Player Matchup

Danzaburou
Danzaburou
EndlesssEnergy
Danzaburou
Level 29
God Stats
19W - 20L
1,504 SR
Queue Stats
86W - 101L
1,359 Elo+
Party 1
Aphrodite
Aphrodite
HakuHime
Aphrodite
Level 83
God Stats
7W - 14L
1,338 SR
Queue Stats
155W - 167L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
SBBeast
Hun Batz
Level 148
God Stats
3W - 3L
1,550 SR
Queue Stats
68W - 104L
1,412 Elo+
Solo
Team Averages
Level 87
1,464 SR
1,402 Elo+

VS

Team Averages
Level 74
1,525 SR
1,541 Elo+
Anhur
Anhur
AZULGOMORRA
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,659 Elo+
Party 2
Merlin
Merlin
Expanix
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
caibthecat
Cthulhu
Level 29
God Stats
5W - 15L
1,575 SR
Queue Stats
28W - 55L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EndlesssEnergy
Danzaburou
17
14 / 3 / 8
14,306
753
26,468
20,597
6,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
HakuHime
Aphrodite
16
2 / 2 / 18
12,585
662
8,691
15,900
6,328
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
SBBeast
Hun Batz
18
9 / 3 / 11
14,529
765
14,695
15,580
9,097
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
13,384
704
19,181
20,025
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Expanix
Merlin
15
1 / 10 / 3
10,917
575
7,486
12,309
5,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
caibthecat
Cthulhu
13
1 / 9 / 6
12,137
639
11,513
23,122
24,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
25
Kills
8
8
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Danzaburou
EndlesssEnergy
Danzaburou
14
3
8
6
L
Merlin
Expanix
Merlin
1
10
3
0.25
W
Aphrodite
HakuHime
Aphrodite
2
2
18
5.5
W
Hun Batz
SBBeast
Hun Batz
9
3
11
4.83
L
Cthulhu
caibthecat
Cthulhu
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,854
Damage
38,180
52,077
Taken
55,456
22,367
Mitigated
38,658
25,477
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,181
10,156
0
8,831
20,025
8,886
0
2,640
17,385
0
72,615
W
Danzaburou
EndlesssEnergy
Danzaburou
26,468
17,687
901
7,970
20,597
6,942
2,012
7,175
13,422
0
66,985
L
Merlin
Expanix
Merlin
7,486
691
0
743
12,309
5,402
0
1,263
11,046
53,196
0
W
Aphrodite
HakuHime
Aphrodite
8,691
1,249
5,200
9,534
15,900
6,328
397
7,395
8,505
31,681
0
W
Hun Batz
SBBeast
Hun Batz
14,695
3,191
530
1,342
15,580
9,097
970
4,607
10,973
0
86,014
L
Cthulhu
caibthecat
Cthulhu
11,513
1,116
474
1,611
23,122
24,370
0
4,880
18,242
21,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
36,438
219
Minions Killed
207
0
Camps Cleared
0
1,038,965
Distance Traveled
890,457
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,384
704
111
6
0
314,407
2
W
Danzaburou
14,306
753
75
4
0
343,499
0
L
Merlin
10,917
575
77
4
0
277,062
7
W
Aphrodite
12,585
662
44
2
0
345,247
2
W
Hun Batz
14,529
765
100
5
0
350,219
5
L
Cthulhu
12,137
639
19
1
0
298,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role