Player Matchup

Chang'e
Chang'e
BMF Connor
Chang'e
Level 6
God Stats
2W - 6L
1,275 SR
Queue Stats
29W - 31L
1,406 Elo+
Party 1
Ymir
Ymir
CxMACCA
Ymir
Level 8
God Stats
4W - 6L
1,360 SR
Queue Stats
15W - 15L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
DavRulez
Amaterasu
Level 113
God Stats
2W - 6L
1,500 SR
Queue Stats
238W - 246L
1,393 Elo+
Party 1
Kali
Kali
TheFxcksALommy
Kali
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 27L
1,361 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
katiethecarrot
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 53
1,427 SR
1,430 Elo+

VS

Team Averages
Level 81
1,573 SR
1,521 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Ben_S04
Hades
Level 31
God Stats
49W - 37L
1,456 SR
Queue Stats
400W - 374L
1,535 Elo+
Solo
Artemis
Artemis
KeepEmOutKeith
Artemis
Level 127
God Stats
4W - 1L
1,584 SR
Queue Stats
266W - 263L
1,548 Elo+
Solo
Vamana
Vamana
Melio6401
Vamana
Level 90
God Stats
9W - 7L
1,699 SR
Queue Stats
246W - 271L
1,488 Elo+
Solo
Fenrir
Fenrir
Wartyphoon
Fenrir
Level 29
God Stats
36W - 19L
1,625 SR
Queue Stats
77W - 56L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BMF Connor
Chang'e
10
0 / 5 / 0
6,295
484
3,180
8,639
2,521
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
CxMACCA
Ymir
9
0 / 4 / 3
5,862
451
2,344
10,643
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
DavRulez
Amaterasu
13
1 / 3 / 0
7,029
541
7,838
13,051
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 2
7,098
546
5,562
10,703
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
katiethecarrot
Ah Muzen Cab
13
6 / 5 / 1
8,017
617
10,149
13,322
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 2 / 6
7,654
589
8,718
10,756
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Ben_S04
Hades
14
5 / 1 / 5
8,269
636
7,387
7,626
3,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 3
6,664
513
7,268
8,565
2,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Melio6401
Vamana
15
2 / 1 / 1
8,620
663
9,335
12,292
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Wartyphoon
Fenrir
12
7 / 1 / 1
7,557
581
4,433
9,635
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
20
20
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
6
3
L
Chang'e
BMF Connor
Chang'e
0
5
0
0
W
Hades
Ben_S04
Hades
5
1
5
7.5
L
Ymir
CxMACCA
Ymir
0
4
3
0.38
L
Amaterasu
DavRulez
Amaterasu
1
3
0
0.33
W
3
3
3
1.5
W
Vamana
Melio6401
Vamana
2
1
1
2.5
L
1
3
2
0.67
W
Fenrir
Wartyphoon
Fenrir
7
1
1
7.5
L
Ah Muzen Cab
katiethecarrot
Ah Muzen Cab
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
37,141
56,358
Taken
48,874
26,536
Mitigated
26,284
22,183
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,718
594
0
2,482
10,756
7,766
0
2,251
8,505
28,010
0
L
Chang'e
BMF Connor
Chang'e
3,180
1,013
118
3,062
8,639
2,521
970
4,250
4,389
31,215
0
W
Hades
Ben_S04
Hades
7,387
1,617
0
4,278
7,626
3,701
918
2,300
5,326
45,697
0
L
Ymir
CxMACCA
Ymir
2,344
367
270
2,586
10,643
5,530
0
5,130
5,513
11,464
0
L
Amaterasu
DavRulez
Amaterasu
7,838
4,093
0
5,353
13,051
10,896
0
0
13,051
0
43,435
W
7,268
3,917
0
2,963
8,565
2,653
1,652
37
8,528
0
30,095
W
Vamana
Melio6401
Vamana
9,335
4,707
0
5,996
12,292
8,665
0
0
11,793
0
61,175
L
5,562
3,116
0
5,421
10,703
3,476
0
2,471
8,232
0
31,906
W
Fenrir
Wartyphoon
Fenrir
4,433
715
0
3,088
9,635
3,499
0
936
8,674
0
30,573
L
Ah Muzen Cab
katiethecarrot
Ah Muzen Cab
10,149
5,249
0
5,373
13,322
4,113
315
4,254
9,068
0
50,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
38,764
309
Minions Killed
372
0
Camps Cleared
0
1,116,526
Distance Traveled
1,253,712
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,654
589
50
4
0
269,783
4
L
Chang'e
6,295
484
61
5
0
186,109
1
W
Hades
8,269
636
97
7
0
230,913
6
L
Ymir
5,862
451
13
1
0
199,492
1
L
Amaterasu
7,029
541
92
7
0
224,500
0
W
Artemis
6,664
513
59
5
0
216,346
4
W
Vamana
8,620
663
113
9
0
254,892
2
L
Kali
7,098
546
57
4
0
273,661
1
W
Fenrir
7,557
581
53
4
0
281,778
0
L
Ah Muzen Cab
8,017
617
86
7
0
232,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role