Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ISOCSELS
Camazotz
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 82L
1,496 Elo+
Party 2
Raijin
Raijin
linguin1_
Raijin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,486 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,494 Elo+

VS

Team Averages
Level 35
1,590 SR
1,543 Elo+
Hercules
Hercules
FutureLush
Hercules
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 79L
1,500 Elo+
Solo
Raijin
Raijin
HDxW4RFARE
Raijin
Level 87
God Stats
1W - 0L
1,656 SR
Queue Stats
15W - 7L
1,649 Elo+
Party 1
Susano
Susano
Yasutai Kami
Susano
Level 13
God Stats
2W - 0L
1,614 SR
Queue Stats
3W - 1L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 4 / 2
11,185
589
9,506
18,232
16,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
ISOCSELS
Camazotz
14
2 / 3 / 1
11,434
602
5,143
13,248
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
linguin1_
Raijin
14
1 / 6 / 3
10,940
576
9,643
11,467
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FutureLush
Hercules
15
1 / 2 / 10
11,223
591
4,536
21,886
18,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
HDxW4RFARE
Raijin
17
9 / 3 / 3
12,999
684
20,589
9,418
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
16
3 / 0 / 8
11,581
610
7,814
8,221
9,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
2
0.75
W
Hercules
FutureLush
Hercules
1
2
10
3
W
Raijin
HDxW4RFARE
Raijin
9
3
3
3.5
L
Camazotz
ISOCSELS
Camazotz
2
3
1
0.83
W
Susano
3
0
8
7
L
Raijin
linguin1_
Raijin
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
32,939
42,947
Taken
39,525
26,916
Mitigated
31,790
10,814
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,506
1,247
0
4,705
18,232
16,305
498
9,835
7,817
0
42,479
W
Hercules
FutureLush
Hercules
4,536
1,155
975
7,448
21,886
18,371
354
6,908
14,125
0
27,175
W
Raijin
HDxW4RFARE
Raijin
20,589
1,675
172
1,745
9,418
3,950
523
1,992
6,960
64,073
0
L
Camazotz
ISOCSELS
Camazotz
5,143
1,099
0
5,005
13,248
6,511
390
6,616
6,375
0
65,049
W
Susano
7,814
1,351
0
634
8,221
9,469
659
1,094
6,834
0
39,963
L
Raijin
linguin1_
Raijin
9,643
959
0
1,104
11,467
4,100
240
3,149
8,090
43,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
35,803
225
Minions Killed
150
0
Camps Cleared
0
1,016,260
Distance Traveled
1,025,979
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,185
589
64
3
0
322,871
0
W
Hercules
11,223
591
30
2
0
366,599
3
W
Raijin
12,999
684
78
4
0
297,677
4
L
Camazotz
11,434
602
82
4
0
369,001
4
W
Susano
11,581
610
42
2
0
361,703
6
L
Raijin
10,940
576
79
4
0
324,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role