Player Matchup

Tsukuyomi
Tsukuyomi
AlphaGod79
Tsukuyomi
Level 17
God Stats
5W - 7L
1,622 SR
Queue Stats
36W - 56L
1,349 Elo+
Solo
Artemis
Artemis
FihjiD
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SanktumOR
Cthulhu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
Toxickavengers
Achilles
Level 29
God Stats
5W - 5L
1,467 SR
Queue Stats
138W - 103L
1,638 Elo+
Solo
Ra
Ra
Шмяп
Ra
Level 4
God Stats
0W - 2L
1,372 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 19
1,492 SR
1,497 Elo+

VS

Team Averages
Level 18
1,553 SR
1,479 Elo+
Ra
Ra
BarryStanton
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 166L
1,451 Elo+
Party 2
Neith
Neith
Fipz
Neith
Level 5
God Stats
4W - 2L
1,489 SR
Queue Stats
5W - 5L
1,356 Elo+
Solo
Bellona
Bellona
FitnessGabba
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 26L
1,542 Elo+
Solo
Bacchus
Bacchus
Phiroste
Bacchus
Level 27
God Stats
5W - 3L
1,397 SR
Queue Stats
6W - 6L
1,498 Elo+
Solo
Mercury
Mercury
RESPECT4WOMEN
Mercury
Level 14
God Stats
8W - 3L
1,878 SR
Queue Stats
33W - 28L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaGod79
Tsukuyomi
11
1 / 7 / 2
7,206
480
3,898
13,993
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
FihjiD
Artemis
11
0 / 5 / 1
6,716
448
5,171
10,615
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SanktumOR
Cthulhu
10
0 / 4 / 1
6,565
438
4,446
11,951
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
11
2 / 7 / 0
6,359
424
6,297
12,288
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,329
422
2,568
6,356
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,425
562
3,901
6,613
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Fipz
Neith
14
8 / 1 / 5
9,013
601
11,707
8,894
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
FitnessGabba
Bellona
14
2 / 1 / 6
7,974
532
7,089
11,484
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Phiroste
Bacchus
13
1 / 1 / 13
8,294
553
5,180
8,149
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
17
13 / 0 / 2
10,288
686
11,212
9,248
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
4
Kills
27
27
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlphaGod79
Tsukuyomi
1
7
2
0.29
W
3
1
7
6.5
L
Artemis
FihjiD
Artemis
0
5
1
0.1
W
Neith
Fipz
Neith
8
1
5
10.5
W
Bellona
FitnessGabba
Bellona
2
1
6
5
W
Bacchus
Phiroste
Bacchus
1
1
13
7.5
W
Mercury
13
0
2
14
L
Cthulhu
SanktumOR
Cthulhu
0
4
1
0.13
L
Achilles
2
7
0
0.29
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
39,089
55,203
Taken
44,388
26,703
Mitigated
26,525
9,525
Healing
21,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlphaGod79
Tsukuyomi
3,898
857
0
5,170
13,993
4,321
0
958
13,028
0
36,756
W
3,901
643
471
1,695
6,613
2,337
315
68
6,495
40,484
0
L
Artemis
FihjiD
Artemis
5,171
798
0
2,079
10,615
3,497
495
3,327
7,004
0
31,911
W
Neith
Fipz
Neith
11,707
5,459
673
3,845
8,894
3,778
3,077
78
8,666
0
51,517
W
Bellona
FitnessGabba
Bellona
7,089
3,619
0
7,481
11,484
7,499
0
5,914
5,570
0
35,491
W
Bacchus
Phiroste
Bacchus
5,180
645
744
1,679
8,149
9,143
591
603
7,407
15,547
0
W
Mercury
11,212
7,785
0
5,018
9,248
3,768
1,035
351
8,872
0
70,484
L
Cthulhu
SanktumOR
Cthulhu
4,446
605
0
733
11,951
6,546
105
539
11,412
24,894
0
L
Achilles
6,297
1,873
0
1,148
12,288
10,243
0
3,194
9,075
0
25,091
L
2,568
663
201
194
6,356
2,096
37
753
5,603
17,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
43,994
261
Minions Killed
388
0
Camps Cleared
0
1,260,666
Distance Traveled
1,500,953
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,206
480
82
5
0
249,044
1
W
Ra
8,425
562
88
6
0
285,187
0
L
Artemis
6,716
448
64
4
0
253,402
2
W
Neith
9,013
601
87
6
0
254,556
0
W
Bellona
7,974
532
80
5
0
251,665
1
W
Bacchus
8,294
553
13
1
0
322,941
0
W
Mercury
10,288
686
120
8
0
386,604
4
L
Cthulhu
6,565
438
42
3
0
296,715
0
L
Achilles
6,359
424
33
2
0
254,096
3
L
Ra
6,329
422
40
3
0
207,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role