Player Matchup

Rama
Rama
BlurryIsBanned
Rama
Level 123
God Stats
7W - 9L
1,423 SR
Queue Stats
130W - 131L
1,447 Elo+
Party 2
Thanatos
Thanatos
Kuzenbo Thick
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,627 Elo+
Party 2
Scylla
Scylla
ThaSliestBadger
Scylla
Level 77
God Stats
5W - 1L
1,825 SR
Queue Stats
48W - 40L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
The Rose Bomb
Cthulhu
Level 26
God Stats
2W - 0L
1,720 SR
Queue Stats
14W - 7L
1,559 Elo+
Party 2
Chaac
Chaac
Zkilla115
Chaac
Level 108
God Stats
8W - 2L
1,500 SR
Queue Stats
89W - 87L
1,389 Elo+
Party 2
Team Averages
Level 70
1,594 SR
1,492 Elo+

VS

Team Averages
Level 81
1,503 SR
1,560 Elo+
Baron Samedi
Baron Samedi
A1D1R1I1A1N
Baron Samedi
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
308W - 345L
1,442 Elo+
Solo
Nemesis
Nemesis
SamLeoxl
Nemesis
Level 121
God Stats
3W - 6L
1,517 SR
Queue Stats
227W - 242L
1,651 Elo+
Party 1
Hel
Hel
StaiCyy
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
674W - 675L
1,455 Elo+
Solo
The Morrigan
The Morrigan
bitman0706
The Morrigan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,711 Elo+
Party 1
Erlang Shen
Erlang Shen
shinkukun_sama
Erlang Shen
Level 148
God Stats
32W - 29L
1,500 SR
Queue Stats
515W - 519L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
16,361
564
15,202
22,880
12,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Kuzenbo Thick
Thanatos
20
26 / 5 / 6
17,974
620
39,426
33,745
16,812
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 10
14,039
484
9,136
12,631
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
20
6 / 6 / 20
16,171
558
21,190
32,209
43,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Zkilla115
Chaac
20
11 / 1 / 11
16,770
578
22,855
31,625
42,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A1D1R1I1A1N
Baron Samedi
17
3 / 14 / 7
12,130
418
16,584
26,426
10,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
SamLeoxl
Nemesis
20
4 / 8 / 5
13,973
482
16,445
30,559
17,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
17
0 / 13 / 3
11,103
383
1,941
25,778
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
bitman0706
The Morrigan
20
7 / 11 / 3
14,397
496
14,325
22,359
8,015
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
shinkukun_sama
Erlang Shen
20
8 / 6 / 6
14,692
507
25,964
31,604
24,833
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
51
Kills
22
22
Deaths
52
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A1D1R1I1A1N
Baron Samedi
3
14
7
0.46
W
6
4
5
2.13
W
Thanatos
Kuzenbo Thick
Thanatos
26
5
6
5.8
L
Nemesis
SamLeoxl
Nemesis
4
8
5
0.81
L
Hel
0
13
3
0.12
W
2
6
10
1.17
W
Cthulhu
6
6
20
2.67
W
Chaac
Zkilla115
Chaac
11
1
11
16.5
L
The Morrigan
bitman0706
The Morrigan
7
11
3
0.77
L
Erlang Shen
shinkukun_sama
Erlang Shen
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,809
Damage
75,259
133,090
Taken
136,726
120,336
Mitigated
68,057
73,978
Healing
42,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A1D1R1I1A1N
Baron Samedi
16,584
877
2,111
6,321
26,426
10,076
0
9,019
17,019
41,067
0
W
15,202
13,666
0
10,875
22,880
12,158
8,042
4,596
18,259
0
141,007
W
Thanatos
Kuzenbo Thick
Thanatos
39,426
14,040
0
34,912
33,745
16,812
3,649
6,132
27,613
0
133,246
L
Nemesis
SamLeoxl
Nemesis
16,445
7,123
0
9,243
30,559
17,627
0
4,535
25,077
0
84,805
L
Hel
1,941
826
2,587
7,025
25,778
7,506
638
3,200
22,204
44,410
0
W
9,136
409
0
1,843
12,631
5,006
511
2,652
9,979
73,215
0
W
Cthulhu
21,190
2,138
1,013
5,376
32,209
43,835
196
7,462
24,747
81,355
0
W
Chaac
Zkilla115
Chaac
22,855
4,218
0
19,959
31,625
42,525
479
6,620
25,005
0
104,884
L
The Morrigan
bitman0706
The Morrigan
14,325
2,134
592
5,526
22,359
8,015
538
7,244
14,390
92,118
9,188
L
Erlang Shen
shinkukun_sama
Erlang Shen
25,964
16,132
0
8,706
31,604
24,833
1,400
8,218
23,181
0
107,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,315
Gold Earned
66,295
701
Minions Killed
523
0
Camps Cleared
0
2,748,681
Distance Traveled
2,407,819
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,130
418
38
1
0
507,492
3
W
Rama
16,361
564
184
6
0
489,560
2
W
Thanatos
17,974
620
141
5
0
633,969
4
L
Nemesis
13,973
482
125
4
0
510,650
4
L
Hel
11,103
383
81
3
0
405,915
0
W
Scylla
14,039
484
121
4
0
510,500
0
W
Cthulhu
16,171
558
91
3
0
527,521
4
W
Chaac
16,770
578
164
6
0
587,131
4
L
The Morrigan
14,397
496
147
5
0
425,250
1
L
Erlang Shen
14,692
507
132
5
0
558,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role