Player Matchup

Danzaburou
Danzaburou
LonerKebab
Danzaburou
Level 18
God Stats
3W - 5L
1,449 SR
Queue Stats
82W - 81L
1,489 Elo+
Solo
Nox
Nox
Plusterpanda
Nox
Level 27
God Stats
2W - 7L
1,404 SR
Queue Stats
212W - 233L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
jaded_gamer999
Tsukuyomi
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 85L
1,465 Elo+
Party 1
King Arthur
King Arthur
jaded_gamerr
King Arthur
Level 8
God Stats
3W - 6L
1,529 SR
Queue Stats
10W - 14L
1,538 Elo+
Party 1
Ymir
Ymir
namelessman1106
Ymir
Level 11
God Stats
1W - 2L
1,544 SR
Queue Stats
19W - 24L
1,482 Elo+
Solo
Team Averages
Level 29
1,485 SR
1,488 Elo+

VS

Team Averages
Level 27
1,578 SR
1,569 Elo+
Danzaburou
Danzaburou
DarkVader1
Danzaburou
Level 16
God Stats
29W - 18L
1,890 SR
Queue Stats
73W - 55L
1,790 Elo+
Solo
Ymir
Ymir
Mel1e
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,553 Elo+
Party 2
Cupid
Cupid
PantheraXV
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
l3uLL
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
sheepshagger01
Ra
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 60L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LonerKebab
Danzaburou
9
2 / 3 / 0
6,384
491
7,317
7,705
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,821
371
714
3,257
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
jaded_gamer999
Tsukuyomi
9
2 / 4 / 0
5,962
459
3,343
8,709
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
jaded_gamerr
King Arthur
11
3 / 3 / 0
6,721
517
3,246
11,069
3,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 3 / 3
6,254
481
2,590
7,825
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkVader1
Danzaburou
15
6 / 0 / 3
8,983
691
4,884
7,719
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Mel1e
Ymir
10
3 / 3 / 3
6,806
524
3,357
8,278
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
10
1 / 2 / 2
6,739
518
3,433
6,566
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
l3uLL
Guan Yu
10
1 / 3 / 1
5,928
456
4,592
7,731
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 1 / 6
8,731
672
8,363
5,519
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
9
Kills
17
17
Deaths
9
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkVader1
Danzaburou
6
0
3
7.5
L
Danzaburou
LonerKebab
Danzaburou
2
3
0
0.67
W
Ymir
Mel1e
Ymir
3
3
3
1.5
W
Cupid
1
2
2
1
L
0
4
0
0
L
Tsukuyomi
jaded_gamer999
Tsukuyomi
2
4
0
0.5
L
King Arthur
jaded_gamerr
King Arthur
3
3
0
1
W
Guan Yu
l3uLL
Guan Yu
1
3
1
0.5
L
2
3
3
1.17
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
24,629
38,565
Taken
35,813
12,807
Mitigated
15,630
6,545
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkVader1
Danzaburou
4,884
1,343
0
4,513
7,719
2,840
2,347
37
7,682
0
57,944
L
Danzaburou
LonerKebab
Danzaburou
7,317
4,718
0
1,861
7,705
1,932
125
2,913
4,717
0
30,538
W
Ymir
Mel1e
Ymir
3,357
891
0
1,484
8,278
4,696
213
1,431
6,847
16,966
0
W
Cupid
3,433
1,734
24
2,180
6,566
1,708
22
383
6,183
0
36,660
L
714
309
0
258
3,257
997
30
2,254
1,003
13,078
0
L
Tsukuyomi
jaded_gamer999
Tsukuyomi
3,343
844
0
1,861
8,709
2,376
0
1,202
7,482
0
21,084
L
King Arthur
jaded_gamerr
King Arthur
3,246
1,263
0
1,405
11,069
3,973
178
2,335
8,486
0
30,578
W
Guan Yu
l3uLL
Guan Yu
4,592
1,172
562
2,223
7,731
4,220
273
669
7,062
0
14,178
L
2,590
638
0
1,160
7,825
3,529
0
3,016
4,788
13,514
0
W
8,363
1,617
683
1,906
5,519
2,166
833
784
4,735
54,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
37,187
217
Minions Killed
345
0
Camps Cleared
0
972,466
Distance Traveled
1,239,480
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,983
691
116
9
0
254,777
1
L
Danzaburou
6,384
491
57
4
0
202,188
3
W
Ymir
6,806
524
27
2
0
225,512
0
W
Cupid
6,739
518
69
5
0
225,391
2
L
Nox
4,821
371
28
2
0
140,723
0
L
Tsukuyomi
5,962
459
38
3
0
209,966
0
L
King Arthur
6,721
517
62
5
0
218,331
1
W
Guan Yu
5,928
456
26
2
0
263,875
5
L
Ymir
6,254
481
32
2
0
201,258
1
W
Ra
8,731
672
107
8
0
269,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role