Player Matchup

Fafnir
Fafnir
Mosspi
Fafnir
Level 85
God Stats
4W - 5L
1,542 SR
Queue Stats
171W - 125L
1,706 Elo+
Party 2
Ah Puch
Ah Puch
Sannieboy123
Ah Puch
Level 124
God Stats
4W - 1L
1,861 SR
Queue Stats
228W - 160L
1,732 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jakkieba
Ah Muzen Cab
Level 83
God Stats
11W - 2L
1,500 SR
Queue Stats
116W - 64L
1,774 Elo+
Party 2
Team Averages
Level 97
1,634 SR
1,737 Elo+

VS

Team Averages
Level 92
1,500 SR
1,612 Elo+
Cthulhu
Cthulhu
Gesefese
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,660 Elo+
Party 1
Ra
Ra
KinderBoono
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
eXNikolai
Danzaburou
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
212W - 242L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mosspi
Fafnir
14
0 / 1 / 15
10,934
643
9,619
20,366
20,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Sannieboy123
Ah Puch
15
5 / 1 / 7
11,310
665
16,549
11,246
4,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
jakkieba
Ah Muzen Cab
16
11 / 4 / 4
12,615
742
20,397
13,674
4,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gesefese
Cthulhu
13
2 / 7 / 2
11,340
667
9,543
23,929
24,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 5
10,318
607
12,601
13,028
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
eXNikolai
Danzaburou
13
3 / 5 / 1
10,779
634
10,838
14,552
7,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
6
6
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gesefese
Cthulhu
2
7
2
0.43
L
1
4
5
0.88
W
Fafnir
Mosspi
Fafnir
0
1
15
7.5
W
Ah Puch
Sannieboy123
Ah Puch
5
1
7
8.5
L
Danzaburou
eXNikolai
Danzaburou
3
5
1
0.7
W
Ah Muzen Cab
jakkieba
Ah Muzen Cab
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,565
Damage
32,982
45,286
Taken
51,509
30,502
Mitigated
38,109
21,499
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gesefese
Cthulhu
9,543
834
105
2,485
23,929
24,682
0
10,612
13,317
23,519
0
L
12,601
802
2,999
5,110
13,028
5,490
0
7,438
5,590
52,897
0
W
Fafnir
Mosspi
Fafnir
9,619
2,495
986
9,343
20,366
20,666
232
8,532
11,318
21,072
0
W
Ah Puch
Sannieboy123
Ah Puch
16,549
1,138
0
6,688
11,246
4,905
418
5,922
5,064
79,958
0
L
Danzaburou
eXNikolai
Danzaburou
10,838
3,429
0
2,730
14,552
7,937
0
8,149
6,403
0
50,608
W
Ah Muzen Cab
jakkieba
Ah Muzen Cab
20,397
8,220
0
4,482
13,674
4,931
241
6,788
6,588
0
68,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
32,437
212
Minions Killed
213
0
Camps Cleared
0
918,904
Distance Traveled
945,448
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,340
667
22
1
0
286,022
0
L
Ra
10,318
607
106
6
0
330,265
1
W
Fafnir
10,934
643
18
1
0
313,090
5
W
Ah Puch
11,310
665
113
7
0
293,622
2
L
Danzaburou
10,779
634
85
5
0
329,161
4
W
Ah Muzen Cab
12,615
742
81
5
0
312,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role