Player Matchup

Cthulhu
Cthulhu
ArkkAzel
Cthulhu
Level 28
God Stats
1W - 10L
1,027 SR
Queue Stats
4W - 21L
919 Elo+
Party 2
Thanatos
Thanatos
Astelfo
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 2
Hera
Hera
Darkliowar
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 39
1,342 SR
1,181 Elo+

VS

Team Averages
Level 66
1,221 SR
1,358 Elo+
Mercury
Mercury
Firiwu
Mercury
Level 104
God Stats
2W - 1L
1,321 SR
Queue Stats
17W - 10L
1,404 Elo+
Party 1
Vulcan
Vulcan
Folowide
Vulcan
Level 87
God Stats
3W - 5L
1,100 SR
Queue Stats
34W - 34L
1,431 Elo+
Party 1
Odin
Odin
Madbama
Odin
Level 7
God Stats
1W - 1L
1,241 SR
Queue Stats
1W - 1L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArkkAzel
Cthulhu
10
1 / 7 / 2
8,244
634
3,168
11,458
7,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Astelfo
Thanatos
11
2 / 7 / 1
8,282
637
4,222
10,876
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 6 / 0
8,263
636
6,193
8,942
3,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Firiwu
Mercury
13
5 / 3 / 10
9,951
765
5,797
7,435
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Folowide
Vulcan
15
14 / 0 / 5
11,298
869
16,172
3,903
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Madbama
Odin
13
1 / 2 / 18
9,411
724
3,673
6,699
4,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
20
20
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArkkAzel
Cthulhu
1
7
2
0.29
L
Thanatos
Astelfo
Thanatos
2
7
1
0.36
L
2
6
0
0.33
W
Mercury
Firiwu
Mercury
5
3
10
3.33
W
Vulcan
Folowide
Vulcan
14
0
5
16.5
W
Odin
Madbama
Odin
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,583
Damage
25,642
31,276
Taken
18,037
14,475
Mitigated
9,557
5,147
Healing
558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArkkAzel
Cthulhu
3,168
371
0
566
11,458
7,670
0
6,533
4,695
18,837
0
L
Thanatos
Astelfo
Thanatos
4,222
595
0
3,777
10,876
3,692
0
5,114
5,602
0
20,305
L
6,193
1,849
123
681
8,942
3,113
0
4,059
4,689
31,084
0
W
Mercury
Firiwu
Mercury
5,797
2,718
0
0
7,435
3,740
1,134
2,747
4,688
0
41,430
W
Vulcan
Folowide
Vulcan
16,172
6,320
0
558
3,903
1,506
869
2,641
1,262
63,492
0
W
Odin
Madbama
Odin
3,673
1,278
0
0
6,699
4,311
529
3,994
2,705
0
12,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
30,660
115
Minions Killed
175
0
Camps Cleared
0
576,027
Distance Traveled
809,318
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,244
634
24
2
0
158,860
1
L
Thanatos
8,282
637
35
3
0
210,104
4
L
Hera
8,263
636
56
4
0
207,063
5
W
Mercury
9,951
765
60
5
0
284,925
5
W
Vulcan
11,298
869
100
8
0
257,267
5
W
Odin
9,411
724
15
1
0
267,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role