Player Matchup

Ymir
Ymir
Bombbi
Ymir
Level 15
God Stats
9W - 9L
1,370 SR
Queue Stats
50W - 28L
1,435 Elo+
Solo
Nemesis
Nemesis
FusionFreek
Nemesis
Level 18
God Stats
26W - 25L
1,522 SR
Queue Stats
34W - 36L
1,455 Elo+
Party 2
Olorun
Olorun
MastaMadem
Olorun
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,170 Elo+
Solo
Neith
Neith
xXInvigorateXx
Neith
Level 17
God Stats
7W - 6L
1,488 SR
Queue Stats
47W - 52L
1,445 Elo+
Party 2
Osiris
Osiris
Боролгин
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,401 Elo+

VS

Team Averages
Level 16
1,455 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CorruptionVII
Heimdallr
Level 15
God Stats
26W - 34L
1,233 SR
Queue Stats
54W - 62L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
Dangenmaster
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Ra
Ra
Minime99cool
Ra
Level 6
God Stats
2W - 5L
1,486 SR
Queue Stats
4W - 7L
1,463 Elo+
Party 1
Scylla
Scylla
jaro_mdz
Scylla
Level 29
God Stats
18W - 16L
1,557 SR
Queue Stats
67W - 56L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bombbi
Ymir
10
5 / 0 / 6
6,370
637
4,884
7,334
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
FusionFreek
Nemesis
11
4 / 1 / 4
6,304
630
4,636
5,574
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
MastaMadem
Olorun
9
2 / 3 / 3
5,429
543
2,865
5,352
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 0 / 5
6,364
636
7,085
4,420
1,235
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 0
6,815
682
4,838
7,472
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 5 / 0
4,438
444
2,165
8,191
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
CorruptionVII
Heimdallr
7
0 / 5 / 0
4,360
436
4,187
7,225
1,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Dangenmaster
Guan Yu
8
0 / 5 / 0
4,706
471
2,509
7,026
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 2
4,857
486
1,625
6,098
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
jaro_mdz
Scylla
10
4 / 3 / 0
5,805
581
4,436
5,111
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
4
4
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
W
Ymir
Bombbi
Ymir
5
0
6
8
L
Heimdallr
CorruptionVII
Heimdallr
0
5
0
0
L
Guan Yu
Dangenmaster
Guan Yu
0
5
0
0
W
Nemesis
FusionFreek
Nemesis
4
1
4
6
W
Olorun
MastaMadem
Olorun
2
3
3
1.17
L
0
4
2
0.25
L
Scylla
jaro_mdz
Scylla
4
3
0
1.33
W
6
0
5
8.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
14,922
30,152
Taken
33,651
14,303
Mitigated
11,663
10,748
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,165
648
0
380
8,191
3,151
0
2,048
6,143
12,154
0
W
Ymir
Bombbi
Ymir
4,884
1,010
0
2,422
7,334
4,784
584
1,316
5,986
14,453
0
L
Heimdallr
CorruptionVII
Heimdallr
4,187
2,678
0
1,921
7,225
1,807
118
2,268
4,957
0
19,301
L
Guan Yu
Dangenmaster
Guan Yu
2,509
421
0
984
7,026
3,627
0
0
7,026
0
17,869
W
Nemesis
FusionFreek
Nemesis
4,636
2,754
0
140
5,574
1,901
0
2,023
3,431
0
35,605
W
Olorun
MastaMadem
Olorun
2,865
761
0
1,877
5,352
1,698
133
3,291
1,851
20,679
0
L
1,625
436
271
2,229
6,098
1,764
579
1,962
4,136
22,319
0
L
Scylla
jaro_mdz
Scylla
4,436
554
0
1,429
5,111
1,314
0
1,471
3,640
23,394
0
W
7,085
3,734
0
1,636
4,420
1,235
2,440
1,164
3,186
0
33,092
W
4,838
1,405
0
4,673
7,472
4,685
1,916
0
7,176
0
36,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
24,166
282
Minions Killed
183
0
Camps Cleared
0
953,044
Distance Traveled
846,910
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,438
444
22
2
0
167,135
3
W
Ymir
6,370
637
24
2
0
196,412
3
L
Heimdallr
4,360
436
35
4
0
167,916
3
L
Guan Yu
4,706
471
39
4
0
188,802
1
W
Nemesis
6,304
630
69
7
0
221,679
0
W
Olorun
5,429
543
35
4
0
160,679
1
L
Ra
4,857
486
30
3
0
142,021
0
L
Scylla
5,805
581
57
6
0
181,036
0
W
Neith
6,364
636
56
6
0
188,111
1
W
Osiris
6,815
682
98
10
0
186,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role