Player Matchup

Fenrir
Fenrir
Atreides254
Fenrir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PieFace00oo00oo
Vulcan
Level 69
God Stats
52W - 105L
1,316 SR
Queue Stats
389W - 444L
1,397 Elo+
Solo
Cthulhu
Cthulhu
WizardSavage
Cthulhu
Level 69
God Stats
24W - 21L
1,618 SR
Queue Stats
136W - 141L
1,575 Elo+
Solo
Izanami
Izanami
boloket
Izanami
Level 68
God Stats
79W - 50L
1,709 SR
Queue Stats
329W - 312L
1,480 Elo+
Solo
Aphrodite
Aphrodite
dajoker390
Aphrodite
Level 65
God Stats
3W - 1L
1,724 SR
Queue Stats
130W - 147L
1,523 Elo+
Solo
Team Averages
Level 72
1,573 SR
1,495 Elo+

VS

Team Averages
Level 66
1,646 SR
1,566 Elo+
Loki
Loki
OG I am Groot
Loki
Level 45
God Stats
5W - 4L
1,445 SR
Queue Stats
60W - 57L
1,469 Elo+
Solo
Aphrodite
Aphrodite
SmokeMeOneKenobi
Aphrodite
Level 105
God Stats
53W - 25L
1,804 SR
Queue Stats
58W - 35L
1,787 Elo+
Party 1
Neith
Neith
ThatGuyOriginal
Neith
Level 34
God Stats
26W - 19L
1,776 SR
Queue Stats
470W - 506L
1,327 Elo+
Solo
Pele
Pele
Tslick7425
Pele
Level 44
God Stats
28W - 10L
1,705 SR
Queue Stats
355W - 273L
1,816 Elo+
Party 1
Sobek
Sobek
drealpatsmack
Sobek
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 10 / 8
13,547
968
11,523
20,363
16,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 4 / 1
10,781
770
3,001
8,742
3,077
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
WizardSavage
Cthulhu
20
3 / 6 / 12
14,089
1,006
21,659
46,768
34,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
boloket
Izanami
20
10 / 6 / 4
15,158
1,083
30,062
20,908
9,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
dajoker390
Aphrodite
20
1 / 3 / 11
12,840
917
8,175
19,418
15,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 13
13,519
966
9,158
10,471
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
20
8 / 1 / 19
15,296
1,093
18,451
14,953
11,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 1 / 14
12,788
913
16,066
7,003
5,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 5 / 14
16,500
1,179
50,059
27,514
18,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 8 / 14
12,467
891
14,264
24,643
28,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
103
18
Kills
29
29
Deaths
18
36
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
10
8
0.8
W
4
3
13
3.5
L
0
4
1
0.13
W
Aphrodite
8
1
19
17.5
W
2
1
14
9
W
14
5
14
4.2
L
Cthulhu
WizardSavage
Cthulhu
3
6
12
1.5
L
Izanami
boloket
Izanami
10
6
4
2
L
Aphrodite
dajoker390
Aphrodite
1
3
11
2.17
W
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,420
Damage
107,998
116,199
Taken
84,584
79,017
Mitigated
67,555
28,821
Healing
31,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,523
2,676
0
677
20,363
16,511
0
5,431
14,932
0
21,006
W
9,158
741
0
437
10,471
4,616
0
4,224
6,247
0
30,784
L
3,001
1,052
0
435
8,742
3,077
0
1,864
6,878
8,795
0
W
Aphrodite
18,451
911
13,976
10,114
14,953
11,334
0
7,534
7,419
42,079
0
W
16,066
7,536
0
1,020
7,003
5,476
0
2,146
4,857
0
46,919
W
50,059
21,593
0
2,616
27,514
18,108
0
9,335
18,179
0
78,789
L
Cthulhu
WizardSavage
Cthulhu
21,659
2,570
1,332
11,853
46,768
34,801
0
12,999
33,769
50,101
0
L
Izanami
boloket
Izanami
30,062
23,694
0
1,158
20,908
9,304
0
5,586
15,322
0
79,309
L
Aphrodite
dajoker390
Aphrodite
8,175
338
7,049
6,317
19,418
15,324
0
6,835
12,583
14,269
0
W
14,264
1,264
494
2,973
24,643
28,021
0
9,596
15,047
31,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,415
Gold Earned
70,570
256
Minions Killed
287
8
Camps Cleared
9
1,102,011
Distance Traveled
1,237,605
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,547
968
17
1
1
230,259
0
W
Loki
13,519
966
42
3
0
291,221
3
L
Vulcan
10,781
770
11
1
0
80,499
0
W
Aphrodite
15,296
1,093
73
5
4
264,359
0
W
Neith
12,788
913
84
6
1
188,643
0
W
Pele
16,500
1,179
58
4
4
278,695
0
L
Cthulhu
14,089
1,006
75
5
1
295,740
0
L
Izanami
15,158
1,083
136
10
5
236,995
0
L
Aphrodite
12,840
917
17
1
1
258,518
0
W
Sobek
12,467
891
30
2
0
214,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role