Player Matchup

Artio
Artio
SiCh_1
Artio
Level 26
God Stats
17W - 4L
1,999 SR
Queue Stats
62W - 30L
1,665 Elo+
Solo
Fenrir
Fenrir
SiiiLLaAh
Fenrir
Level 24
God Stats
60W - 28L
1,632 SR
Queue Stats
64W - 31L
1,615 Elo+
Solo
Anubis
Anubis
aitzol_8
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,382 Elo+
Party 1
Ganesha
Ganesha
endiika22
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,382 Elo+
Party 1
Ares
Ares
joottuu
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 1
Team Averages
Level 22
1,626 SR
1,511 Elo+

VS

Team Averages
Level 17
1,418 SR
1,540 Elo+
Set
Set
Bananatyp
Set
Level 17
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 3L
1,483 Elo+
Solo
Heimdallr
Heimdallr
Devil_Burger515
Heimdallr
Level 8
God Stats
3W - 3L
1,709 SR
Queue Stats
17W - 27L
1,646 Elo+
Solo
Kukulkan
Kukulkan
HOMEP-100
Kukulkan
Level 18
God Stats
48W - 36L
1,533 SR
Queue Stats
211W - 225L
1,526 Elo+
Solo
Mercury
Mercury
RedBALROCK666
Mercury
Level 28
God Stats
1W - 5L
1,296 SR
Queue Stats
83W - 90L
1,533 Elo+
Solo
Geb
Geb
loujaSyn
Geb
Level 14
God Stats
0W - 2L
1,267 SR
Queue Stats
8W - 8L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
SiCh_1
Artio
18
2 / 1 / 25
11,386
1,139
10,408
14,696
20,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
SiiiLLaAh
Fenrir
18
20 / 2 / 9
14,072
1,407
22,581
13,482
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
aitzol_8
Anubis
18
10 / 2 / 17
12,350
1,235
22,701
11,826
7,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
endiika22
Ganesha
17
0 / 4 / 18
11,140
1,114
4,519
11,651
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
joottuu
Ares
18
3 / 3 / 21
11,522
1,152
5,017
15,844
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

237

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 5
9,971
997
4,325
17,911
4,574
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Devil_Burger515
Heimdallr
17
1 / 6 / 8
10,407
1,041
11,170
12,771
3,769
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
HOMEP-100
Kukulkan
17
7 / 4 / 4
11,971
1,197
27,994
10,553
3,374
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
16
2 / 8 / 5
9,862
986
8,637
15,750
4,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 3 / 9
10,132
1,013
7,976
14,230
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
43
35
Kills
12
12
Deaths
35
90
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
14
5
0.32
L
Heimdallr
Devil_Burger515
Heimdallr
1
6
8
0.83
L
Kukulkan
HOMEP-100
Kukulkan
7
4
4
2.25
L
Mercury
2
8
5
0.56
W
Artio
SiCh_1
Artio
2
1
25
14.5
W
Fenrir
SiiiLLaAh
Fenrir
20
2
9
12.25
W
Anubis
aitzol_8
Anubis
10
2
17
9.25
W
Ganesha
endiika22
Ganesha
0
4
18
2.25
W
Ares
joottuu
Ares
3
3
21
4.5
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,226
Damage
60,102
67,499
Taken
71,215
68,395
Mitigated
28,675
20,704
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,325
3,107
0
52
17,911
4,574
0
10,699
7,212
0
11,527
L
Heimdallr
Devil_Burger515
Heimdallr
11,170
6,744
0
1,023
12,771
3,769
0
7,040
5,731
0
34,469
L
Kukulkan
HOMEP-100
Kukulkan
27,994
1,405
707
679
10,553
3,374
0
4,761
5,792
50,119
0
L
Mercury
8,637
5,469
279
2,147
15,750
4,504
0
11,087
4,663
0
32,406
W
Artio
SiCh_1
Artio
10,408
968
3,130
4,383
14,696
20,907
0
5,861
8,835
32,687
0
W
Fenrir
SiiiLLaAh
Fenrir
22,581
11,622
33
6,007
13,482
8,003
0
6,224
7,258
0
30,645
W
Anubis
aitzol_8
Anubis
22,701
1,102
0
4,033
11,826
7,937
0
8,177
3,649
53,943
0
W
Ganesha
endiika22
Ganesha
4,519
743
0
1,656
11,651
12,734
0
5,005
6,646
13,670
0
W
Ares
joottuu
Ares
5,017
962
0
1,462
15,844
18,814
0
10,703
5,141
11,744
0
L
7,976
360
0
630
14,230
12,454
0
9,058
5,172
15,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,470
Gold Earned
52,343
176
Minions Killed
166
4
Camps Cleared
9
1,021,966
Distance Traveled
959,753
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,971
997
9
1
1
180,895
0
L
Heimdallr
10,407
1,041
51
5
3
176,697
0
L
Kukulkan
11,971
1,197
53
5
2
179,394
0
L
Mercury
9,862
986
42
4
3
205,168
0
W
Artio
11,386
1,139
52
5
2
214,472
0
W
Fenrir
14,072
1,407
28
3
1
230,130
0
W
Anubis
12,350
1,235
79
8
1
153,166
0
W
Ganesha
11,140
1,114
0
0
0
195,812
0
W
Ares
11,522
1,152
17
2
0
228,386
0
L
Geb
10,132
1,013
11
1
0
217,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role