Player Matchup

Anubis
Anubis
Cosmo_TO
Anubis
Level 29
God Stats
6W - 7L
1,338 SR
Queue Stats
246W - 247L
1,375 Elo+
Solo
Bellona
Bellona
JeremiahWarrior
Bellona
Level 4
God Stats
0W - 3L
1,718 SR
Queue Stats
34W - 36L
1,500 Elo+
Solo
Artemis
Artemis
chicodani8
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
sarkocs
Merlin
Level 2
God Stats
5W - 8L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Athena
Athena
skaggullie79
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,511 SR
1,475 Elo+

VS

Team Averages
Level 18
1,345 SR
1,332 Elo+
Yemoja
Yemoja
DoronHoffman
Yemoja
Level 29
God Stats
1W - 1L
1,146 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Chaac
Chaac
FroZe Myst
Chaac
Level 19
God Stats
11W - 6L
1,367 SR
Queue Stats
185W - 250L
1,259 Elo+
Party 1
Neith
Neith
SpE Reaper
Neith
Level 8
God Stats
4W - 7L
1,280 SR
Queue Stats
142W - 190L
1,188 Elo+
Party 1
Bakasura
Bakasura
Yo_No_Fui_2754
Bakasura
Level 16
God Stats
7W - 13L
1,429 SR
Queue Stats
156W - 167L
1,304 Elo+
Solo
Hades
Hades
zayzayboy16
Hades
Level 16
God Stats
2W - 1L
1,502 SR
Queue Stats
26W - 29L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cosmo_TO
Anubis
19
19 / 2 / 2
12,983
618
24,792
17,141
8,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 3 / 3
9,534
454
9,682
15,189
15,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
chicodani8
Artemis
13
2 / 11 / 6
8,935
425
4,578
11,878
3,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
sarkocs
Merlin
13
0 / 9 / 2
8,578
408
2,355
11,977
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
8
1 / 11 / 2
7,298
348
438
11,973
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 6 / 4
7,019
334
84
7,812
1,988
Chaac
14
3 / 5 / 5
9,140
435
7,232
12,069
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
13
4 / 2 / 3
8,936
426
6,820
10,441
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
18
11 / 5 / 6
11,551
550
13,219
17,070
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 12 / 3
10,959
522
14,316
20,442
7,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
26
Kills
29
36
Deaths
30
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cosmo_TO
Anubis
19
2
2
10
W
Yemoja
0
6
4
0.33
W
Chaac
3
5
5
1.1
L
4
3
3
1.83
W
Neith
4
2
3
2.75
W
Bakasura
11
5
6
2.8
L
Artemis
chicodani8
Artemis
2
11
6
0.45
L
Merlin
sarkocs
Merlin
0
9
2
0.11
L
Athena
1
11
2
0.18
W
11
12
3
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,845
Damage
41,671
68,158
Taken
67,834
36,583
Mitigated
28,563
14,786
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cosmo_TO
Anubis
24,792
1,861
0
12,041
17,141
8,041
1,108
7,688
9,403
86,701
0
W
Yemoja
84
84
159
90
7,812
1,988
0
1,659
6,153
6,720
0
W
Chaac
7,232
1,691
330
3,748
12,069
7,388
1,983
3,248
8,821
0
35,706
L
9,682
1,141
243
1,494
15,189
15,259
860
3,566
11,318
15,137
27,429
W
Neith
6,820
1,804
0
2,773
10,441
2,799
3,584
5,172
5,269
0
37,560
W
Bakasura
13,219
10,214
0
3,445
17,070
8,759
0
5,432
11,638
0
93,825
L
Artemis
chicodani8
Artemis
4,578
1,994
732
231
11,878
3,714
2,049
445
10,785
0
24,058
L
Merlin
sarkocs
Merlin
2,355
788
0
0
11,977
3,436
592
1,882
10,005
43,144
0
L
Athena
438
438
0
45
11,973
6,133
22
3,712
7,930
4,518
0
W
14,316
3,894
112
1,982
20,442
7,629
0
14,938
5,504
47,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,328
Gold Earned
47,605
294
Minions Killed
345
0
Camps Cleared
0
1,561,631
Distance Traveled
1,677,150
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,983
618
126
6
0
320,376
4
W
Yemoja
7,019
334
7
0
0
274,126
2
W
Chaac
9,140
435
66
3
0
338,392
0
L
Bellona
9,534
454
63
3
0
333,000
5
W
Neith
8,936
426
58
3
0
329,773
1
W
Bakasura
11,551
550
142
7
0
397,376
0
L
Artemis
8,935
425
39
2
0
261,454
1
L
Merlin
8,578
408
63
3
0
317,559
2
L
Athena
7,298
348
3
0
0
329,242
4
W
Hades
10,959
522
72
3
0
337,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role