Player Matchup

Sun Wukong
Sun Wukong
AndreyCrack
Sun Wukong
Level 23
God Stats
6W - 2L
1,694 SR
Queue Stats
47W - 37L
1,581 Elo+
Solo
Neith
Neith
FeeldaRhythm
Neith
Level 19
God Stats
3W - 3L
1,489 SR
Queue Stats
8W - 9L
1,541 Elo+
Solo
Hercules
Hercules
IEatYou2
Hercules
Level 15
God Stats
1W - 3L
1,260 SR
Queue Stats
43W - 35L
1,668 Elo+
Solo
Anubis
Anubis
NotTheKevBot
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,525 Elo+
Solo
Da Ji
Da Ji
marco72005
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,558 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,575 Elo+

VS

Team Averages
Level 14
1,466 SR
1,648 Elo+
Ares
Ares
GoldenClap
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,800 Elo+
Solo
The Morrigan
The Morrigan
TheLionKing202
The Morrigan
Level 21
God Stats
7W - 13L
1,298 SR
Queue Stats
254W - 291L
1,552 Elo+
Party 1
Mercury
Mercury
XxBigTeethsxX
Mercury
Level 17
God Stats
6W - 9L
1,534 SR
Queue Stats
194W - 209L
1,587 Elo+
Party 1
Apollo
Apollo
itzDeejay
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,607 Elo+
Solo
Neith
Neith
世间万般皆是苦
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndreyCrack
Sun Wukong
9
1 / 1 / 2
5,394
539
2,981
6,718
2,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 5
5,597
560
2,713
4,149
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
IEatYou2
Hercules
9
7 / 0 / 1
5,677
568
3,583
6,753
2,637
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
12
3 / 0 / 2
6,712
671
3,504
2,820
1,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
10
4 / 0 / 2
5,806
581
3,697
5,369
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,263
526
4,428
8,615
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
TheLionKing202
The Morrigan
8
0 / 4 / 0
4,645
465
1,050
4,216
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
9
0 / 1 / 1
5,064
506
767
3,872
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
itzDeejay
Apollo
6
1 / 4 / 0
4,489
449
1,439
6,691
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 4 / 1
4,421
442
2,845
4,766
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AndreyCrack
Sun Wukong
1
1
2
2
W
1
1
5
3.5
L
1
3
0
0.33
W
Hercules
IEatYou2
Hercules
7
0
1
7.5
W
Anubis
3
0
2
4
L
The Morrigan
TheLionKing202
The Morrigan
0
4
0
0
L
Mercury
0
1
1
0.5
L
Apollo
itzDeejay
Apollo
1
4
0
0.25
W
Da Ji
4
0
2
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,478
Damage
10,529
25,809
Taken
28,160
10,045
Mitigated
8,547
10,838
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AndreyCrack
Sun Wukong
2,981
316
0
1,759
6,718
2,924
0
4,148
2,570
0
23,850
W
2,713
890
0
1,743
4,149
1,073
32
0
4,149
0
25,652
L
4,428
30
0
1,664
8,615
4,235
0
838
7,777
22,237
0
W
Hercules
IEatYou2
Hercules
3,583
1,112
0
1,993
6,753
2,637
0
440
6,293
0
14,293
W
Anubis
3,504
379
0
2,161
2,820
1,582
0
132
2,648
49,181
0
L
The Morrigan
TheLionKing202
The Morrigan
1,050
156
0
426
4,216
932
0
1,653
2,563
19,658
457
L
Mercury
767
379
0
450
3,872
888
0
1,013
2,859
0
23,225
L
Apollo
itzDeejay
Apollo
1,439
736
0
1,410
6,691
1,487
0
0
6,691
0
12,979
W
Da Ji
3,697
979
0
3,182
5,369
1,829
0
496
4,855
0
27,403
L
2,845
1,438
0
1,114
4,766
1,005
170
0
4,766
0
17,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
23,882
295
Minions Killed
201
0
Camps Cleared
0
969,734
Distance Traveled
839,224
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,394
539
44
4
0
190,419
1
W
Neith
5,597
560
53
5
0
177,643
2
L
Ares
5,263
526
40
4
0
175,157
3
W
Hercules
5,677
568
28
3
0
212,326
4
W
Anubis
6,712
671
102
10
0
185,049
3
L
The Morrigan
4,645
465
48
5
0
154,401
3
L
Mercury
5,064
506
59
6
0
177,754
0
L
Apollo
4,489
449
25
3
0
164,676
1
W
Da Ji
5,806
581
68
7
0
204,297
1
L
Neith
4,421
442
29
3
0
167,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role