Player Matchup

Da Ji
Da Ji
Diet0l1ve
Da Ji
Level 26
God Stats
5W - 5L
1,587 SR
Queue Stats
25W - 33L
1,475 Elo+
Solo
Bellona
Bellona
Jankek69
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,749 Elo+
Party 2
Ganesha
Ganesha
SimpSimpSimp
Ganesha
Level 8
God Stats
0W - 3L
1,369 SR
Queue Stats
2W - 8L
1,284 Elo+
Party 2
Anubis
Anubis
sashakovak63
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,482 Elo+
Solo
Xbalanque
Xbalanque
牛牛炸了
Xbalanque
Level 16
God Stats
8W - 5L
1,451 SR
Queue Stats
39W - 46L
1,458 Elo+
Solo
Team Averages
Level 12
1,481 SR
1,490 Elo+

VS

Team Averages
Level 23
1,538 SR
1,483 Elo+
Danzaburou
Danzaburou
BruderJamal
Danzaburou
Level 29
God Stats
141W - 128L
1,578 SR
Queue Stats
213W - 207L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
ColorBlue
Baron Samedi
Level 15
God Stats
7W - 7L
1,438 SR
Queue Stats
32W - 30L
1,500 Elo+
Party 1
Neith
Neith
PHoenixxTwin
Neith
Level 18
God Stats
5W - 2L
1,616 SR
Queue Stats
29W - 50L
1,388 Elo+
Party 3
Xing Tian
Xing Tian
VetoQAQ
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 90L
1,488 Elo+
Party 1
Ra
Ra
dKupsvK
Ra
Level 34
God Stats
3W - 3L
1,557 SR
Queue Stats
94W - 98L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Diet0l1ve
Da Ji
15
8 / 4 / 8
9,759
542
11,342
15,412
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Jankek69
Bellona
11
0 / 9 / 6
6,930
385
6,059
13,433
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
SimpSimpSimp
Ganesha
10
0 / 7 / 13
7,522
418
5,954
14,771
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
4 / 12 / 4
8,756
486
8,825
14,306
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
牛牛炸了
Xbalanque
16
13 / 5 / 5
10,221
568
14,949
16,403
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BruderJamal
Danzaburou
15
8 / 4 / 8
9,816
545
10,773
13,696
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ColorBlue
Baron Samedi
17
11 / 3 / 13
11,232
624
17,908
12,505
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 9 / 12
8,779
488
8,855
13,526
5,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
VetoQAQ
Xing Tian
13
4 / 2 / 14
9,366
520
6,480
13,949
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 7 / 7
9,480
527
12,811
13,859
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
25
Kills
37
37
Deaths
25
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BruderJamal
Danzaburou
8
4
8
3
W
Baron Samedi
ColorBlue
Baron Samedi
11
3
13
5.83
L
Da Ji
Diet0l1ve
Da Ji
8
4
8
3
L
Bellona
Jankek69
Bellona
0
9
6
0.33
W
4
9
12
1.11
L
Ganesha
SimpSimpSimp
Ganesha
0
7
13
0.93
W
Xing Tian
VetoQAQ
Xing Tian
4
2
14
5.5
W
10
7
7
1.93
L
Anubis
4
12
4
0.5
L
Xbalanque
牛牛炸了
Xbalanque
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
56,827
74,325
Taken
67,535
38,611
Mitigated
31,267
13,114
Healing
23,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BruderJamal
Danzaburou
10,773
3,183
657
5,418
13,696
5,581
1,176
1,376
12,270
0
62,313
W
Baron Samedi
ColorBlue
Baron Samedi
17,908
899
2,772
5,801
12,505
5,738
712
4,961
7,494
60,961
0
L
Da Ji
Diet0l1ve
Da Ji
11,342
3,064
0
4,653
15,412
6,383
576
5,284
9,902
75
48,432
L
Bellona
Jankek69
Bellona
6,059
1,092
0
821
13,433
9,537
0
6,681
6,464
0
24,140
W
8,855
5,701
0
1,645
13,526
5,080
474
2,359
11,142
0
19,574
L
Ganesha
SimpSimpSimp
Ganesha
5,954
391
0
752
14,771
10,858
0
8,026
6,322
20,406
0
W
Xing Tian
VetoQAQ
Xing Tian
6,480
818
0
1,280
13,949
9,534
0
2,913
10,611
23,353
0
W
12,811
2,658
2,764
3,592
13,859
5,334
263
3,245
10,564
49,443
0
L
Anubis
8,825
1,301
0
3,124
14,306
6,095
0
6,844
7,192
26,256
0
L
Xbalanque
牛牛炸了
Xbalanque
14,949
8,647
0
3,764
16,403
5,738
0
8,721
7,246
0
53,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
48,673
261
Minions Killed
359
0
Camps Cleared
0
1,502,988
Distance Traveled
1,539,703
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,816
545
102
6
0
289,753
1
W
Baron Samedi
11,232
624
118
7
0
286,202
0
L
Da Ji
9,759
542
87
5
0
344,026
3
L
Bellona
6,930
385
38
2
0
297,467
3
W
Neith
8,779
488
35
2
0
293,848
2
L
Ganesha
7,522
418
6
0
0
306,457
1
W
Xing Tian
9,366
520
29
2
0
361,178
2
W
Ra
9,480
527
75
4
0
308,722
3
L
Anubis
8,756
486
36
2
0
254,726
1
L
Xbalanque
10,221
568
94
5
0
300,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role