Player Matchup

Danzaburou
Danzaburou
FarligFiskeFisse
Danzaburou
Level 26
God Stats
67W - 60L
1,538 SR
Queue Stats
210W - 212L
1,440 Elo+
Party 1
Pele
Pele
MasterDuckFace
Pele
Level 27
God Stats
6W - 7L
1,436 SR
Queue Stats
119W - 98L
1,512 Elo+
Party 1
Loki
Loki
NobusdkNjuhl
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ram0nsw1ft
Cthulhu
Level 17
God Stats
62W - 48L
1,405 SR
Queue Stats
354W - 372L
1,397 Elo+
Party 1
Neith
Neith
the_super_bird11
Neith
Level 6
God Stats
5W - 5L
1,164 SR
Queue Stats
7W - 8L
1,200 Elo+
Party 1
Team Averages
Level 20
1,409 SR
1,410 Elo+

VS

Team Averages
Level 8
1,444 SR
1,185 Elo+
Olorun
Olorun
FlashtZ
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,112 Elo+
Solo
Agni
Agni
Galagrante
Agni
Level 6
God Stats
1W - 1L
1,653 SR
Queue Stats
74W - 60L
1,364 Elo+
Solo
Artemis
Artemis
KillerForm7
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,153 Elo+
Party 2
Bellona
Bellona
SpoOk72
Bellona
Level 5
God Stats
1W - 2L
1,284 SR
Queue Stats
1W - 4L
1,142 Elo+
Solo
Cerberus
Cerberus
gbf123
Cerberus
Level 18
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 8L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FarligFiskeFisse
Danzaburou
12
8 / 0 / 2
8,073
673
6,782
4,910
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 2 / 3
7,412
618
6,194
7,660
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 1 / 3
5,744
479
2,436
4,187
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ram0nsw1ft
Cthulhu
9
2 / 2 / 4
6,172
514
4,316
7,387
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 2 / 4
5,815
485
5,027
5,611
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FlashtZ
Olorun
10
0 / 7 / 0
5,948
496
3,228
10,012
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 6 / 1
5,009
417
2,955
5,428
1,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KillerForm7
Artemis
9
2 / 3 / 2
5,517
460
4,016
6,808
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
SpoOk72
Bellona
9
2 / 1 / 0
5,637
470
1,758
4,523
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
gbf123
Cerberus
8
2 / 2 / 3
5,878
490
2,890
7,839
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
6
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FarligFiskeFisse
Danzaburou
8
0
2
9
L
Olorun
FlashtZ
Olorun
0
7
0
0
L
0
6
1
0.08
L
Artemis
KillerForm7
Artemis
2
3
2
1
W
6
2
3
3.75
W
1
1
3
2.5
L
Bellona
SpoOk72
Bellona
2
1
0
2
L
Cerberus
gbf123
Cerberus
2
2
3
1.75
W
Cthulhu
ram0nsw1ft
Cthulhu
2
2
4
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
14,847
29,755
Taken
34,610
10,354
Mitigated
14,662
9,540
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FarligFiskeFisse
Danzaburou
6,782
3,078
354
799
4,910
1,683
508
2,147
2,763
0
33,881
L
Olorun
FlashtZ
Olorun
3,228
1,868
0
2,663
10,012
3,203
672
423
9,589
28,203
0
L
2,955
258
0
165
5,428
1,406
210
204
5,224
20,023
0
L
Artemis
KillerForm7
Artemis
4,016
2,562
0
2,174
6,808
1,902
450
2,080
4,728
0
17,769
W
6,194
1,688
0
4,654
7,660
2,441
256
1,448
6,137
0
48,389
W
2,436
450
0
217
4,187
1,187
982
823
3,239
0
20,524
L
Bellona
SpoOk72
Bellona
1,758
462
0
668
4,523
3,252
621
0
4,523
0
18,252
L
Cerberus
gbf123
Cerberus
2,890
358
0
2,382
7,839
4,899
0
1,609
6,230
11,185
0
W
Cthulhu
ram0nsw1ft
Cthulhu
4,316
198
0
956
7,387
3,572
297
2,784
4,603
13,319
0
W
5,027
2,164
0
2,560
5,611
1,471
1,692
1,871
3,715
0
27,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
27,989
283
Minions Killed
169
0
Camps Cleared
0
1,190,641
Distance Traveled
1,005,121
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,073
673
73
6
0
240,828
1
L
Olorun
5,948
496
54
5
0
192,130
0
L
Agni
5,009
417
33
3
0
185,678
2
L
Artemis
5,517
460
29
2
0
190,353
4
W
Pele
7,412
618
93
8
0
275,127
4
W
Loki
5,744
479
42
4
0
230,771
1
L
Bellona
5,637
470
36
3
0
230,682
0
L
Cerberus
5,878
490
17
1
0
206,278
0
W
Cthulhu
6,172
514
30
3
0
251,211
2
W
Neith
5,815
485
45
4
0
192,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role