Player Matchup

Merlin
Merlin
BabyXanq
Merlin
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 58L
1,603 Elo+
Solo
Guan Yu
Guan Yu
Disgustipation
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Danzaburou
Danzaburou
HughHungus
Danzaburou
Level 29
God Stats
45W - 33L
1,694 SR
Queue Stats
84W - 56L
1,708 Elo+
Solo
Bastet
Bastet
Rochlay
Bastet
Level 28
God Stats
1W - 3L
1,433 SR
Queue Stats
34W - 20L
1,790 Elo+
Solo
Ares
Ares
cilantroclown
Ares
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 55L
1,566 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,668 Elo+

VS

Team Averages
Level 23
1,596 SR
1,624 Elo+
Thoth
Thoth
BubbaFrags
Thoth
Level 17
God Stats
6W - 2L
1,939 SR
Queue Stats
65W - 39L
1,783 Elo+
Solo
Rama
Rama
Gabyoz
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 259L
1,616 Elo+
Solo
The Morrigan
The Morrigan
KoudaIka02
The Morrigan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 49L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
PhDRichardFinger
Cu Chulainn
Level 16
God Stats
17W - 13L
1,480 SR
Queue Stats
160W - 139L
1,576 Elo+
Solo
Jormungandr
Jormungandr
superboinkboink
Jormungandr
Level 27
God Stats
9W - 9L
1,563 SR
Queue Stats
163W - 114L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BabyXanq
Merlin
14
3 / 4 / 4
8,565
504
5,946
8,685
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 4 / 2
6,331
372
1,893
8,243
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
HughHungus
Danzaburou
15
4 / 2 / 2
9,912
583
6,063
8,109
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Rochlay
Bastet
15
6 / 3 / 4
9,095
535
8,333
12,482
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 8
7,406
436
6,369
14,278
10,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
4 / 4 / 2
9,056
533
9,286
7,048
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Gabyoz
Rama
16
3 / 5 / 3
9,458
556
5,661
10,262
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
KoudaIka02
The Morrigan
14
2 / 4 / 3
8,319
489
6,053
9,955
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PhDRichardFinger
Cu Chulainn
15
3 / 1 / 1
9,184
540
5,939
8,982
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
superboinkboink
Jormungandr
14
4 / 1 / 6
8,918
525
8,201
10,857
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
15
Kills
16
16
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
BabyXanq
Merlin
3
4
4
1.25
W
Thoth
4
4
2
1.25
L
1
4
2
0.5
W
Rama
Gabyoz
Rama
3
5
3
0.9
L
Danzaburou
HughHungus
Danzaburou
4
2
2
2.5
W
The Morrigan
KoudaIka02
The Morrigan
2
4
3
0.88
W
Cu Chulainn
PhDRichardFinger
Cu Chulainn
3
1
1
3.5
L
Bastet
Rochlay
Bastet
6
3
4
2.67
L
1
3
8
1.67
W
Jormungandr
superboinkboink
Jormungandr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
35,140
51,797
Taken
47,104
24,880
Mitigated
27,645
10,264
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BabyXanq
Merlin
5,946
438
0
906
8,685
3,095
495
6,423
2,010
45,932
0
W
Thoth
9,286
639
0
860
7,048
2,289
65
1,973
4,949
56,963
0
L
1,893
301
480
799
8,243
3,514
0
2,382
5,705
0
15,942
W
Rama
Gabyoz
Rama
5,661
4,118
0
3,392
10,262
3,444
878
1,884
8,368
0
55,932
L
Danzaburou
HughHungus
Danzaburou
6,063
3,238
0
1,141
8,109
3,078
1,814
4,373
3,647
0
68,848
W
The Morrigan
KoudaIka02
The Morrigan
6,053
403
0
2,778
9,955
3,436
0
3,406
6,314
47,704
0
W
Cu Chulainn
PhDRichardFinger
Cu Chulainn
5,939
1,037
0
2,310
8,982
7,821
192
1,558
7,370
8,062
51,636
L
Bastet
Rochlay
Bastet
8,333
1,543
0
4,703
12,482
4,526
81
3,758
8,542
0
60,892
L
6,369
157
427
1,808
14,278
10,667
21
6,519
7,412
24,257
0
W
Jormungandr
superboinkboink
Jormungandr
8,201
1,409
0
2,045
10,857
10,655
28
2,997
7,788
34,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
44,935
409
Minions Killed
467
0
Camps Cleared
0
1,603,229
Distance Traveled
1,568,093
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,565
504
94
6
0
315,435
2
W
Thoth
9,056
533
118
7
0
297,738
5
L
Guan Yu
6,331
372
35
2
0
324,527
3
W
Rama
9,458
556
104
6
0
300,807
5
L
Danzaburou
9,912
583
144
8
0
300,098
3
W
The Morrigan
8,319
489
87
5
0
330,622
5
W
Cu Chulainn
9,184
540
115
7
0
301,567
0
L
Bastet
9,095
535
108
6
0
359,655
7
L
Ares
7,406
436
28
2
0
303,514
0
W
Jormungandr
8,918
525
43
3
0
337,359
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role