Player Matchup

Cupid
Cupid
MrsGIJoeJordan
Cupid
Level 138
God Stats
7W - 5L
1,779 SR
Queue Stats
20W - 31L
1,502 Elo+
Solo
Hun Batz
Hun Batz
Unwavering God
Hun Batz
Level 134
God Stats
5W - 14L
1,506 SR
Queue Stats
88W - 64L
1,638 Elo+
Party 1
Kukulkan
Kukulkan
WheatMasterJ
Kukulkan
Level 154
God Stats
7W - 7L
1,435 SR
Queue Stats
225W - 220L
1,554 Elo+
Party 1
Team Averages
Level 142
1,573 SR
1,565 Elo+

VS

Team Averages
Level 66
1,502 SR
1,490 Elo+
Horus
Horus
CardSwipeKing
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,458 Elo+
Solo
Mercury
Mercury
Kin6 T3rry
Mercury
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
849W - 1,001L
1,495 Elo+
Solo
Hera
Hera
SHADOWDRAGON618d
Hera
Level 57
God Stats
8W - 10L
1,505 SR
Queue Stats
126W - 118L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
7,750
705
5,949
5,518
1,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
11
7 / 0 / 2
8,813
801
4,095
5,671
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
WheatMasterJ
Kukulkan
12
3 / 0 / 6
7,951
723
7,021
2,574
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,153
559
3,060
9,283
3,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Kin6 T3rry
Mercury
10
1 / 4 / 0
6,715
610
2,059
7,100
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 4 / 0
6,232
567
3,270
6,266
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
1
1
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Mercury
Kin6 T3rry
Mercury
1
4
0
0.25
W
1
1
10
6
L
0
4
0
0
W
Hun Batz
7
0
2
8
W
Kukulkan
WheatMasterJ
Kukulkan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,065
Damage
8,389
13,763
Taken
22,649
4,555
Mitigated
8,962
4,298
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,060
1,916
1,557
4,075
9,283
3,712
0
2,852
6,431
0
18,947
L
Mercury
Kin6 T3rry
Mercury
2,059
992
369
796
7,100
3,275
0
1,780
5,320
0
12,986
W
5,949
2,806
63
1,689
5,518
1,760
2,441
1,349
3,999
0
22,507
L
3,270
375
0
244
6,266
1,975
0
2,425
3,841
18,820
0
W
Hun Batz
4,095
1,017
0
1,139
5,671
1,880
159
753
4,798
0
31,236
W
Kukulkan
WheatMasterJ
Kukulkan
7,021
100
1,009
398
2,574
915
232
852
1,596
35,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
19,100
150
Minions Killed
83
0
Camps Cleared
0
647,891
Distance Traveled
548,618
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,153
559
25
2
0
183,261
1
L
Mercury
6,715
610
20
2
0
189,925
3
W
Cupid
7,750
705
40
4
0
187,957
1
L
Hera
6,232
567
38
3
0
175,432
5
W
Hun Batz
8,813
801
51
5
0
251,365
3
W
Kukulkan
7,951
723
59
5
0
208,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role