Player Matchup

Sobek
Sobek
BownsyBabes
Sobek
Level 122
God Stats
1W - 3L
1,285 SR
Queue Stats
79W - 60L
1,587 Elo+
Party 2
Sol
Sol
Luisimo
Sol
Level 116
God Stats
3W - 7L
1,396 SR
Queue Stats
159W - 121L
1,548 Elo+
Party 2
Ullr
Ullr
MooseMuncha
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 53L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nouku
Tsukuyomi
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
194W - 207L
1,599 Elo+
Solo
Mercury
Mercury
Tweepo
Mercury
Level 121
God Stats
3W - 4L
1,312 SR
Queue Stats
313W - 286L
1,413 Elo+
Party 2
Team Averages
Level 123
1,398 SR
1,529 Elo+

VS

Team Averages
Level 118
1,440 SR
1,563 Elo+
Jormungandr
Jormungandr
JackFaraday
Jormungandr
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 134L
1,602 Elo+
Solo
Cernunnos
Cernunnos
Jallepizzaskalle
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,662 Elo+
Party 1
Athena
Athena
Jibbi470
Athena
Level 149
God Stats
10W - 5L
1,500 SR
Queue Stats
729W - 712L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Vishnuraj
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Visslarn
Erlang Shen
Level 159
God Stats
2W - 1L
1,201 SR
Queue Stats
107W - 68L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 16
10,470
805
9,857
19,124
23,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
16
3 / 4 / 15
9,761
751
19,239
13,694
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 3 / 12
10,435
803
22,663
13,410
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Nouku
Tsukuyomi
17
4 / 5 / 12
9,722
748
15,904
12,013
6,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Tweepo
Mercury
14
4 / 5 / 8
9,114
701
5,573
10,265
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JackFaraday
Jormungandr
18
2 / 3 / 12
10,552
812
14,716
16,415
12,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
14
3 / 6 / 7
9,363
720
9,880
11,412
5,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Jibbi470
Athena
17
3 / 5 / 13
10,269
790
7,179
20,579
18,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Vishnuraj
Cthulhu
18
7 / 4 / 9
10,868
836
13,163
19,346
18,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Visslarn
Erlang Shen
18
6 / 5 / 10
11,886
914
14,310
24,838
27,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
72
23
Kills
21
21
Deaths
23
63
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
4
16
3
W
Jormungandr
JackFaraday
Jormungandr
2
3
12
2.67
W
Cernunnos
3
6
7
1.08
W
Athena
Jibbi470
Athena
3
5
13
1.9
L
Sol
3
4
15
2.63
L
8
3
12
4.67
L
Tsukuyomi
Nouku
Tsukuyomi
4
5
12
2
L
Mercury
Tweepo
Mercury
4
5
8
1.6
W
Cthulhu
Vishnuraj
Cthulhu
7
4
9
2.88
W
Erlang Shen
Visslarn
Erlang Shen
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,236
Damage
59,248
68,506
Taken
92,590
48,099
Mitigated
83,538
28,335
Healing
28,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,857
1,236
2,946
7,660
19,124
23,322
0
9,237
9,587
17,390
0
W
Jormungandr
JackFaraday
Jormungandr
14,716
2,410
2,512
2,494
16,415
12,459
987
6,913
9,502
38,848
0
W
Cernunnos
9,880
5,155
2,165
1,134
11,412
5,931
779
2,352
9,060
0
18,014
W
Athena
Jibbi470
Athena
7,179
2,246
1,898
2,236
20,579
18,834
621
4,861
15,718
12,557
0
L
Sol
19,239
6,710
383
5,801
13,694
6,463
1,448
8,519
5,025
35,252
0
L
22,663
10,257
153
3,550
13,410
6,859
723
6,054
7,181
0
28,615
L
Tsukuyomi
Nouku
Tsukuyomi
15,904
2,768
1,537
2,253
12,013
6,297
728
6,349
5,564
0
36,613
L
Mercury
Tweepo
Mercury
5,573
2,289
2,353
1,699
10,265
5,158
909
4,600
5,640
0
12,093
W
Cthulhu
Vishnuraj
Cthulhu
13,163
441
4,112
4,048
19,346
18,731
1,181
6,769
12,577
34,939
0
W
Erlang Shen
Visslarn
Erlang Shen
14,310
6,227
2,455
5,134
24,838
27,583
1,928
8,201
16,637
487
19,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,502
Gold Earned
52,938
109
Minions Killed
128
0
Camps Cleared
0
1,190,185
Distance Traveled
1,176,153
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,470
805
12
1
0
248,040
3
W
Jormungandr
10,552
812
46
4
0
221,218
3
W
Cernunnos
9,363
720
20
2
0
218,782
0
W
Athena
10,269
790
10
1
0
245,917
0
L
Sol
9,761
751
33
3
0
209,858
0
L
Ullr
10,435
803
21
2
0
226,462
1
L
Tsukuyomi
9,722
748
29
2
0
241,484
0
L
Mercury
9,114
701
14
1
0
264,341
1
W
Cthulhu
10,868
836
40
3
0
235,560
1
W
Erlang Shen
11,886
914
12
1
0
254,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role