Player Matchup

Izanami
Izanami
EMPTlNESS
Izanami
Level 20
God Stats
6W - 8L
1,571 SR
Queue Stats
82W - 93L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
ElHasann
Cthulhu
Level 15
God Stats
2W - 1L
1,799 SR
Queue Stats
13W - 16L
1,482 Elo+
Party 1
Janus
Janus
HantsuStark
Janus
Level 14
God Stats
9W - 9L
1,611 SR
Queue Stats
28W - 27L
1,541 Elo+
Solo
Guan Yu
Guan Yu
JunnBugg
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noujfi
Tsukuyomi
Level 29
God Stats
16W - 15L
1,564 SR
Queue Stats
76W - 70L
1,495 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,479 Elo+

VS

Team Averages
Level 22
1,521 SR
1,540 Elo+
Nemesis
Nemesis
DKingBear
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HughJaz1337
Cthulhu
Level 22
God Stats
7W - 3L
1,537 SR
Queue Stats
40W - 41L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Johnny0224
Sun Wukong
Level 29
God Stats
11W - 8L
1,508 SR
Queue Stats
186W - 194L
1,556 Elo+
Solo
Apollo
Apollo
gavdeady
Apollo
Level 29
God Stats
36W - 21L
1,558 SR
Queue Stats
317W - 261L
1,569 Elo+
Solo
Ra
Ra
likwq
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EMPTlNESS
Izanami
16
0 / 7 / 2
9,765
425
6,140
14,665
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ElHasann
Cthulhu
16
2 / 2 / 1
10,035
436
8,518
19,042
18,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 10 / 1
10,147
441
9,287
15,647
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
JunnBugg
Guan Yu
11
0 / 8 / 0
7,537
328
2,826
16,959
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Noujfi
Tsukuyomi
17
1 / 6 / 1
10,037
436
6,728
16,714
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DKingBear
Nemesis
20
12 / 1 / 2
14,087
612
22,012
16,737
8,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
HughJaz1337
Cthulhu
19
4 / 0 / 9
13,154
572
10,936
15,224
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Johnny0224
Sun Wukong
19
3 / 1 / 3
12,792
556
9,181
14,819
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
gavdeady
Apollo
20
6 / 2 / 8
14,459
629
11,012
15,672
6,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
20
8 / 0 / 6
14,446
628
13,171
11,178
5,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
33
33
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DKingBear
Nemesis
12
1
2
13
L
Izanami
EMPTlNESS
Izanami
0
7
2
0.14
L
Cthulhu
ElHasann
Cthulhu
2
2
1
1.25
L
1
10
1
0.15
W
Cthulhu
HughJaz1337
Cthulhu
4
0
9
8.5
W
Sun Wukong
Johnny0224
Sun Wukong
3
1
3
4.5
L
Guan Yu
JunnBugg
Guan Yu
0
8
0
0
L
Tsukuyomi
Noujfi
Tsukuyomi
1
6
1
0.25
W
Apollo
gavdeady
Apollo
6
2
8
5
W
Ra
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
66,312
83,027
Taken
73,630
44,884
Mitigated
48,718
9,823
Healing
28,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DKingBear
Nemesis
22,012
12,680
0
1,514
16,737
8,441
1,997
3,265
13,250
0
133,946
L
Izanami
EMPTlNESS
Izanami
6,140
4,422
0
2,368
14,665
5,013
0
3,344
11,117
0
68,853
L
Cthulhu
ElHasann
Cthulhu
8,518
242
0
683
19,042
18,513
0
10,403
8,477
43,886
0
L
9,287
687
0
971
15,647
4,902
0
5,882
9,523
65,804
0
W
Cthulhu
HughJaz1337
Cthulhu
10,936
849
0
5,217
15,224
13,227
796
4,700
10,400
54,866
0
W
Sun Wukong
Johnny0224
Sun Wukong
9,181
2,096
0
3,858
14,819
15,455
236
1,648
12,910
0
69,692
L
Guan Yu
JunnBugg
Guan Yu
2,826
415
468
2,746
16,959
8,318
450
1,881
14,731
0
21,151
L
Tsukuyomi
Noujfi
Tsukuyomi
6,728
1,920
270
2,317
16,714
8,138
1,535
1,952
14,497
0
73,694
W
Apollo
gavdeady
Apollo
11,012
7,699
0
6,749
15,672
6,265
5,415
4,384
11,137
0
138,170
W
Ra
13,171
848
4,544
6,893
11,178
5,330
945
3,366
7,492
125,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,521
Gold Earned
68,938
514
Minions Killed
793
0
Camps Cleared
0
1,960,296
Distance Traveled
2,292,080
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,087
612
167
7
0
451,416
2
L
Izanami
9,765
425
137
6
0
377,245
5
L
Cthulhu
10,035
436
73
3
0
431,018
0
L
Janus
10,147
441
141
6
0
350,685
1
W
Cthulhu
13,154
572
67
3
0
480,732
3
W
Sun Wukong
12,792
556
127
6
0
429,900
1
L
Guan Yu
7,537
328
35
2
0
365,985
5
L
Tsukuyomi
10,037
436
128
6
0
435,363
0
W
Apollo
14,459
629
208
9
0
441,811
4
W
Ra
14,446
628
224
10
0
488,221
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role