Player Matchup

Tsukuyomi
Tsukuyomi
BeardedEmperor
Tsukuyomi
Level 30
God Stats
19W - 20L
1,448 SR
Queue Stats
374W - 364L
1,478 Elo+
Solo
Set
Set
Ghostcose
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Killarusta
Jormungandr
Level 28
God Stats
3W - 2L
1,523 SR
Queue Stats
103W - 134L
1,462 Elo+
Solo
Ra
Ra
Peluche7
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,423 Elo+
Solo
Bellona
Bellona
Piksi2
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,633 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,499 Elo+

VS

Team Averages
Level 29
1,468 SR
1,364 Elo+
Chronos
Chronos
Aka_Ori
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,264 Elo+
Party 1
Zhong Kui
Zhong Kui
Blackboar20
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,379 Elo+
Party 1
Bakasura
Bakasura
FallenAngel1471
Bakasura
Level 122
God Stats
18W - 17L
1,505 SR
Queue Stats
188W - 168L
1,492 Elo+
Party 2
Loki
Loki
NaturalFather
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,571 Elo+
Party 2
Xbalanque
Xbalanque
PedroPistolas7
Xbalanque
Level 4
God Stats
6W - 5L
1,337 SR
Queue Stats
8W - 18L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeardedEmperor
Tsukuyomi
18
9 / 0 / 3
11,079
616
10,277
11,420
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 2
8,668
482
8,241
10,274
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Killarusta
Jormungandr
13
4 / 1 / 4
8,058
448
5,141
9,300
8,462
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 4 / 4
10,073
560
11,446
12,435
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Piksi2
Bellona
14
9 / 2 / 3
9,100
506
11,424
11,920
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aka_Ori
Chronos
10
0 / 9 / 1
6,633
369
3,832
13,324
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Blackboar20
Zhong Kui
10
1 / 9 / 0
6,709
373
5,858
11,722
6,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
16
7 / 3 / 0
9,750
542
8,966
16,731
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 4
7,958
442
7,335
12,326
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
PedroPistolas7
Xbalanque
13
0 / 4 / 1
7,874
437
3,178
11,638
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
32
Kills
10
10
Deaths
32
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aka_Ori
Chronos
0
9
1
0.06
W
Tsukuyomi
BeardedEmperor
Tsukuyomi
9
0
3
10.5
L
Zhong Kui
Blackboar20
Zhong Kui
1
9
0
0.11
L
Bakasura
7
3
0
2.33
W
3
3
2
1.33
W
Jormungandr
Killarusta
Jormungandr
4
1
4
6
L
2
7
4
0.57
L
Xbalanque
PedroPistolas7
Xbalanque
0
4
1
0.13
W
7
4
4
2.25
W
Bellona
Piksi2
Bellona
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,529
Damage
29,169
55,349
Taken
65,741
31,050
Mitigated
25,787
12,872
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aka_Ori
Chronos
3,832
1,120
0
1,242
13,324
3,504
292
2,442
10,330
15,642
0
W
Tsukuyomi
BeardedEmperor
Tsukuyomi
10,277
2,365
0
3,933
11,420
4,394
676
817
10,174
0
77,912
L
Zhong Kui
Blackboar20
Zhong Kui
5,858
1,020
0
1,512
11,722
6,169
612
4,905
6,345
20,113
0
L
Bakasura
8,966
6,035
0
6,055
16,731
7,188
0
1,303
15,126
0
42,096
W
8,241
3,282
0
825
10,274
4,823
1,363
693
8,516
0
46,560
W
Jormungandr
Killarusta
Jormungandr
5,141
1,438
930
1,008
9,300
8,462
457
345
8,855
20,694
0
L
7,335
2,004
0
386
12,326
5,229
716
4,524
7,408
0
29,128
L
Xbalanque
PedroPistolas7
Xbalanque
3,178
1,090
0
2,564
11,638
3,697
2,314
2,593
8,795
0
42,133
W
11,446
398
1,322
3,896
12,435
4,925
1,271
2,926
8,773
67,125
0
W
Bellona
Piksi2
Bellona
11,424
3,028
0
958
11,920
8,446
2,158
4,709
6,709
0
30,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
38,924
443
Minions Killed
284
0
Camps Cleared
0
1,703,375
Distance Traveled
1,410,140
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,633
369
26
1
0
284,788
0
W
Tsukuyomi
11,079
616
149
8
0
354,786
3
L
Zhong Kui
6,709
373
27
2
0
210,924
0
L
Bakasura
9,750
542
104
6
0
329,450
0
W
Set
8,668
482
95
5
0
301,347
6
W
Jormungandr
8,058
448
36
2
0
351,719
8
L
Loki
7,958
442
35
2
0
292,898
1
L
Xbalanque
7,874
437
92
5
0
292,080
1
W
Ra
10,073
560
125
7
0
341,553
4
W
Bellona
9,100
506
38
2
0
353,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role