Player Matchup

Fenrir
Fenrir
Anhurll
Fenrir
Level 25
God Stats
4W - 1L
1,651 SR
Queue Stats
63W - 10L
1,951 Elo+
Party 1
Cthulhu
Cthulhu
Kirthien
Cthulhu
Level 60
God Stats
27W - 3L
1,938 SR
Queue Stats
45W - 11L
1,955 Elo+
Party 1
Anubis
Anubis
MasterFIamaster
Anubis
Level 21
God Stats
5W - 0L
2,008 SR
Queue Stats
58W - 7L
2,000 Elo+
Party 1
Team Averages
Level 35
1,866 SR
1,969 Elo+

VS

Team Averages
Level 23
1,556 SR
1,519 Elo+
Arachne
Arachne
Marcos12886
Arachne
Level 26
God Stats
2W - 4L
1,558 SR
Queue Stats
67W - 60L
1,416 Elo+
Solo
Persephone
Persephone
MetaHun
Persephone
Level 29
God Stats
11W - 15L
1,611 SR
Queue Stats
227W - 203L
1,640 Elo+
Solo
Fenrir
Fenrir
SleepingPaw
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anhurll
Fenrir
13
14 / 4 / 11
9,992
999
8,635
11,405
9,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Kirthien
Cthulhu
12
4 / 2 / 17
8,901
890
4,836
10,558
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 2 / 15
8,911
891
9,709
6,703
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Marcos12886
Arachne
10
3 / 7 / 0
7,191
719
3,133
10,261
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
MetaHun
Persephone
10
2 / 8 / 5
7,333
733
10,122
7,597
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
2 / 10 / 4
7,660
766
2,820
9,467
2,272
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
25
Kills
7
8
Deaths
25
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anhurll
Fenrir
14
4
11
4.88
W
Cthulhu
Kirthien
Cthulhu
4
2
17
6.25
L
Arachne
Marcos12886
Arachne
3
7
0
0.43
W
7
2
15
7.25
L
Persephone
MetaHun
Persephone
2
8
5
0.56
L
Fenrir
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
16,075
28,666
Taken
27,325
20,494
Mitigated
7,398
9,525
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anhurll
Fenrir
8,635
2,873
342
3,346
11,405
9,257
50
3,978
7,427
0
20,665
W
Cthulhu
Kirthien
Cthulhu
4,836
521
0
2,422
10,558
8,535
75
3,402
7,156
15,370
0
L
Arachne
Marcos12886
Arachne
3,133
2,007
0
1,950
10,261
3,124
0
5,532
4,729
0
13,549
W
9,709
869
0
3,415
6,703
2,702
227
2,761
3,942
44,731
0
L
Persephone
MetaHun
Persephone
10,122
927
0
326
7,597
2,002
0
3,098
4,495
31,226
0
L
Fenrir
2,820
718
0
153
9,467
2,272
0
5,917
3,550
0
6,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
22,184
126
Minions Killed
79
0
Camps Cleared
0
569,150
Distance Traveled
497,750
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,992
999
28
3
0
205,285
0
W
Cthulhu
8,901
890
20
2
0
195,095
5
L
Arachne
7,191
719
27
3
0
177,024
1
W
Anubis
8,911
891
78
8
0
168,770
3
L
Persephone
7,333
733
44
4
0
178,165
3
L
Fenrir
7,660
766
8
1
0
142,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role