Player Matchup

The Morrigan
The Morrigan
JM_0411
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,365 Elo+
Solo
Ares
Ares
MEGASENCEY
Ares
Level 27
God Stats
13W - 15L
1,500 SR
Queue Stats
178W - 196L
1,500 Elo+
Solo
Ra
Ra
XxVampire_ManuXx
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,375 Elo+
Solo
Xbalanque
Xbalanque
alessio-boss123
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,272 Elo+
Solo
Zeus
Zeus
visor369beige
Zeus
Level 7
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 4L
1,266 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,356 Elo+

VS

Team Averages
Level 26
1,489 SR
1,551 Elo+
Skadi
Skadi
GoneDoc
Skadi
Level 29
God Stats
5W - 4L
1,586 SR
Queue Stats
29W - 33L
1,461 Elo+
Solo
Fenrir
Fenrir
MABM Vegeta
Fenrir
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 5L
1,820 Elo+
Party 1
Neith
Neith
Veritas 21 52
Neith
Level 29
God Stats
19W - 13L
1,593 SR
Queue Stats
25W - 19L
1,593 Elo+
Party 1
Ares
Ares
lilcuzi777
Ares
Level 28
God Stats
2W - 2L
1,257 SR
Queue Stats
7W - 6L
1,364 Elo+
Solo
Ah Puch
Ah Puch
xEndless Heroz
Ah Puch
Level 29
God Stats
9W - 11L
1,507 SR
Queue Stats
179W - 208L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JM_0411
The Morrigan
15
0 / 5 / 3
9,355
850
9,322
15,907
10,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 0
10,650
968
15,406
29,107
21,961
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 10 / 3
9,314
847
7,191
14,949
7,078
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
alessio-boss123
Xbalanque
15
0 / 12 / 3
9,329
848
6,363
23,080
10,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 0 / 1
8,453
768
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GoneDoc
Skadi
19
9 / 0 / 16
12,029
1,094
21,620
7,791
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
16
4 / 3 / 10
10,546
959
10,349
10,832
9,084
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 1 / 11
11,289
1,026
12,944
6,705
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 1 / 23
11,354
1,032
10,115
11,563
9,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
11 / 0 / 10
11,709
1,064
20,187
6,320
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
5
Kills
32
32
Deaths
5
10
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Skadi
GoneDoc
Skadi
9
0
16
17
L
The Morrigan
JM_0411
The Morrigan
0
5
3
0.3
W
Fenrir
4
3
10
3
L
5
5
0
1
W
5
1
11
10.5
L
0
10
3
0.15
L
Xbalanque
alessio-boss123
Xbalanque
0
12
3
0.13
W
3
1
23
14.5
L
0
0
1
0.5
W
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
75,215
83,043
Taken
43,211
49,790
Mitigated
27,894
9,616
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
GoneDoc
Skadi
21,620
13,791
0
1,878
7,791
3,564
0
5,055
2,736
0
56,549
L
The Morrigan
JM_0411
The Morrigan
9,322
1,246
234
636
15,907
10,322
0
7,155
8,752
25,985
3,495
W
Fenrir
10,349
2,864
0
614
10,832
9,084
0
7,539
3,293
0
21,406
L
15,406
1,873
0
3,681
29,107
21,961
0
11,256
17,851
30,078
0
W
12,944
8,746
0
2,101
6,705
3,036
0
4,583
2,122
0
36,252
L
7,191
1,205
1,448
1,787
14,949
7,078
0
6,370
8,579
20,862
0
L
Xbalanque
alessio-boss123
Xbalanque
6,363
4,230
0
1,830
23,080
10,429
0
5,521
17,559
0
19,394
W
10,115
422
0
4,673
11,563
9,475
0
7,904
3,659
15,944
0
L
0
0
0
0
0
0
0
0
0
0
0
W
20,187
764
0
543
6,320
2,735
0
5,245
1,075
49,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,101
Gold Earned
56,927
169
Minions Killed
224
3
Camps Cleared
6
621,137
Distance Traveled
952,542
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,029
1,094
84
8
1
198,028
1
L
The Morrigan
9,355
850
57
5
0
141,781
0
W
Fenrir
10,546
959
23
2
1
189,317
2
L
Ares
10,650
968
27
2
1
168,325
1
W
Neith
11,289
1,026
59
5
4
146,212
0
L
Ra
9,314
847
48
4
0
148,987
1
L
Xbalanque
9,329
848
37
3
2
144,928
0
W
Ares
11,354
1,032
13
1
0
199,622
0
L
Zeus
8,453
768
0
0
0
17,116
0
W
Ah Puch
11,709
1,064
45
4
0
219,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role