Player Matchup

Janus
Janus
Truxae
Janus
Level 17
God Stats
2W - 7L
1,361 SR
Queue Stats
284W - 171L
1,594 Elo+
Solo
Thor
Thor
adecypress
Thor
Level 5
God Stats
0W - 2L
1,107 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
i Salty chef i
Cerberus
Level 28
God Stats
79W - 64L
1,650 SR
Queue Stats
205W - 227L
1,560 Elo+
Solo
Team Averages
Level 17
1,373 SR
1,551 Elo+

VS

Team Averages
Level 50
1,559 SR
1,498 Elo+
Discordia
Discordia
BigKetter
Discordia
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 364L
1,514 Elo+
Party 1
Ymir
Ymir
ThirstyGayGuy
Ymir
Level 18
God Stats
4W - 5L
1,596 SR
Queue Stats
292W - 352L
1,481 Elo+
Party 1
Fenrir
Fenrir
Tl00staKl00ska
Fenrir
Level 5
God Stats
1W - 2L
1,580 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Truxae
Janus
15
2 / 3 / 4
10,206
600
13,055
10,960
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
6,306
371
0
0
0
Cerberus
15
5 / 2 / 2
11,440
673
9,690
14,846
14,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigKetter
Discordia
16
5 / 0 / 0
11,328
666
13,246
8,632
2,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 5
9,678
569
2,410
10,811
8,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 4
9,289
546
5,865
12,720
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
5
5
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigKetter
Discordia
5
0
0
5
W
0
2
5
1.25
W
0
5
4
0.4
L
Janus
Truxae
Janus
2
3
4
1.33
L
0
0
0
0
L
Cerberus
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
21,521
25,806
Taken
32,163
18,168
Mitigated
14,594
6,183
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigKetter
Discordia
13,246
1,131
0
3,968
8,632
2,618
183
5,785
2,721
72,648
0
W
2,410
187
1,007
1,140
10,811
8,399
698
7,043
3,384
11,512
0
W
5,865
1,061
0
635
12,720
3,577
0
9,039
3,313
0
11,752
L
Janus
Truxae
Janus
13,055
825
0
1,185
10,960
4,116
0
8,341
2,619
57,079
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
9,690
380
803
4,195
14,846
14,052
0
7,357
7,489
31,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
30,295
134
Minions Killed
153
0
Camps Cleared
0
602,222
Distance Traveled
904,365
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,328
666
118
7
0
291,681
0
W
Ymir
9,678
569
24
1
0
286,980
0
W
Fenrir
9,289
546
11
1
0
325,704
0
L
Janus
10,206
600
89
5
0
296,833
4
L
Thor
6,306
371
0
0
0
0
0
L
Cerberus
11,440
673
45
3
0
305,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role