 SR
Queue Stats
10W - 12L
1,451 Elo+
Party 1
Ullr
Ullr
Yoskan
Ullr
Level 18
God Stats
4W - 10L
1,543 SR
Queue Stats
43W - 74L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nefersis
Athena
8
0 / 0 / 4
5,174
517
2,903
3,897
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
11
6 / 0 / 1
6,786
679
5,019
4,154
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
9
1 / 0 / 0
5,058
506
1,894
2,632
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

12
3 / 0 / 3
6,294
629
3,127
5,668
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
fakerello
Cu Chulainn
10
1 / 0 / 0
5,615
562
4,068
6,373
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Avoxel
Set
6
0 / 3 / 0
3,676
368
3,456
5,487
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kuzenbo
GamseZ
Kuzenbo
7
0 / 1 / 0
4,110
411
865
2,990
1,754
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Jepple
Cthulhu
8
0 / 3 / 0
4,398
440
1,870
5,471
3,368
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
OlibOil
Camazotz
6
0 / 3 / 0
4,390
439
601
7,046
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
Yoskan
Ullr
9
0 / 1 / 0
4,816
482
3,142
5,933
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
Avoxel
Set
0
3
0
0
L
Kuzenbo
GamseZ
Kuzenbo
0
1
0
0
L
Cthulhu
Jepple
Cthulhu
0
3
0
0
W
Athena
Nefersis
Athena
0
0
4
2
L
Camazotz
OlibOil
Camazotz
0
3
0
0
W
Raijin
6
0
1
6.5
W
Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
1
0
0
1
W
3
0
3
4.5
L
Ullr
Yoskan
Ullr
0
1
0
0
W
Cu Chulainn
fakerello
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,011
Damage
9,934
22,724
Taken
26,927
9,958
Mitigated
10,668
11,678
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Avoxel
Set
3,456
1,532
0
1,982
5,487
2,065
0
2,577
2,860
0
8,063
L
Kuzenbo
GamseZ
Kuzenbo
865
629
0
0
2,990
1,754
0
1,038
1,929
6,496
0
L
Cthulhu
Jepple
Cthulhu
1,870
342
0
1,029
5,471
3,368
0
2,694
2,453
19,930
0
W
Athena
Nefersis
Athena
2,903
1,212
0
1,410
3,897
1,756
70
270
3,477
12,753
0
L
Camazotz
OlibOil
Camazotz
601
254
0
3,663
7,046
1,705
0
1,174
5,830
0
15,195
W
Raijin
5,019
524
0
1,671
4,154
1,190
0
1,212
2,667
36,880
0
W
Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
1,894
1,208
0
1,603
2,632
1,324
403
191
2,353
0
27,068
W
3,127
1,376
0
4,546
5,668
1,803
0
428
5,197
0
39,585
L
Ullr
Yoskan
Ullr
3,142
1,375
0
3,173
5,933
1,776
0
0
5,933
0
21,260
W
Cu Chulainn
fakerello
Cu Chulainn
4,068
303
0
2,448
6,373
3,885
0
366
6,007
0
26,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
21,390
298
Minions Killed
150
0
Camps Cleared
0
929,966
Distance Traveled
831,662
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,676
368
8
1
0
171,809
3
L
Kuzenbo
4,110
411
17
2
0
165,242
4
L
Cthulhu
4,398
440
32
3
0
170,251
1
W
Athena
5,174
517
26
3
0
196,458
3
L
Camazotz
4,390
439
41
4
0
170,791
1
W
Raijin
6,786
679
78
8
0
181,555
1
W
Ah Muzen Cab
5,058
506
50
5
0
163,814
2
W
Loki
6,294
629
88
9
0
193,990
2
L
Ullr
4,816
482
52
5
0
153,569
3
W
Cu Chulainn
5,615
562
56
6
0
194,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role