Player Matchup

Cthulhu
Cthulhu
Cras-23
Cthulhu
Level 23
God Stats
2W - 0L
1,771 SR
Queue Stats
5W - 9L
1,417 Elo+
Party 1
Medusa
Medusa
GatoSmurf
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
R6-Gryphon
Olorun
Level 27
God Stats
7W - 8L
1,644 SR
Queue Stats
100W - 110L
1,457 Elo+
Solo
Scylla
Scylla
aygon12__swat
Scylla
Level 22
God Stats
4W - 7L
1,457 SR
Queue Stats
5W - 13L
1,302 Elo+
Party 1
Bakasura
Bakasura
blissonMushrooms
Bakasura
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 81L
1,654 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,466 Elo+

VS

Team Averages
Level 19
1,523 SR
1,537 Elo+
Hou Yi
Hou Yi
Matt De Fonte
Hou Yi
Level 22
God Stats
45W - 49L
1,581 SR
Queue Stats
132W - 137L
1,671 Elo+
Solo
Yemoja
Yemoja
SHO The Reaper
Yemoja
Level 19
God Stats
2W - 3L
1,479 SR
Queue Stats
4W - 3L
1,637 Elo+
Solo
Nemesis
Nemesis
laureano2134
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,500 Elo+
Solo
Merlin
Merlin
nemesis861104
Merlin
Level 22
God Stats
3W - 5L
1,480 SR
Queue Stats
46W - 42L
1,370 Elo+
Solo
Achilles
Achilles
tincanofdeath
Achilles
Level 28
God Stats
14W - 21L
1,576 SR
Queue Stats
165W - 195L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cras-23
Cthulhu
9
0 / 4 / 3
6,839
456
2,940
11,573
7,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
GatoSmurf
Medusa
12
1 / 2 / 0
7,245
483
3,877
6,789
2,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
R6-Gryphon
Olorun
16
11 / 2 / 3
10,437
696
10,277
11,878
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 0
8,031
535
3,440
5,304
1,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 0 / 2
9,972
665
8,906
12,072
5,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,469
431
5,164
7,546
2,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
6,398
427
4,145
6,191
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
laureano2134
Nemesis
8
0 / 6 / 3
5,934
396
2,146
9,199
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 10 / 1
6,565
438
4,461
9,097
2,878
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
tincanofdeath
Achilles
12
5 / 3 / 1
7,233
482
6,493
11,327
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
25
Kills
10
11
Deaths
26
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cras-23
Cthulhu
0
4
3
0.38
W
Medusa
GatoSmurf
Medusa
1
2
0
0.5
L
2
5
0
0.4
W
Olorun
R6-Gryphon
Olorun
11
2
3
6.25
L
1
2
1
0.75
W
1
3
0
0.33
W
12
0
2
13
L
Nemesis
laureano2134
Nemesis
0
6
3
0.25
L
2
10
1
0.25
L
Achilles
tincanofdeath
Achilles
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
22,409
47,616
Taken
43,360
21,345
Mitigated
20,031
18,134
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cras-23
Cthulhu
2,940
248
90
2,486
11,573
7,357
100
1,217
10,076
12,853
0
W
Medusa
GatoSmurf
Medusa
3,877
1,676
0
1,160
6,789
2,387
1,058
1,387
5,402
0
24,389
L
5,164
2,554
0
0
7,546
2,401
114
514
6,623
0
30,710
W
Olorun
R6-Gryphon
Olorun
10,277
5,420
0
7,484
11,878
4,885
4,279
4,454
7,399
61,401
0
L
4,145
337
459
1,099
6,191
3,592
0
1,144
4,386
19,589
0
W
3,440
1,003
0
705
5,304
1,480
2,367
135
4,919
31,896
0
W
8,906
5,837
0
6,209
12,072
5,236
850
1,413
10,634
0
52,570
L
Nemesis
laureano2134
Nemesis
2,146
911
0
2,145
9,199
2,561
0
1,805
6,953
0
22,179
L
4,461
575
0
0
9,097
2,878
0
5,995
2,775
38,341
0
L
Achilles
tincanofdeath
Achilles
6,493
2,082
0
1,274
11,327
8,599
465
7,199
3,879
0
28,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
32,599
369
Minions Killed
225
0
Camps Cleared
0
1,365,510
Distance Traveled
1,306,731
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,839
456
38
3
0
215,437
0
W
Medusa
7,245
483
44
3
0
276,741
5
L
Hou Yi
6,469
431
43
3
0
272,552
1
W
Olorun
10,437
696
112
7
0
273,976
3
L
Yemoja
6,398
427
29
2
0
264,953
3
W
Scylla
8,031
535
73
5
0
272,976
0
W
Bakasura
9,972
665
102
7
0
326,380
0
L
Nemesis
5,934
396
43
3
0
284,425
1
L
Merlin
6,565
438
59
4
0
224,800
0
L
Achilles
7,233
482
51
3
0
260,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role