Player Matchup

Zeus
Zeus
Bailey27
Zeus
Level 27
God Stats
6W - 4L
1,782 SR
Queue Stats
230W - 182L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
DasnkDank
Baron Samedi
Level 25
God Stats
3W - 7L
1,506 SR
Queue Stats
5W - 15L
1,360 Elo+
Party 1
Yemoja
Yemoja
HadesTeth
Yemoja
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 19L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
OlMecRevived
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 1
Izanami
Izanami
nammy26
Izanami
Level 18
God Stats
13W - 10L
1,588 SR
Queue Stats
34W - 34L
1,575 Elo+
Party 1
Team Averages
Level 17
1,575 SR
1,495 Elo+

VS

Team Averages
Level 22
1,532 SR
1,495 Elo+
Horus
Horus
KMOTHERICEBOI
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,575 Elo+
Solo
Terra
Terra
Nemsouple
Terra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,565 Elo+
Solo
Scylla
Scylla
Samucp28
Scylla
Level 29
God Stats
14W - 11L
1,521 SR
Queue Stats
37W - 33L
1,483 Elo+
Solo
Mercury
Mercury
filthyanim4l
Mercury
Level 21
God Stats
15W - 12L
1,591 SR
Queue Stats
21W - 20L
1,535 Elo+
Solo
Hel
Hel
Κασσάνδρα
Hel
Level 24
God Stats
4W - 3L
1,547 SR
Queue Stats
20W - 17L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 10 / 6
12,659
1,055
38,228
18,041
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DasnkDank
Baron Samedi
17
6 / 9 / 4
12,155
1,013
15,970
20,107
8,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
HadesTeth
Yemoja
13
0 / 0 / 0
8,840
737
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
OlMecRevived
Cu Chulainn
17
1 / 10 / 10
10,845
904
9,934
29,104
26,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
nammy26
Izanami
17
1 / 11 / 9
11,076
923
13,872
23,049
9,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 24
13,320
1,110
10,824
22,227
26,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
Nemsouple
Terra
19
1 / 1 / 32
12,565
1,047
6,241
18,926
24,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Samucp28
Scylla
20
9 / 0 / 28
13,678
1,140
24,283
8,255
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
filthyanim4l
Mercury
20
16 / 5 / 16
15,071
1,256
24,833
15,801
6,859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
7 / 5 / 20
12,709
1,059
18,105
19,375
8,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
160
14
Kills
40
40
Deaths
14
29
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
10
6
0.9
L
Baron Samedi
DasnkDank
Baron Samedi
6
9
4
0.89
L
Yemoja
HadesTeth
Yemoja
0
0
0
0
W
7
3
24
6.33
W
Terra
Nemsouple
Terra
1
1
32
17
L
Cu Chulainn
OlMecRevived
Cu Chulainn
1
10
10
0.6
W
Scylla
Samucp28
Scylla
9
0
28
23
W
Mercury
filthyanim4l
Mercury
16
5
16
4.8
L
Izanami
nammy26
Izanami
1
11
9
0.5
W
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,004
Damage
84,286
90,301
Taken
84,584
50,346
Mitigated
69,741
8,107
Healing
39,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
38,228
5,967
0
0
18,041
6,523
0
7,696
10,345
76,720
0
L
Baron Samedi
DasnkDank
Baron Samedi
15,970
1,881
3,378
2,699
20,107
8,287
0
10,743
9,364
37,197
0
L
Yemoja
HadesTeth
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
10,824
4,841
4,684
6,970
22,227
26,071
0
12,694
9,281
652
27,434
W
Terra
Nemsouple
Terra
6,241
1,591
2,724
3,158
18,926
24,930
0
11,579
7,248
16,091
0
L
Cu Chulainn
OlMecRevived
Cu Chulainn
9,934
3,283
0
510
29,104
26,315
0
17,737
11,367
607
13,954
W
Scylla
Samucp28
Scylla
24,283
1,939
0
82
8,255
3,282
0
6,030
2,150
56,616
0
W
Mercury
filthyanim4l
Mercury
24,833
16,547
0
2,042
15,801
6,859
0
10,464
5,287
0
43,188
L
Izanami
nammy26
Izanami
13,872
9,560
0
1,520
23,049
9,221
0
13,059
9,990
0
30,516
W
18,105
1,515
10,102
9,274
19,375
8,599
0
14,025
5,250
40,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,575
Gold Earned
67,343
172
Minions Killed
239
3
Camps Cleared
14
754,325
Distance Traveled
1,172,208
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,659
1,055
79
7
1
182,031
0
L
Baron Samedi
12,155
1,013
54
5
0
198,241
0
L
Yemoja
8,840
737
0
0
0
0
0
W
Horus
13,320
1,110
35
3
1
227,289
2
W
Terra
12,565
1,047
24
2
0
235,389
1
L
Cu Chulainn
10,845
904
12
1
0
194,529
0
W
Scylla
13,678
1,140
79
7
2
240,966
0
W
Mercury
15,071
1,256
36
3
11
212,920
1
L
Izanami
11,076
923
27
2
2
179,524
0
W
Hel
12,709
1,059
65
5
0
255,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role