Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Dead-Night-86
Scylla
Silver I
Level 108
God Stats
5W - 2L
1,823 SR
Queue Stats
121W - 115L
1,551 MMR
Party 1
Arachne
Arachne
Silver II
FearMyMoneys
Arachne
Silver II
Level 123
God Stats
1W - 1L
1,728 SR
Queue Stats
9W - 8L
1,496 MMR
Party 4
Khepri
Khepri
Bronze III
mimagras
Khepri
Bronze III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,452 MMR
Party 4
Cerberus
Cerberus
Silver I
slober86
Cerberus
Silver I
Level 114
God Stats
225W - 197L
1,420 SR
Queue Stats
237W - 224L
1,377 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,594 SR
1,475 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,439 SR
1,468 MMR
Chiron
Chiron
Gold IV
DrtySlîp
Chiron
Gold IV
Level 45
God Stats
0W - 3L
1,314 SR
Queue Stats
53W - 50L
1,496 MMR
Party 2
Pele
Pele
Bronze III
Just_NaRco_E2
Pele
Bronze III
Level 78
God Stats
1W - 1L
1,332 SR
Queue Stats
10W - 12L
1,459 MMR
Party 3
Ra
Ra
Gold III
Korb_Hunter
Ra
Gold III
Level 72
God Stats
0W - 1L
1,732 SR
Queue Stats
33W - 32L
1,476 MMR
Party 2
Yemoja
Yemoja
Bronze III
Lokill-500
Yemoja
Bronze III
Level 103
God Stats
0W - 2L
1,510 SR
Queue Stats
13W - 9L
1,459 MMR
Party 3
Achilles
Achilles
Silver II
barnor12
Achilles
Silver II
Level 78
God Stats
0W - 2L
1,305 SR
Queue Stats
12W - 17L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 8 / 5
19,803
600
23,389
35,772
15,319
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 6 / 5
16,638
504
23,892
17,180
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
FearMyMoneys
Arachne
20
5 / 9 / 5
17,624
534
20,762
39,871
19,777
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
mimagras
Khepri
19
2 / 7 / 11
15,480
469
9,952
25,202
35,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
slober86
Cerberus
20
10 / 2 / 10
19,018
576
30,202
28,790
39,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
CabrakanDanzaburouBakasuraCu ChulainnTsukuyomi

VS

Bans
CthulhuNemesisFenrirCupidMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DrtySlîp
Chiron
20
8 / 4 / 2
16,607
503
30,001
27,709
14,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 8 / 6
18,527
561
28,227
34,163
16,790
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 4 / 10
16,608
503
22,996
22,240
16,033
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Lokill-500
Yemoja
20
2 / 3 / 13
15,157
459
9,153
28,532
32,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
barnor12
Achilles
20
5 / 8 / 5
16,522
501
19,013
35,115
33,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
68
27
Kills
32
32
Deaths
27
36
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
8
5
0.81
W
6
6
5
1.42
L
Chiron
DrtySlîp
Chiron
8
4
2
2.25
W
Arachne
FearMyMoneys
Arachne
5
9
5
0.83
L
15
8
6
2.25
L
2
4
10
1.75
L
Yemoja
Lokill-500
Yemoja
2
3
13
2.83
L
Achilles
barnor12
Achilles
5
8
5
0.94
W
Khepri
mimagras
Khepri
2
7
11
1.07
W
Cerberus
slober86
Cerberus
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,197
Damage
109,390
146,815
Taken
147,759
117,468
Mitigated
113,371
53,605
Healing
56,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,389
18,467
0
18,191
35,772
15,319
8,034
5,672
29,777
0
195,113
W
23,892
1,555
0
3,239
17,180
7,590
3,299
5,898
11,035
102,585
0
L
Chiron
DrtySlîp
Chiron
30,001
12,560
1,734
8,699
27,709
14,197
7,485
9,130
18,548
0
149,929
W
Arachne
FearMyMoneys
Arachne
20,762
12,190
0
17,961
39,871
19,777
7,331
7,089
32,283
0
124,887
L
28,227
8,458
0
7,562
34,163
16,790
130
13,019
20,944
0
157,763
L
22,996
2,165
4,772
6,355
22,240
16,033
1,191
8,000
14,190
155,889
0
L
Yemoja
Lokill-500
Yemoja
9,153
1,406
11,997
8,641
28,532
32,583
151
15,847
12,610
24,297
0
L
Achilles
barnor12
Achilles
19,013
6,747
0
7,102
35,115
33,768
1,751
20,100
14,312
0
93,996
W
Khepri
mimagras
Khepri
9,952
613
0
1,847
25,202
35,080
982
5,776
19,241
37,351
0
W
Cerberus
slober86
Cerberus
30,202
1,315
0
12,367
28,790
39,702
643
7,041
20,887
117,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,563
Gold Earned
83,421
932
Minions Killed
843
0
Camps Cleared
0
2,904,138
Distance Traveled
2,903,414
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,803
600
297
9
0
511,084
6
W
Scylla
16,638
504
162
5
0
570,112
4
L
Chiron
16,607
503
209
6
0
532,818
3
W
Arachne
17,624
534
163
5
0
591,544
5
L
Pele
18,527
561
191
6
0
568,805
1
L
Ra
16,608
503
250
8
0
637,344
9
L
Yemoja
15,157
459
26
1
0
611,823
3
L
Achilles
16,522
501
167
5
0
552,624
0
W
Khepri
15,480
469
47
1
0
600,871
6
W
Cerberus
19,018
576
263
8
0
630,527
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role