Player Matchup

Chaac
Chaac
 
Chaac
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DH Schipperke
Chiron
Level 105
God Stats
4W - 3L
1,780 SR
Queue Stats
26W - 36L
1,451 Elo+
Party 1
Artio
Artio
PG Atill4h
Artio
Level 120
God Stats
9W - 1L
1,757 SR
Queue Stats
49W - 44L
1,497 Elo+
Party 1
Serqet
Serqet
Revo RoXsta
Serqet
Level 156
God Stats
16W - 12L
1,761 SR
Queue Stats
693W - 636L
1,599 Elo+
Party 1
Zeus
Zeus
Zigarrah
Zeus
Level 155
God Stats
5W - 2L
1,877 SR
Queue Stats
939W - 866L
1,593 Elo+
Party 1
Team Averages
Level 117
1,735 SR
1,528 Elo+

VS

Team Averages
Level 76
1,465 SR
1,387 Elo+
Hel
Hel
Alexmtnz114
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
641W - 636L
1,413 Elo+
Solo
Bacchus
Bacchus
BruceLeeCans
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 162L
1,311 Elo+
Party 2
Mulan
Mulan
CapoDIIO
Mulan
Level 49
God Stats
18W - 21L
1,478 SR
Queue Stats
477W - 474L
1,424 Elo+
Solo
Raijin
Raijin
jaxon964
Raijin
Level 88
God Stats
4W - 3L
1,515 SR
Queue Stats
253W - 248L
1,471 Elo+
Solo
Danzaburou
Danzaburou
kOi-AsTRom
Danzaburou
Level 85
God Stats
21W - 29L
1,333 SR
Queue Stats
91W - 149L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 1 / 1
5,904
590
4,019
5,420
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 0
5,100
510
5,708
5,259
1,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Artio
9
0 / 0 / 4
5,546
555
2,297
7,389
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Serqet
10
5 / 1 / 5
6,137
614
3,021
4,876
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
12
6 / 0 / 3
7,183
718
5,288
3,692
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,992
499
1,749
5,604
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
BruceLeeCans
Bacchus
7
0 / 1 / 1
4,490
449
3,186
4,972
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
CapoDIIO
Mulan
9
1 / 4 / 0
5,091
509
3,509
8,908
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
jaxon964
Raijin
9
0 / 4 / 0
5,004
500
2,727
7,403
2,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
kOi-AsTRom
Danzaburou
8
1 / 3 / 0
4,647
465
3,427
6,398
1,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
3
3
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
1
2.5
L
1
4
0
0.25
L
Bacchus
BruceLeeCans
Bacchus
0
1
1
0.5
L
Mulan
CapoDIIO
Mulan
1
4
0
0.25
W
3
1
0
3
W
Artio
0
0
4
2
W
Serqet
5
1
5
7.5
W
Zeus
6
0
3
7.5
L
Raijin
jaxon964
Raijin
0
4
0
0
L
Danzaburou
kOi-AsTRom
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,333
Damage
14,598
26,636
Taken
33,285
11,496
Mitigated
12,763
9,713
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,019
1,025
0
1,188
5,420
3,329
758
308
4,862
0
26,968
L
1,749
168
87
1,050
5,604
1,633
0
2,350
2,990
21,318
0
L
Bacchus
BruceLeeCans
Bacchus
3,186
221
333
1,659
4,972
2,797
0
812
4,160
9,822
0
L
Mulan
CapoDIIO
Mulan
3,509
1,096
0
2,842
8,908
4,688
0
428
8,230
0
20,790
W
5,708
814
391
1,476
5,259
1,628
414
2,257
3,002
0
30,802
W
Artio
2,297
66
240
2,902
7,389
3,967
81
2,239
5,070
9,209
0
W
Serqet
3,021
552
0
2,266
4,876
1,476
0
694
4,137
0
21,987
W
Zeus
5,288
746
0
1,250
3,692
1,096
1,050
1,922
1,628
39,447
0
L
Raijin
jaxon964
Raijin
2,727
496
0
1,927
7,403
2,086
0
3,048
4,355
28,820
0
L
Danzaburou
kOi-AsTRom
Danzaburou
3,427
1,090
168
1,510
6,398
1,559
0
947
5,451
0
16,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
24,224
244
Minions Killed
205
0
Camps Cleared
0
918,788
Distance Traveled
890,204
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,904
590
59
6
0
210,980
0
L
Hel
4,992
499
56
6
0
173,717
0
L
Bacchus
4,490
449
10
1
0
198,903
2
L
Mulan
5,091
509
52
5
0
178,739
3
W
Chiron
5,100
510
44
4
0
141,573
0
W
Artio
5,546
555
10
1
0
173,259
3
W
Serqet
6,137
614
43
4
0
217,940
0
W
Zeus
7,183
718
88
9
0
175,036
0
L
Raijin
5,004
500
55
6
0
182,818
0
L
Danzaburou
4,647
465
32
3
0
156,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role