Player Matchup

Janus
Janus
LevyTheKid_
Janus
Level 24
God Stats
19W - 28L
1,273 SR
Queue Stats
31W - 63L
1,172 Elo+
Party 2
Cernunnos
Cernunnos
alvarodelcarpio
Cernunnos
Level 26
God Stats
47W - 50L
1,533 SR
Queue Stats
51W - 66L
1,294 Elo+
Party 2
Neith
Neith
nicoortiz99
Neith
Level 5
God Stats
0W - 2L
1,215 SR
Queue Stats
1W - 6L
1,135 Elo+
Party 2
Team Averages
Level 18
1,340 SR
1,200 Elo+

VS

Team Averages
Level 31
1,551 SR
1,270 Elo+
Artemis
Artemis
Cpt_KushBeard
Artemis
Level 18
God Stats
3W - 0L
1,696 SR
Queue Stats
158W - 162L
1,498 Elo+
Solo
Mulan
Mulan
Nayara_Sicaria69
Mulan
Level 7
God Stats
2W - 2L
1,458 SR
Queue Stats
5W - 16L
1,180 Elo+
Party 1
Janus
Janus
Pascu1996G
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 4
12,964
682
17,682
15,304
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
alvarodelcarpio
Cernunnos
15
4 / 5 / 6
12,640
665
8,222
13,095
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 7 / 7
11,447
602
5,302
13,537
5,065
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
12 / 3 / 2
14,625
770
23,242
12,599
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 8 / 9
11,373
599
1,763
16,215
11,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
16
3 / 2 / 9
12,988
684
10,063
10,562
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
13
Kills
16
16
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
12
3
2
4.33
L
8
4
4
2.5
W
1
8
9
0.69
W
Janus
3
2
9
3.75
L
Cernunnos
alvarodelcarpio
Cernunnos
4
5
6
1.4
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
35,068
41,936
Taken
39,376
16,654
Mitigated
20,827
2,352
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
23,242
13,272
0
830
12,599
6,443
2,506
4,159
8,200
0
91,938
L
17,682
1,096
390
1,086
15,304
5,143
301
3,278
11,692
57,220
0
W
1,763
264
0
493
16,215
11,154
518
9,049
6,842
0
13,832
W
Janus
10,063
340
970
2,939
10,562
3,230
352
3,823
6,601
54,165
0
L
Cernunnos
alvarodelcarpio
Cernunnos
8,222
3,068
0
545
13,095
6,446
951
3,708
9,192
0
58,283
L
5,302
1,931
0
331
13,537
5,065
14
2,318
10,969
0
30,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
38,986
220
Minions Killed
214
0
Camps Cleared
0
948,296
Distance Traveled
979,006
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,625
770
118
6
0
330,828
3
L
Janus
12,964
682
94
5
0
340,830
0
W
Mulan
11,373
599
15
1
0
297,456
0
W
Janus
12,988
684
81
4
0
350,722
4
L
Cernunnos
12,640
665
77
4
0
322,086
0
L
Neith
11,447
602
49
3
0
285,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role