Player Matchup

Izanami
Izanami
JkobAU
Izanami
Level 147
God Stats
70W - 22L
1,892 SR
Queue Stats
299W - 146L
1,714 Elo+
Party 1
Vamana
Vamana
JylesOrDie
Vamana
Level 147
God Stats
9W - 1L
1,855 SR
Queue Stats
208W - 76L
1,687 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SleepToken
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Tomahawk
Kuzenbo
Level 140
God Stats
17W - 8L
1,751 SR
Queue Stats
216W - 77L
1,730 Elo+
Party 1
Sylvanus
Sylvanus
lahTay
Sylvanus
Level 28
God Stats
26W - 3L
1,781 SR
Queue Stats
44W - 5L
1,744 Elo+
Party 1
Team Averages
Level 122
1,756 SR
1,675 Elo+

VS

Team Averages
Level 83
1,480 SR
1,487 Elo+
Thanatos
Thanatos
EchoesOfDust
Thanatos
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
442W - 512L
1,467 Elo+
Solo
Raijin
Raijin
Kaistal
Raijin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Morikelvar
Izanami
Level 68
God Stats
0W - 2L
1,299 SR
Queue Stats
210W - 238L
1,507 Elo+
Solo
Artio
Artio
nS Mirxcle
Artio
Level 15
God Stats
2W - 7L
1,398 SR
Queue Stats
274W - 291L
1,462 Elo+
Solo
Cerberus
Cerberus
xCR0Wx
Cerberus
Level 128
God Stats
6W - 6L
1,702 SR
Queue Stats
285W - 283L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JkobAU
Izanami
20
4 / 1 / 2
12,097
637
17,808
20,847
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
JylesOrDie
Vamana
20
3 / 0 / 0
13,475
709
10,739
13,935
10,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SleepToken
Tsukuyomi
16
5 / 4 / 2
10,602
558
8,262
12,657
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Tomahawk
Kuzenbo
16
1 / 0 / 2
9,722
512
6,939
11,160
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
lahTay
Sylvanus
12
0 / 2 / 5
8,010
422
2,716
9,127
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EchoesOfDust
Thanatos
14
1 / 4 / 3
8,479
446
5,680
14,524
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Kaistal
Raijin
17
4 / 2 / 1
10,339
544
10,798
10,478
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Morikelvar
Izanami
15
1 / 4 / 2
9,190
484
6,151
15,170
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
14
0 / 3 / 0
8,544
450
3,748
13,638
13,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
xCR0Wx
Cerberus
14
1 / 0 / 5
9,030
475
8,676
13,086
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
7
7
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EchoesOfDust
Thanatos
1
4
3
0.63
W
Izanami
JkobAU
Izanami
4
1
2
5
W
Vamana
JylesOrDie
Vamana
3
0
0
3
L
Raijin
Kaistal
Raijin
4
2
1
2.25
L
Izanami
Morikelvar
Izanami
1
4
2
0.5
W
Tsukuyomi
SleepToken
Tsukuyomi
5
4
2
1.5
W
Kuzenbo
Tomahawk
Kuzenbo
1
0
2
2
W
Sylvanus
lahTay
Sylvanus
0
2
5
1.25
L
Artio
0
3
0
0
L
Cerberus
xCR0Wx
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,464
Damage
35,053
67,726
Taken
66,896
37,094
Mitigated
38,782
20,398
Healing
26,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EchoesOfDust
Thanatos
5,680
1,215
0
12,005
14,524
4,804
0
2,042
12,482
0
55,404
W
Izanami
JkobAU
Izanami
17,808
12,164
0
12,636
20,847
8,022
2,509
3,450
17,319
0
134,973
W
Vamana
JylesOrDie
Vamana
10,739
5,771
0
3,095
13,935
10,489
1,548
4,214
9,721
0
115,333
L
Raijin
Kaistal
Raijin
10,798
952
0
1,740
10,478
4,082
0
1,726
8,752
87,003
0
L
Izanami
Morikelvar
Izanami
6,151
3,764
0
3,430
15,170
5,108
0
1,836
13,334
0
66,214
W
Tsukuyomi
SleepToken
Tsukuyomi
8,262
1,106
0
672
12,657
4,814
0
4,541
7,969
0
75,561
W
Kuzenbo
Tomahawk
Kuzenbo
6,939
2,087
0
1,516
11,160
7,386
0
5,512
5,472
57,324
0
W
Sylvanus
lahTay
Sylvanus
2,716
1,175
423
2,056
9,127
6,383
36
4,958
4,023
12,545
3,043
L
Artio
3,748
777
130
6,200
13,638
13,563
0
378
13,260
49,914
0
L
Cerberus
xCR0Wx
Cerberus
8,676
534
0
2,899
13,086
11,225
200
3,397
9,689
39,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,906
Gold Earned
45,582
715
Minions Killed
625
0
Camps Cleared
0
1,855,275
Distance Traveled
1,811,196
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,479
446
91
5
0
394,428
4
W
Izanami
12,097
637
220
12
0
343,413
2
W
Vamana
13,475
709
240
13
0
378,827
0
L
Raijin
10,339
544
202
11
0
354,244
6
L
Izanami
9,190
484
142
7
0
354,468
2
W
Tsukuyomi
10,602
558
113
6
0
406,469
5
W
Kuzenbo
9,722
512
107
6
0
387,199
4
W
Sylvanus
8,010
422
35
2
0
339,367
0
L
Artio
8,544
450
120
6
0
327,763
2
L
Cerberus
9,030
475
70
4
0
380,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role