Player Matchup

Jormungandr
Jormungandr
AgusGiu277
Jormungandr
Level 84
God Stats
20W - 22L
1,439 SR
Queue Stats
517W - 498L
1,471 Elo+
Solo
Nu Wa
Nu Wa
FrodoExtreme
Nu Wa
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
502W - 515L
1,590 Elo+
Party 1
King Arthur
King Arthur
MateiSarrando
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
S3ktordboa
Kali
Level 152
God Stats
0W - 2L
1,265 SR
Queue Stats
31W - 25L
1,579 Elo+
Solo
Danzaburou
Danzaburou
ypex3
Danzaburou
Level 83
God Stats
4W - 4L
1,556 SR
Queue Stats
39W - 38L
1,470 Elo+
Solo
Team Averages
Level 109
1,452 SR
1,522 Elo+

VS

Team Averages
Level 106
1,467 SR
1,436 Elo+
Thoth
Thoth
GabiWiki890
Thoth
Level 160
God Stats
6W - 10L
1,289 SR
Queue Stats
232W - 222L
1,572 Elo+
Solo
Osiris
Osiris
corzo_pablo438
Osiris
Level 69
God Stats
7W - 6L
1,500 SR
Queue Stats
186W - 208L
1,382 Elo+
Party 2
Ymir
Ymir
ffacuprato10
Ymir
Level 49
God Stats
24W - 25L
1,548 SR
Queue Stats
105W - 121L
1,382 Elo+
Party 2
Medusa
Medusa
frutosmariofrut0
Medusa
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
301W - 279L
1,478 Elo+
Solo
Tyr
Tyr
jackiiller
Tyr
Level 127
God Stats
54W - 49L
1,500 SR
Queue Stats
108W - 119L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgusGiu277
Jormungandr
8
0 / 4 / 4
5,859
451
5,021
10,820
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 6 / 0
5,402
416
3,022
8,612
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
MateiSarrando
King Arthur
12
2 / 2 / 1
7,008
539
5,553
10,479
6,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 4 / 1
6,932
533
3,878
11,441
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ypex3
Danzaburou
11
2 / 3 / 1
6,581
506
4,736
6,085
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 0
8,601
662
11,060
5,321
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 0
6,970
536
6,441
9,186
8,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 6
6,539
503
2,677
7,500
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 3 / 3
6,950
535
7,845
8,117
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 4
5,959
458
3,721
7,753
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
19
19
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AgusGiu277
Jormungandr
0
4
4
0.5
L
0
6
0
0
W
9
0
0
9
L
King Arthur
MateiSarrando
King Arthur
2
2
1
1.25
L
5
4
1
1.38
W
3
2
0
1.5
W
1
2
6
2
W
5
3
3
2.17
W
1
2
4
1.5
L
Danzaburou
ypex3
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
31,744
47,437
Taken
37,877
21,488
Mitigated
20,458
10,765
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AgusGiu277
Jormungandr
5,021
1,132
99
2,474
10,820
6,524
12
1,544
9,276
22,516
0
L
3,022
252
0
544
8,612
2,329
0
6,991
1,127
22,241
0
W
11,060
98
0
1,129
5,321
1,823
652
1,435
3,664
52,612
0
L
King Arthur
MateiSarrando
King Arthur
5,553
1,014
0
1,711
10,479
6,884
200
250
10,211
0
39,631
L
3,878
1,599
0
5,478
11,441
3,855
0
3,600
7,673
0
29,300
W
6,441
2,681
0
2,970
9,186
8,344
485
611
8,465
0
40,650
W
2,677
368
0
1,148
7,500
3,428
0
1,751
5,679
20,282
0
W
7,845
3,893
0
250
8,117
4,264
0
2,510
5,543
0
34,670
W
3,721
544
0
4,213
7,753
2,599
399
1,160
6,483
0
25,227
L
Danzaburou
ypex3
Danzaburou
4,736
1,344
0
459
6,085
1,896
0
672
5,413
0
26,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
35,019
285
Minions Killed
335
0
Camps Cleared
0
1,139,870
Distance Traveled
1,192,598
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,859
451
38
3
0
207,567
0
L
Nu Wa
5,402
416
48
4
0
204,000
0
W
Thoth
8,601
662
100
8
0
251,652
6
L
King Arthur
7,008
539
89
7
0
259,685
2
L
Kali
6,932
533
52
4
0
248,564
2
W
Osiris
6,970
536
79
6
0
217,230
4
W
Ymir
6,539
503
40
3
0
231,716
1
W
Medusa
6,950
535
66
5
0
225,737
2
W
Tyr
5,959
458
50
4
0
266,263
4
L
Danzaburou
6,581
506
58
4
0
220,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role