Player Matchup

Sobek
Sobek
ARMON1A10
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,717 Elo+
Solo
Baron Samedi
Baron Samedi
DISNOTME
Baron Samedi
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 34L
1,569 Elo+
Solo
Fenrir
Fenrir
R3dL0tus
Fenrir
Level 23
God Stats
4W - 5L
1,293 SR
Queue Stats
148W - 170L
1,574 Elo+
Solo
Rama
Rama
nicozlopes
Rama
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 34L
1,568 Elo+
Solo
Sylvanus
Sylvanus
porrteur
Sylvanus
Level 29
God Stats
3W - 2L
1,545 SR
Queue Stats
34W - 47L
1,603 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,606 Elo+

VS

Team Averages
Level 26
1,455 SR
1,552 Elo+
Chang'e
Chang'e
Ciro0659
Chang'e
Level 29
God Stats
1W - 2L
1,262 SR
Queue Stats
56W - 69L
1,402 Elo+
Party 1
Chernobog
Chernobog
DeXXv2
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,617 Elo+
Solo
Hun Batz
Hun Batz
RentableMerci
Hun Batz
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 107L
1,662 Elo+
Solo
Nike
Nike
cZerit0
Nike
Level 29
God Stats
4W - 6L
1,406 SR
Queue Stats
31W - 34L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
superboinkboink
Jormungandr
Level 27
God Stats
9W - 9L
1,609 SR
Queue Stats
163W - 114L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ARMON1A10
Sobek
17
3 / 1 / 5
10,434
522
12,478
16,152
22,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DISNOTME
Baron Samedi
17
13 / 2 / 8
11,638
582
26,094
16,868
8,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
R3dL0tus
Fenrir
16
11 / 7 / 8
10,727
536
13,309
16,383
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 5 / 3
8,516
426
6,166
14,084
4,906
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
porrteur
Sylvanus
14
0 / 2 / 13
9,302
465
7,989
18,516
19,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ciro0659
Chang'e
13
3 / 12 / 3
8,855
443
9,913
19,115
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
DeXXv2
Chernobog
16
4 / 6 / 4
9,895
495
14,843
16,090
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
RentableMerci
Hun Batz
16
4 / 7 / 4
9,700
485
9,474
18,456
7,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
cZerit0
Nike
16
2 / 1 / 4
9,393
470
7,199
15,207
8,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
superboinkboink
Jormungandr
14
4 / 2 / 9
10,138
507
15,374
16,404
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
28
Kills
17
17
Deaths
28
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
ARMON1A10
Sobek
3
1
5
5.5
L
Chang'e
Ciro0659
Chang'e
3
12
3
0.38
W
Baron Samedi
DISNOTME
Baron Samedi
13
2
8
8.5
L
Chernobog
DeXXv2
Chernobog
4
6
4
1
W
Fenrir
R3dL0tus
Fenrir
11
7
8
2.14
L
Hun Batz
RentableMerci
Hun Batz
4
7
4
0.86
L
Nike
cZerit0
Nike
2
1
4
4
W
1
5
3
0.5
W
Sylvanus
porrteur
Sylvanus
0
2
13
3.25
L
Jormungandr
superboinkboink
Jormungandr
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,036
Damage
56,803
82,003
Taken
85,272
64,880
Mitigated
38,940
37,933
Healing
19,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ARMON1A10
Sobek
12,478
831
0
7,098
16,152
22,924
0
4,012
11,554
57,364
4,606
L
Chang'e
Ciro0659
Chang'e
9,913
438
1,895
3,883
19,115
6,366
0
10,735
7,790
38,341
0
W
Baron Samedi
DISNOTME
Baron Samedi
26,094
1,439
2,769
6,789
16,868
8,825
1,156
8,172
8,247
70,386
0
L
Chernobog
DeXXv2
Chernobog
14,843
9,008
0
3,486
16,090
5,988
42
6,692
9,201
0
62,871
W
Fenrir
R3dL0tus
Fenrir
13,309
2,982
0
3,287
16,383
9,156
0
4,621
11,631
0
59,531
L
Hun Batz
RentableMerci
Hun Batz
9,474
1,727
0
4,792
18,456
7,478
0
7,335
10,926
0
73,764
L
Nike
cZerit0
Nike
7,199
1,661
0
4,030
15,207
8,088
0
9,740
5,339
0
50,724
W
6,166
5,040
0
4,996
14,084
4,906
1,894
2,288
11,756
0
48,637
W
Sylvanus
porrteur
Sylvanus
7,989
1,731
5,463
7,531
18,516
19,069
835
5,402
12,916
26,945
0
L
Jormungandr
superboinkboink
Jormungandr
15,374
2,843
0
1,701
16,404
11,020
0
10,543
5,576
38,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
47,981
430
Minions Killed
460
0
Camps Cleared
0
1,794,782
Distance Traveled
1,767,243
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,434
522
121
6
0
363,753
7
L
Chang'e
8,855
443
72
4
0
335,997
1
W
Baron Samedi
11,638
582
104
5
0
365,915
4
L
Chernobog
9,895
495
125
6
0
320,073
4
W
Fenrir
10,727
536
89
4
0
377,502
1
L
Hun Batz
9,700
485
111
6
0
337,607
0
L
Nike
9,393
470
110
6
0
372,194
3
W
Rama
8,516
426
82
4
0
332,071
5
W
Sylvanus
9,302
465
34
2
0
355,541
6
L
Jormungandr
10,138
507
42
2
0
401,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role