Player Matchup

Anhur
Anhur
CB_420_
Anhur
Level 119
God Stats
15W - 18L
1,509 SR
Queue Stats
408W - 363L
1,450 Elo+
Party 1
Scylla
Scylla
DER-_-OPTIMIST
Scylla
Level 102
God Stats
11W - 7L
1,641 SR
Queue Stats
134W - 119L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Vagil13
Baron Samedi
Level 124
God Stats
3W - 4L
1,745 SR
Queue Stats
475W - 444L
1,529 Elo+
Party 4
Guan Yu
Guan Yu
bilIabong443
Guan Yu
Level 128
God Stats
9W - 5L
1,769 SR
Queue Stats
492W - 442L
1,518 Elo+
Party 1
Pele
Pele
zerberSCHMUTZ
Pele
Level 126
God Stats
19W - 17L
1,344 SR
Queue Stats
1,084W - 1,131L
1,445 Elo+
Party 4
Team Averages
Level 120
1,602 SR
1,490 Elo+

VS

Team Averages
Level 78
1,509 SR
1,462 Elo+
Xing Tian
Xing Tian
Ascenso5
Xing Tian
Level 65
God Stats
1W - 2L
1,285 SR
Queue Stats
128W - 107L
1,578 Elo+
Party 3
Agni
Agni
FizzyGinga88
Agni
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
341W - 378L
1,458 Elo+
Party 2
Bellona
Bellona
Gabrigamer720
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 3
Bakasura
Bakasura
lagar33
Bakasura
Level 60
God Stats
16W - 12L
1,760 SR
Queue Stats
130W - 111L
1,567 Elo+
Party 3
Cupid
Cupid
pauldamanstewart
Cupid
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 323L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CB_420_
Anhur
19
8 / 1 / 10
12,337
587
11,484
16,986
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 2 / 8
12,576
599
16,812
9,965
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Vagil13
Baron Samedi
15
3 / 5 / 15
10,638
507
12,040
17,578
17,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
bilIabong443
Guan Yu
19
3 / 3 / 4
12,026
573
17,069
23,650
22,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 5 / 7
11,208
534
10,847
18,414
7,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ascenso5
Xing Tian
12
2 / 5 / 5
8,894
424
9,498
22,535
22,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 8 / 1
9,820
468
11,986
14,541
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
16
1 / 3 / 5
9,879
470
10,171
18,093
14,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
lagar33
Bakasura
18
10 / 6 / 2
11,431
544
19,178
21,073
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 8 / 3
9,017
429
7,457
14,152
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
30
Kills
16
16
Deaths
30
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ascenso5
Xing Tian
2
5
5
0.9
W
Anhur
CB_420_
Anhur
8
1
10
13
W
11
2
8
7.5
L
2
8
1
0.31
L
Bellona
1
3
5
1.17
W
Baron Samedi
Vagil13
Baron Samedi
3
5
15
2.1
W
Guan Yu
bilIabong443
Guan Yu
3
3
4
1.67
L
Bakasura
lagar33
Bakasura
10
6
2
1.83
L
1
8
3
0.31
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,252
Damage
58,290
86,593
Taken
90,394
57,935
Mitigated
55,268
35,970
Healing
19,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ascenso5
Xing Tian
9,498
1,420
0
2,929
22,535
22,043
0
9,014
13,521
22,595
0
W
Anhur
CB_420_
Anhur
11,484
5,240
0
10,492
16,986
6,572
1,933
5,591
11,325
0
89,468
W
16,812
776
0
1,941
9,965
3,603
456
3,663
5,653
68,159
0
L
11,986
577
0
4,132
14,541
4,834
472
6,258
8,283
58,719
0
L
Bellona
10,171
2,737
0
4,773
18,093
14,518
0
1,437
16,656
0
53,245
W
Baron Samedi
Vagil13
Baron Samedi
12,040
1,502
2,721
5,752
17,578
17,176
36
4,329
11,935
36,421
0
W
Guan Yu
bilIabong443
Guan Yu
17,069
3,730
382
9,167
23,650
22,817
2,192
3,948
18,587
17
78,933
L
Bakasura
lagar33
Bakasura
19,178
12,584
0
4,380
21,073
9,024
0
6,422
14,651
0
87,227
L
7,457
3,436
565
2,913
14,152
4,849
864
5,738
8,414
0
48,695
W
10,847
3,257
0
5,515
18,414
7,767
0
3,953
13,926
0
81,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,785
Gold Earned
49,041
525
Minions Killed
456
0
Camps Cleared
0
1,974,098
Distance Traveled
1,891,807
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,894
424
18
1
0
393,035
0
W
Anhur
12,337
587
129
6
0
366,998
5
W
Scylla
12,576
599
99
5
0
405,511
4
L
Agni
9,820
468
98
5
0
349,319
6
L
Bellona
9,879
470
102
5
0
388,923
1
W
Baron Samedi
10,638
507
43
2
0
367,438
2
W
Guan Yu
12,026
573
147
7
0
426,288
4
L
Bakasura
11,431
544
145
7
0
469,998
0
L
Cupid
9,017
429
93
4
0
290,532
1
W
Pele
11,208
534
107
5
0
407,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role