Player Matchup

Xbalanque
Xbalanque
Hexecute
Xbalanque
Level 135
God Stats
10W - 11L
1,608 SR
Queue Stats
257W - 253L
1,662 Elo+
Solo
Thanatos
Thanatos
Kapitals
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
YaBoyStraightTTV
Cerberus
Level 145
God Stats
4W - 3L
1,637 SR
Queue Stats
154W - 158L
1,613 Elo+
Solo
Janus
Janus
azaeraith
Janus
Level 138
God Stats
8W - 4L
1,846 SR
Queue Stats
395W - 303L
1,654 Elo+
Solo
Cabrakan
Cabrakan
xxbouchardxx
Cabrakan
Level 66
God Stats
4W - 5L
1,400 SR
Queue Stats
414W - 372L
1,556 Elo+
Solo
Team Averages
Level 122
1,598 SR
1,597 Elo+

VS

Team Averages
Level 157
1,618 SR
1,888 Elo+
Sylvanus
Sylvanus
HarlowBlack
Sylvanus
Level 149
God Stats
64W - 17L
1,175 SR
Queue Stats
443W - 102L
1,842 Elo+
Party 1
He Bo
He Bo
Lusaaset
He Bo
Level 159
God Stats
3W - 1L
1,286 SR
Queue Stats
317W - 82L
2,003 Elo+
Party 1
Skadi
Skadi
SourceOfCourse
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,598 Elo+
Solo
The Morrigan
The Morrigan
Yotsuyu
The Morrigan
Level 160
God Stats
1,340W - 194L
2,219 SR
Queue Stats
1,963W - 391L
2,090 Elo+
Party 1
Thor
Thor
silentghost28
Thor
Level 158
God Stats
41W - 10L
1,910 SR
Queue Stats
686W - 161L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hexecute
Xbalanque
17
0 / 7 / 0
10,610
461
8,672
20,327
5,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Kapitals
Thanatos
16
2 / 11 / 1
10,249
446
4,342
17,907
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 0
9,469
412
3,027
11,878
8,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
azaeraith
Janus
19
1 / 6 / 1
11,711
509
9,058
14,877
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
xxbouchardxx
Cabrakan
12
0 / 13 / 0
8,152
354
6,296
20,706
12,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HarlowBlack
Sylvanus
20
4 / 1 / 7
14,297
622
15,152
20,553
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Lusaaset
He Bo
20
10 / 0 / 11
14,935
649
16,427
12,879
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

7
2 / 0 / 0
8,430
367
1,807
1,491
346
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Yotsuyu
The Morrigan
20
11 / 1 / 6
15,594
678
17,358
10,780
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 1 / 10
16,050
698
11,979
17,726
9,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
74
3
Kills
40
40
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HarlowBlack
Sylvanus
4
1
7
7.5
L
Xbalanque
Hexecute
Xbalanque
0
7
0
0
L
Thanatos
Kapitals
Thanatos
2
11
1
0.23
W
He Bo
Lusaaset
He Bo
10
0
11
15.5
W
2
0
0
2
L
0
3
0
0
W
The Morrigan
Yotsuyu
The Morrigan
11
1
6
14
L
Janus
azaeraith
Janus
1
6
1
0.25
W
13
1
10
18
L
Cabrakan
xxbouchardxx
Cabrakan
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,395
Damage
62,723
85,695
Taken
63,429
36,833
Mitigated
32,458
26,314
Healing
32,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HarlowBlack
Sylvanus
15,152
4,732
1,408
10,460
20,553
12,688
2,281
3,316
17,121
90,621
0
L
Xbalanque
Hexecute
Xbalanque
8,672
4,641
0
8,064
20,327
5,187
598
13,544
6,594
0
79,738
L
Thanatos
Kapitals
Thanatos
4,342
1,747
0
9,342
17,907
5,780
3,116
4,779
12,946
0
51,344
W
He Bo
Lusaaset
He Bo
16,427
709
141
4,401
12,879
4,725
760
5,350
7,385
127,296
0
W
1,807
970
0
705
1,491
346
100
581
910
0
7,880
L
3,027
202
0
4,542
11,878
8,524
0
5,348
6,530
63,587
0
W
The Morrigan
Yotsuyu
The Morrigan
17,358
5,853
0
4,478
10,780
5,573
4,689
5,555
5,225
118,484
7,182
L
Janus
azaeraith
Janus
9,058
171
0
2,000
14,877
4,508
0
9,319
5,238
101,973
0
W
11,979
4,067
0
10,479
17,726
9,126
2,988
4,093
13,491
0
138,193
L
Cabrakan
xxbouchardxx
Cabrakan
6,296
981
0
2,366
20,706
12,834
108
13,500
7,000
38,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
69,306
661
Minions Killed
784
0
Camps Cleared
0
1,819,464
Distance Traveled
1,895,912
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,297
622
142
6
0
437,415
4
L
Xbalanque
10,610
461
158
7
0
343,675
0
L
Thanatos
10,249
446
101
4
0
371,832
1
W
He Bo
14,935
649
207
9
0
466,615
8
W
Skadi
8,430
367
15
1
0
52,189
0
L
Cerberus
9,469
412
138
6
0
278,739
3
W
The Morrigan
15,594
678
210
9
0
486,005
4
L
Janus
11,711
509
209
9
0
481,473
2
W
Thor
16,050
698
210
9
0
453,688
7
L
Cabrakan
8,152
354
55
2
0
343,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role